Announcement incoming...Would love your participation
If any of you out there have had the opportunity to play ADHD at any event in the last couple of years. I'd appreciate your involvement in the upcoming announcement. All I ask for is a 20 second max video clip of you stating your name, the event you played it at, and what you thought of it. Be honest, be yourself, and thank you for your time.
Send them through
http://www.askanenemystudios.com/contact
<3<3<3
I'm only quiet because I'm working
On panel submissions, event submissions and the rest of yo face. New game over screen WIP. You didn't really think I'd release the game with the shit hole of a game over screen that was there did you? It was all place holder man. Place. Holder. Or Holdher if you wanna keep the theme going.
Busy times. I was denied Stugan 2017, but nothing has denied me my release year target of 2017. I'll stop at nothing to meet that. You hear that 2017!!!! I'm coming for you and you better be ready.
Thanks for the love, support, and wishlisting guys.
In the meantime back to work
<3 Jaycee
It's with extreme humility, but overwhelming conviction...2017
It’s 2017. My first GDC was in 2014. I dropped out of Full Sail University’s game design program in 2013. It’s been one hell of a ride and it’s not even close to being over. As a matter of fact I’d actually say I’m just getting started. In 2016 I finally got A Duel Hand Disaster: Trackher to the point where I could brute force myself into the industry by showing the game at PAX South in San Antonio, PAX East in Boston, RTX in Austin, and TwitchCon in San Diego. I was even super fortunate enough to be officially chosen for SIX in Seattle and MineCon in Anaheim. At every single one of these events I’ve cherished every single second I’ve had with the people who got their hands on the game. I’ve learned so much from them and their interaction with ADHD that after coming home I go straight to work on implementing everything I’ve just learned.
It’s now 2017 and after multiple submissions to the IndieMEGABOOTH I finally made it. Patience and perseverance have paid off immensely. You have to remember I’m one guy, and on top of that I’m a guy who had no previous game design or programming experience. I bring this up because if you haven’t followed the game dev blog on the Ask An Enemy site I made one tough decision after PAX South 2017, but it’s a decision I make with extreme conviction. If you’ve been one of the lucky few to see or play the game in person you know one of the features I was focusing on was some form of Twitch integration. After seeing the way people reacted to this mode I decided it’s best to actually make those interactions part of the base game while I decide on a better way to implement Twitch and make it fun. Tier 3 is now one hell of a shit show. Smiles galore. So few people got to see this early preview and how it brought people to it’s knees but when they did man did their faces light up. I’m surprised I’ve been able to get this far on my limited skillset so for the time being I’m going to refocus all that time on getting the game up to par on all platforms and make a multiplatform release the primary goal. As if that isn’t enough work already :) I’ve even been working on a new title screen as well which I think is pretty damn spiffy.
Long story short. 2017. IndieMEGABOOTH at GDC 2017, and PAX East 2017. See you guys there. Say hello, and don’t be a stranger. I hope San Francisco is ready, because I've been waiting 3 long years for this. Until the next update.
Transmission: Leaderboards are now operational
From the start ADHD was built to make the player feel as though every play through mattered. Leaderboards have been at the heart of what this game is all about. After weeks of struggling, you have to remember I AM NOT A SEASONED PROGRAMMER, I've mentioned this time and time again, but I also never give up.
Leaderboards are now working.
They will show your rise.
And ofcourse the highlight of it all the fall.
Next up is getting the scores to show up in-game. It's been a long hard road folks, but I'll be at PAX South 2017 showing this latest build and whatever else I can get accomplished in the next couple of weeks. Thanks an unbelievable amount the for the love and support you all have show thus far. I'm speechless to know that a group was even started. Speechless I tell you. For those of you who have earned your free copy. I have not forgotten you. Believe me.