After six years in development, a lot of hard work and a whole lotta love, I'm pleased to announce that Summoners Fate has officially launched on Steam!
Buy the game now in Early Access and become part of an amazing journey to shape the future of development and help Summoners Fate become the premier tactical deckbuilder experience.
Yesterday was a very exciting day for Summoners Fate! Not one, but two amazing Youtubers famous for playing roguelike indie games released videos on their respective channels: Wanderbots and Retromation.
We're super grateful and delighted that they enjoyed playing Summoners Fate.
Here's the videos, so sit back, and enjoy!
"I’m impressed… I’m pleasantly surprised. This is not like anything I’ve ever played…while being a little like everything I’ve ever played" - Retromation
https://www.youtube.com/watch?v=A3-S3D0gltE
"This is a solid deck builder roguelike. It’s got a lot of features that I love. It plays completely differently from a lot of other ones on the market [closer to Hearthstone or MtG]. It is a ton of fun." - Wanderbots
https://www.youtube.com/watch?v=lZ4RdCFfW9w
⭐TBTactics Roguelike Deckbuilder
What happens when you combine D&D with Chess and Magic the Gathering?
You get Summoners Fate!
Roll D20's to pass fate encounters and recruit new members to your party!
Unleash devasting combos with deep turn-based tactics combat where position, facing and terrain all play an important role in battle!
Choose from over 300 cards to build your perfect deck!
Join us during our Next Fest Broadcast to see gameplay in action and ask any questions you like in our developer Q&A!
In our Next Fest debut of Summoners Fate, we're bringing the tabletop fantasy world to life with an epic fusion of turn-based tactics and strategic deckbuilding.
Are you ready to hurl squirrels at the Liche King? I mean, how else does one defeat a life stealing undead overlord?
Summoners Fate Demo
We're kicking things off with a killer demo, new and improved for the Next Fest. Here's what to expect:
Claim the staff of squirrel hurling, rain firey death upon menacing goblins, and rescue a cosmic tortoise (and that's just the tutorial).
Play the first chapter of adventure mode with the Druid where you must dungeon crawl into the chambers of the dreaded Liche King and face his heinous undead horde.
Unlock the Battle Mage and return to the dungeons in advanced and hardcore modes with all new tactics and cards to try.
NEW for Next Fest on June 13: Demo our progression system and check out all of the 300+ cards and 84 achievements you can unlock in the full game. You'll be able to unlock cards associated with the two playable characters in the demo and your progress will carry over into the full game (available June 20th, right after Next Fest ends).
NEW for Next Fest on June 13: Customize your Summoner's starting deck with cards you've unlocked from previous runs.
NEW for Next Fest on June 13: Demo Battle mode. Choose from either the Squirrel Hurlers or Hard Knocks All-star teams (once you've unlocked them) and even customize your own deck from the cards and characters you've unlocked through adventures and battle against the AI's teams in gratifying 5-7 minute battles.
Developer Live Stream Let's Play + Q&A
Throughout the Next Fest, we'll also be broadcasting footage of the Early Access build so you can get a peak at the exciting content in store for you at the end of the week when our game launches on June 20th.
We'll also be hosting 2 Live Q&A sessions during our scheduled broadcast times via the chat channel, which you can access here.
The first will start Tuesday 6AM PT / 2PM BST and run 4 hours until 10AM PT / 6PM BST. Tip: Click the "Set a reminder" option at the top of this page.
Our second Q&A will be announced later during the Next Fest. Wishlist Summoners Fate to receive notifications as soon as these are announced.
We'll also do our best to answer any questions in our broadcast loops throughout the event.
New to Summoners Fate?
Here's what to expect:
Ever-Changing Adventure
Explore an ever-changing open world inspired by classic tabletop games like Hero Quest, D&D and Magic the Gathering. Collect and roll D20 to put fate in your favor and recruit new party members.
Accessible Strategic Depth
Battle on the grid with deep yet intuitive combat mechanics. Your position, facing and environment matter in ways never before seen in a tactical RPG.
Turn-Based Combat Fused with Card Mechanics
Play cards to summon skeletal legions, rain meteor showers upon your enemies, gravity blast foes across the map, mind control your opponents and even travel through time!
Creative Deck Building
Customize your team and your deck to create powerful synergies. Discover new strategies and win in the most satisfying ways possible!
Community Driven Design
Become a part of a warm and welcoming community of players. Here are D20Studios, we are community-driven developers and our greatest designs (like our super-slap treant) were the result of direct collaboration with our players. Help us shape Summoners Fate into the premier tabletop roguelike.
Next Fest is here and we're proud to share our latest demo build with you! Here's what to expect:
Claim the staff of squirrel hurling, rain firey death upon menacing goblins, and rescue a cosmic tortoise (and that's just the tutorial).
Play the first chapter of adventure mode with the Druid where you must dungeon crawl into the chambers of the dreaded Liche King and face his heinous undead horde.
Unlock the Battle Mage and return to the dungeons in advanced and hardcore modes with all new tactics and cards to try.
NEW for Next Fest: Demo our progression system and check out all of the 300+ cards and 84 achievements you can unlock in the full game. You'll be able to unlock cards associated with the two playable characters in the demo. Note: If you played our previous demo, your stats/progress will be reset for this version that now connects to Steam stats.
NEW for Next Fest: Customize your Summoner's starting deck with cards you've unlocked from previous runs.
NEW for Next Fest : Demo Battle mode. Choose from either the Squirrel Hurlers or Hard Knocks All-star teams (once you've unlocked them) and even customize your own deck from the cards and characters you've unlocked through adventures and battle against the AI's teams in gratifying 4-6 minute battles.
And that's not all! Any progress you make in the Next Fest demo towards unlocking Summoners and cards as well as achievements will carry over into the full game that releases on Monday June 20th at 10AM PT (right after Next Fest ends). So you can join the action now and not skip a beat when pick up Summoners Fate on launch day!
PAX Rising Online
We're proud to be featured in the upcoming PAX Rising Online Event.
PAX Rising Showcase is a Discord-based community event celebrating indie games. Over the two days in July, a curated list of indie gems will offer a totally free demo for you to try out paired with a full schedule of content ranging from in-depth roundtables talking about various aspects of the game industry all the way to the PAX community playing silly Discord games to win free games.
All participants will be able to demo Summoners Fate and other great indie games throughout the event!
Summoners Fate Participation Includes:
Summoners Fate Let's Play Stream on July 9th at 12:30PM PT
D20Studios joins the Game Design Panel on July 9th 2:00-3:00PM PT
Summoners Fate Post-Mortem on July 9th at 3:00PM PT
In our Next Fest debut of Summoners Fate, we're bringing the tabletop fantasy world to life with an epic fusion of turn-based tactics and strategic deckbuilding.
Are you ready to hurl squirrels at the Liche King? I mean, how else does one defeat a life stealing undead overlord?
Summoners Fate Demo
We're kicking things off with a killer demo, new and improved for the Next Fest. Here's what to expect:
Claim the staff of squirrel hurling, rain firey death upon menacing goblins, and rescue a cosmic tortoise (and that's just the tutorial).
Play the first chapter of adventure mode with the Druid where you must dungeon crawl into the chambers of the dreaded Liche King and face his heinous undead horde.
Unlock the Battle Mage and return to the dungeons in advanced and hardcore modes with all new tactics and cards to try.
NEW for Next Fest on June 13: Demo our progression system and check out all of the 300+ cards and 84 achievements you can unlock in the full game. You'll be able to unlock cards associated with the two playable characters in the demo and your progress will carry over into the full game (available June 20th, right after Next Fest ends).
NEW for Next Fest on June 13: Customize your Summoner's starting deck with cards you've unlocked from previous runs.
NEW for Next Fest on June 13: Demo Battle mode. Choose from either the Squirrel Hurlers or Hard Knocks All-star teams (once you've unlocked them) and even customize your own deck from the cards and characters you've unlocked through adventures and battle against the AI's teams in gratifying 5-7 minute battles.
Developer Live Stream Let's Play + Q&A
Throughout the Next Fest, we'll also be broadcasting footage of the Early Access build so you can get a peak at the exciting content in store for you at the end of the week when our game launches on June 20th.
We'll also be hosting 2 Live Q&A sessions during our scheduled broadcast times via the chat channel, which you can access here.
The first will start Tuesday 6AM PT / 2PM BST and run 4 hours until 10AM PT / 6PM BST. Tip: Click the "Set a reminder" option at the top of this page.
Our second Q&A will be announced later during the Next Fest. Wishlist Summoners Fate to receive notifications as soon as these are announced.
We'll also do our best to answer any questions in our broadcast loops throughout the event.
New to Summoners Fate?
Here's what to expect:
Ever-Changing Adventure
Explore an ever-changing open world inspired by classic tabletop games like Hero Quest, D&D and Magic the Gathering. Collect and roll D20 to put fate in your favor and recruit new party members.
Accessible Strategic Depth
Battle on the grid with deep yet intuitive combat mechanics. Your position, facing and environment matter in ways never before seen in a tactical RPG.
Turn-Based Combat Fused with Card Mechanics
Play cards to summon skeletal legions, rain meteor showers upon your enemies, gravity blast foes across the map, mind control your opponents and even travel through time!
Creative Deck Building
Customize your team and your deck to create powerful synergies. Discover new strategies and win in the most satisfying ways possible!
Community Driven Design
Become a part of a warm and welcoming community of players. Here are D20Studios, we are community-driven developers and our greatest designs (like our super-slap treant) were the result of direct collaboration with our players. Help us shape Summoners Fate into the premier tabletop roguelike.
We're thrilled to announce Summoners Fate will be releasing into Early Access on June 20th 10AM PT!
Summoners Fate has been in development for the past 6 years. Turn-based tactics games are my lifelong passion, and developing this game has been the culmination of over 15 years work since I started my journey developing turn-based games professionally in 2006.
My team and I are so excited to finally bring Summoners Fate to the Steam community, and we hope you enjoy playing the game as much as we've enjoyed making it!
Why Early Access?
One of the core pillars of our design studio is "community driven development". Player feedback is at the heart of what drives us each day. It's our goal to create the best possible turn-based tactics roguelike deckbuilder experience, and we want you to be a part of it!
Consider our Early Access as your chance to be a game designer on our team and shape the future of what Summoners Fate will become. We sincerely want you to share your feedback about the design, suggest new ideas for cards and characters, and engage in discussions with us about mechanics that work or don't work and why.
Are you for real?
Yes, absolutely!
Prior to our Steam debut, we’ve been actively engaging the player community since 2016. In fact, our game concept was first pitched and brought to life during a live chat discussion on Google Hangouts with players of our first turn-based tactics game, Hero Mages.
Since that time, we've involved players in the process across Kickstarter, social media, and in person at events like PAX and Dreamhack. We’ve even live-streamed our development and created viewer directed content.
Players have directly impacted the game in notable ways including:
The ridiculously funny Treant “super slap”
A Druid who hurls squirrels at her enemies and breeds them into an army of mutant hulk squirrels
Creative character names like “D’Orc Slayer” (the orc chief)
The dreaded horse demon who offers incredible powers but demands a sacrifice.
A mischievous red imp who steals characters from the opposing team to join you, but then defects to the enemy team.
We fully intend to continue this trend throughout the development, and we're so serious about it that our game even comes equipped with an in-game feedback tool that automatically adds your ideas to our development backlog.
We hope you join us for the Early Access launch of Summoners Fate and become an integral part of helping to create an exceptional community and game experience.
Still have questions? Feel welcome to reach me at any of the following:
It's been an amazing "Going Rogue" with you during the Steam event. It's been an exciting week for Summoners Fate. We've had the pleasure of welcoming so many new members to our community and even the honor of achieving the #1 most downloaded Roguelike demo earlier this week. We'd like to thank all of our players who supported us by playing the demo and Wishlisting the game, as well as our new partner, WhisperGames who did an exceptional job with localizing and introducing the game to Asia.
With the "Going Rogue" event coming to a close, we have one last amazing broadcast in store for you: D20Studios marketing manager, Kelly, is going to introduce you to the exciting world and gameplay that awaits you in Summoners Fate.
Kelly plays several roles on the D20Studios team, including marketing, social media, art directing, and creative design. She's responsible for many of the awesome ideas in Summoners Fate. She's written lore storylines including those for the Vampire Lord and Pharaoh. She's designed original characters such as the Steampunk Celestial Timekeeper Rats. And she brings her charming sense of humor to the game and our newsletter.
Kelly has a strange sense of gaming humor...
But she owns it and our fans love it!
Kelly's an avid fan of video games, and some of her favorites are Diablo, Halo, Knight Squad and of course, Summoners Fate.
Watch the broadcast on our store page or broadcast page and also be sure to play our demo before the event ends and Wishlist Summoners Fate.
We hope you enjoy the broadcast and look forward to answering your questions during the stream.
Roguelike Gamers: The Next Generation
Roguelike Gamers: The Next Generation
The turn-based roguelike genre was born at the dawn of PC gaming. Roguelikes were once the only gaming option for the early computer enthusiasts who braved booting up these classic titles on DOS. But in today's world of fast paced first person shooters, physics-powered beat 'em ups, and well... Minecraft - how can the turn-based roguelike genre possibly hope to survive in the future?
Our solution: We need to introduce this genre to the next generation of gamers. One things that's particularly awesome about Summoners Fate: even though it's a hard-core, deep, and highly intricate rules driven game, we've designed it such that it can be picked up, played, and enjoyed by all ages.
As one of our recent players put it:
The is right on par for the type of game that I like to provide for my daughters, as entry level RPG gamers. It has an exemplary balance of accessibility and depth, making it a game we would equally become enthralled with. That's the ideal. Shared interest enables meaningful discussion that builds bonds. Kudos to you for some fine work.
Indeed, Summoners Fate is a family-friendly game and a perfect way to introduce the next generation of gamers into this genre we all love and grow closer together.
Introducing Wesley
Wesley, my son, has been helping me play test the game since I started development, and he's been instrumental in finding and fixing bugs. His passion for games has been evident since he was 2 years old, mastering games like Geometry Dash, Bad Piggies and Crossy Road on the iPad, creating worlds in Minecraft, and beating Terraria on hard mode.
Join us tomorrow (Friday) at 9:30AM for this special broadcast featuring Wesley, who take you through the experience of Summoners Fate :)