Last night I pushed an update to the Quarry branch which brings with it a pretty subtle, but massive change. You can keep your score on the leaderboard. Hold on, hold on, don’t get too excited.
From the beginning I’ve been wanting players to be aggressive, take advantage of every option that’s there, and push themselves out of their comfort zone. I can honestly say so far I think it’s worked, however there is one time where it feels like it goes against you, and it’s not quite “fair” for lack of a better word. Specifically when you immediately get Death Sentence. AHAHAHAHAHA..sorry. Haha. Now that Tear 3 consists of plenty more EVAControlTypes, some are super brutal, I feel like earning your position on the leaderboard is well deserved, however you can always do better, and that’s always the point. You still must EXTRACT. That will never change. Think of it like a credit card. You can borrow whatever you want, but you must be willing to pay it back. Dying during Bloody Sunday in Tear 3 will still wipe your leaderboard position across all Tears. You are still held accountable for your actions of course. You wanna be hardcore, you pay the hardcore price.
So, EXTRACTION still stands as that is the WHOLE purpose of the game, obviously, but I’m willing to give this a shot and see how it goes over. It’s currently only available to thequarry branch as I need to test and see if anything’s broken and it should be up for all soon.
As always do not hesitate to let me know what you think.
#arcadeIsNotDead
The leaderboards have been wiped. Paving the way....
Any of you on the Discord, and the bleeding edge branch, saw this coming of course. The new 0.9.5 update brought with it the support for massive scores, but with that came the need to clear out any scores using the old system. The new system, written by my good buddy Eivind of Snowcastle, now supports toggling between Friends/Global, and now also your current class in this Disaster. The leaderboards may be lonely for now, but I can't see them staying that way for too long.
I'll push this to the main branch if nothing goes wrong soon.
I've also added some audio transmissions to the Prologue for those of you guys into the Lore. ;)
While I'm at it let me point out that if you happen to be at GDC 2018, stop by booth PL4009 in the North Hall. That's where you'll find me showing the latest build of A Duel Hand DIsaster: Trackher. I'll also be at PAX East but more news on that coming soon.
The 0.9.5 update is now live on “thequarry” branch. As soon as I get some solid testing on it. It’ll go live on the default branch. For all of you that want to give it a whirl stop by the discord for the password to the branch. I wanted to wipe the leaderboards entirely for a clean slate but I’ll wait to see how everything holds up as is and decide whether to wipe the leaderboards once the update is live on the Main branch.
What’s new in 0.9.5?
FEATURES:
Leaderboards now show up in the TitleScreen and GameOver Screen all Pro like #esports
Leadboards now support int64 which means you now have the ability to earn a score exponentially higher than 2 billion points. Believe it or not it’s very, very possible. #extractOrGTFO
Title Screen is more pimp with fancy animations that should make the ladies cream. Still not finished though, remember, early access and all.
You can now toggle leaderboards by Tear using the bumpers, using the triggers toggles pages,
Coming in the next update toggling Leaderboards by Global Competition, Friendly Competition, and Your current position (Class)
All new EVAControlTypes in Tear 3: Trump Shake Up, Sank UR Weary State, Phantom Pain, Time Crisis, Crooked Hillarity, Bloody Sunday
Known Issues:
After successful extraction you will need to choose the next Tear. It will not auto increment at the moment. I will fix this in the next update.
You are bound to find something I may have missed, and if you do by all means stop by the discord and do not hesitate for a second
How to Disaster: The Absolute Basics
https://youtu.be/fDYqwkP8tzs
v0.9.4b4 - TIER SELECTION UPDATE!!!
New TitleScreen Layout | Audio Cues for Rushin' Firewall | GameOver Options Layout
CHANGES:
- YOU CAN NOW SELECT ANY TEAR YOU WANT TO START ON, CONTINUE TO, OR SKIP TO!!!!!! GET TO IT AND GET THEM SKILLS READY FOR FINALIZATION!!!!
- implemented the Pullher mechanic | you will now be show a blue light called the Pullher which lets you know when you can pull a power cell towards the HR-D (press down on the D-Pad)
- Title screen layout has been changed to prepare for future panel layout (audio, prologue, leaderboards, etc)
- Options, for the time being, will need to be navigated with the D-Pad (or for the PC master race W and S) Reminder that Mouse and Keyboard are still not priority
- new sounds in the TitleScreen
- Rushin' Firewall now has and audio cue
- Menu Selection has new confirm audio
FIXES:
- some UI fixes for in Tear 3
- fixed a bug that was causing Trackers to now spawn on recovery side during PSX Day One
- fixed a bug with Tear Selection on GameOver
A Duel Hand Disaster: Trackher will be at PSX 2017 and the official AAES Discord
Sony has invited me to show A Duel Hand Disaster: Trackher at PSX 2017 along with 80+ other developers. To be among some of those most respected names in the industry does not in anyway fall lightly on me. The end is getting close, I've still got a ton to do, but as I've always said I'm not stopping anytime soon.
If you happen to be at PSX this year, by all means stop by and say hello. Do not hesitate for a second to ask me a question.
In the meantime I'll still be coding away at this beast, transitioning into the functionality side of things, with the primary goal of getting into the polish as soon as humanly possible.
Don't forget for support you can stop by the Discord, which has now been officially verified, so the final and permanent link is Discord.gg/AskAnEnemyStudios. Do not hesitate to stop by and ask a question. If I can't help you right away the AAES community there has been nothing but supportive.
For those of you who have supported the game at this point, you have my absolute love and respect. Thank you indefinitely.
Now on to getting the latest build ready for PSX, and of course, you guys. I'll post the update once it's live.
<3 Jaycee
ACHIEVEMENT UNLOCKED: LTHummus broke the leaderboards
https://youtu.be/ou2WFI4o3jE
Over on the Discord for ADHD's Steam Early Access I posted a challenge. First person to break the leaderboards gets an achievement named after them. That challenge was accepted, and in due time destroyed.
So the thing is the first time I realized this was an issue was back at PAX South 2016. This dude Jeremy broke the leaderboards by taking advantage of the Kite Bonus in Tear 2 in combination with the Danger Sensor which slows down time. As you guys know I'm not a programmer by trade, or by any facet of recognition in that field, so what happened next was awesome. Everyone around him started to notice his score was going into the negative. This can happen if you shoot something you're not supposed to, however the score was dropping and raising at super high amounts. School can teach you something kids (depending on what you go for). Turns out that a signed 32-bit integer will not hold a value of more than 2,147,483,647. For anyone skilled in programming that is instatnly apparent. for someone like my dumbass nope.
I never knew that. Steam's leaderboards and I'm sure almost all others only allow you to "push" an int, so now I need to figure out how to do this. Over the last couple of months I've had plenty of friends reach out and try to come up with some "solution" but I haven't had the time to really look into them. Also I wanted to see how quickly someone could actually reach that high of a score once the game was out in the open. This is what Steam Early Access is all about. At the same time I need to work on some memory leak / resource management issues that have come up. Which also has become an issue now that players are actually playing to the level of Tear 3. I fucking love this and appreciate every fucking waking second of every day that people have been willing to play the game to this extent and doing what they do. You all know who you are.
Blaze has earned an Achievement, now LTHummus. Who's next? Stop by the Discord and find out Maybe it's YOU!! :)
Now I have to get back to work on this stuff. Thank you all so much. Never hesitate to ask a question.
<3 Jaycee
Now available on Early Access!!! It's been a long 4 years!!!
I'm not here for those who doubt what I can do. I'm here for the ones who respect what I've done.
I'm not going anywhere anytime soon.
Join the disaster - http://discord.gg/ktCnHph
College dropout, failed Kickstarter, no prior programming experience. 'Tis but a scratch
I'm not here for those that doubt what I can do. I'm here for those that respect what I've done.
I'll be at PAX West at the IndieMEGABOOTH. If you are there stop by and say hello!
A Duel Hand Disaster: Trackher - The Final 10% is live on Kickstarter