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Genre: Role-playing (RPG), Adventure, Indie

Aberoth

Spell Learning Change, Lots of Bug Fixes

- The perfect cast percent on all spell levels greater than Grand Master has been lowered by 5%. These changes are due to the fact that since the initial spell system was implemented, many perfect cast items and mechanisms have been added to the game, making it much easier to keep scrolls than in was in the past.

- Tier 3 and 4 scroll drop rates have been increased.

- Fixed parchment not resisting certain magic attacks.

- Fixed weapons going into a wall, and then sleeping to jump out.

- Defeating someone in a duel with acid cloud or poison cloud no longer makes you wanted.

- Summoned skeletons no longer kill your opponent when in a duel.

- Players can no longer permanently levitate.

- Fixed magic xp mental fatigue exploit.

- Lich no longer gets stuck in the corner.

- Lich now has a delay after leaving his coffin before he can pick anything up.

- Fixed the ability to jump over an entrance and fall through the world.

- Dueling is no longer allowed inside the inn.

- Poison may no longer be used in duels.

- Some bug report quests have been given out to players who reported bugs that were fixed. Say 'quests' to see if you got it. If you reported a bug but did not get the quest, it could be that someone else reported the bug before you did, or that the bug was not fixed yet. Some small bugs may not be fixed for a while, or at all. If and when they are fixed, I will give out the reward quest. However, you can always report new bugs you discover to support@aberoth.com.

New Quests and Items

- Revamped Darklow's quests.
- Added two new rare items.

Guild Pick Up Item Rank

- Added the guild command 'guildpickuprank X' where X is a guild rank. This command sets the rank required to pick up anything inside a guild vault. Any guild member below this rank can only pickup items engraved to themselves and items they dropped (until they exit the guild vault). Saying 'guildpickuprank' without a rank will display the rank required to pick up items. The default rank is 8, which is no restrictions. Note: If you are inside the guild vault and you change the pick up rank, it will affect everyone in your guild immediately, including those inside the guild vault. If you are not inside your guild vault, it will not affect those already inside, but will apply to everyone who enters or re-enters the guild vault.

- Players can no longer hide, camp, or sleep while moving.

950 Day Membership Reward

- Added the 950 day membership reward.

Trading System Update

- Updated the trading system to fix an exploit. The new trading system works the same as before, but now after both players accept a trade, all items involved in the trade are automatically picked up by the players. Before accepting a trade, a player must have inventory space for all items they will receive, and all of the items must be in pick up range. If a trade completes and you cannot pick up all items automatically (this can happen if you accept a trade and then move or fill your inventory before the other player accepts), a hint will be displayed listing the items you did not pick up. Any items not automatically picked up will still be protected as in the old trading system. If you are trading in your own vault, there is no range or inventory space check for items you are receiving, since those items will end up on your own vault's floor.

- The Aberoth Twitter account is now active! I plan on tweeting at least once per week. You can follow it here.

Character Import and Export Available

It is now possible to import and export characters to and from your Steam account. Character imports and exports are available in the Aberoth Store for $9.99.

Music

Aberoth now has music! There are four original music tracks that can be heard throughout Aberoth. Use > or < to adjust music volume (or say "music up" or "music down").

Note that music does not play all the time, but instead it plays every once in a while in certain areas.

Special thanks to Aberoth player Benjionics for creating the music!

Secure Structures, Autoclose Guild Doors, Improved Message Board

- Guild leaders may now set guild vault doors to automatically close by standing next to the door and issuing the command "autoclose".

- Added the "secure" command to prevent misclicks on vault structures. When the "secure" command is issued in a vault, any structure that the player is standing on will be secured. Once a structure is secured, any attempt to pick up any item from the structure gives an extra warning (which can be overridden by clicking multiple times on the same item). You may unsecure structures with the "unsecure" command. Gold may not be secured. In guild vaults, only the guild leader and players one rank below the leader may secure and unsecure structures. Note that securing structures offers no real extra protection for the secured items, and only prevents structures from being destroyed by misclicks. Be aware that very large structures that have depth may actually be multiple structures, so you will need to use the command several times to protect all of the structures.

- A mysterious wizard visited Tavelor's tavern, and cast a powerful spell on his message board. The message board is now magical, and all messages posted to it are available in all realms. Guild message boards are still separate and do not share messages with Tavelor's message board.

- Guild members one rank below the leader may now post guild messages on message boards. However, only the guild leader may post announcements on the guild message board.

- Pets now always stay in the realm of their owner. When pet wolves follow an owner out of a vault, they will appear in the same realm as the owner.

- Ropes may now carry bat wings.

- Players with vault trust may now always pick up their own guild engraved stuff in the vault who trusted them.

- Fixed a bug where hotkeys worked even when the player was unable to move.

Guild Vault and Web Browser Login Fixes

- In guild vaults, players can no longer pick up items through walls in different rooms.
- Fixed a problem with Steam characters logging in through a web browser. If you had problems before, please try again now.

Web Browser Login

- Characters created through Steam may now log in using a web browser. To do so, go to www.aberoth.com, click "Log In", then click "Steam Login". In order to use this feature, Steam characters must first enable web browser logins in game with the command "webaccess".

- Players may now record a private note for anyone they commend or condemn. For example, you could say 'commend Name He gave me a free shield.' or 'condemn Name She scammed me'. To see the notes you have made, use the command 'commendnotes' or 'condemnnotes'. These commands will list all players in order of when they were commended or condemned (oldest to newest) along with any note you made. Only you can see your notes. You may change a note by issuing the commend or condemn command again.

- Decayable items in vaults will no longer completely rot away unless picked up.

- You can now see who is the leader of another guild in game by their emblem.

- You may no longer pick up guild engraved items from a guildmate's personal vault, unless your rank is higher than theirs.

- The scroll of concealment now only works on allies.