Academia: School Simulator cover
Academia: School Simulator screenshot
Genre: Simulator, Strategy, Indie

Academia: School Simulator

Build 1.0.32 released

- Fixed motivation bar shown as zero on start of day
- Fixed wrong dropout check

Build 1.0.30 Released

- Updated localization
- Small memory optimizations
- Small runtime optimizations
- Fixed build item labels that are difficult to read in Thai and Chinese
- Fixed names aren't being localized
- Fixed principal advantages and disadvantages aren't readable in Thai and Chinese
- Fixed wrong sold school logic for the money option
- Fixed achievements processing lag in big schools

Build 1.0.29 Released

- Fixed Selected Teacher info's being cleared when firing current teacher
- Added tooltip in Free delinquency group
- Fixed wrong satisfaction reports when expelling a student
- Fixed 1 last sick student doesn't trigger game over
- Stop expelled students from doing plans
- Fixed bug where schedule is not followed on load of game
- Updated food satisfaction AI actions
- Localization updates
- Added Russian language

Academia Final Update (Build 1.0.27)


Hello scholars,

We’re back with our final update this month, bringing you bug fixes, lew languages, and quality of life improvements.

Built-In Languages



First of all, we now have built-in languages for 12 different languages! Instead of having to look for mod, speakers of these languages can just click to change to their language of choice. It was really cool working with a lot of different languages and we learned so much through the localization process.

For other languages, you can still check the mods to see if your language is available!

Bugs Fixed and Quality of Live Improvements


There were a lot of bugs introduced by the Version 1 build, and we’re sorry about some of the worst ones you folks experienced. We put out hotfix after hotfix and feel the game is now much more stable. Thanks to everyone who sent in bug reports, and once again we’re very sorry you all experienced this. Lots of little fixes here and there based on suggestions from players and localizers. Some of our favorite QoL improvements are below.

Student Roster Searching and End of Year Favorites



We now have searchable student rosters in the game so you can more easily find your favorite students. You can search for students in the end of year exams now, as well as favorite them in the end of year as well.

Flagpoles can use Different Flags



A nice little visual treat, you can now use different flags per flagpole, in case you want to make your own little United Nations type school. We’ve also improved the functionality for searching for flags. It now comes with a searchable panel, and a preview of the flag.

New Hotkeys



We added new hotkeys after requests from our veteran players to be able to access some common commands.

New Animations and Particle Effects



We have a lot of juicy new particle effects that give that tiny extra level of immersion and delight when playing the game. I just love the little smoke puffs when the workers build stuff.

Sandbox Mode Changes


You can now start out with all students in Sandbox Mode. For those architects who just want to build out the school of their dreams and cram it full of students, now you can! Fair warning though, the game time does slow down the more students there are (this is to accommodate all the decisions the AI is making) so the days will pass by slower if you fill up the school right away.

Added New Objects Mods


https://steamcommunity.com/sharedfiles/filedetails/?id=2428147093&searchtext=
You can now add new objects as mods. This was also a player request that we decided to implement. You can add up to 5 each of 1x1, 1x2, 2x1, and 2x2 objects. These objects will be purely decorative, and will not cost anything. you can see a sample "skeleton" mod I made above. Find out more about how to do that here.

That’s All for Now Folks


This marks the end of active development for Academia : School Simulator. While we will be monitoring our bug reports and attending to major issues, we’re going to be taking what I believe is a well deserved break from this point on. We want to thank everyone who has worked on, played, and reviewed the game. We could not have done it without all of you!

Build 1.0.27

- Fixed hotkey action name being cut-off
- Fixed hotkey action keys not being localized
- Fixed varying font thickness
- Fixed notification buttons not working
- Fixed requirement description forces lowered characters
- Fixed LOC - Report a Bug / Upload Map description text not translated
- Fixed LOC - German - Translation overlaps the Nurse Icon in Clinic Reports
- Fixed bug where tutorial lessons are not translated
- Fixed other tasks not being localized
- Fixed character portrait names error when changing languages
- Fixed other tasks being cleared by TODO rollover
- Fixed long text headers for the context UI looks weird
- Fixed character names not being localized when changing names. Note that old save files, unique names, and custom names won't be localized.
- Fixed unreadable characters when in bold, for specific languages
- Fixed mod objects showing on All category
- Fixed todo entries are cut-off
- Fixed french language
- Fixed TeacherInfoPanel width for localization
- Fixed delinquency group text
- Fixed utility cashflow income surpasses expense
- Fixed satisfaction reports not being localized
- Fixed achievement popup bar is not filled
- Fixed broken pop-ups when clicking agents
- Fixed some unreadable characters for specific languages (on startup)
- Fixed dirt not being cleaned
- Fixed students dropping out right after loading a school
- Fixed wrong sick students count
- Added Fountain to Objects Menu and School Park Tab
- Added Up orientation for Bookshelf
- Added sports illustration to loading screen
- Added enter description here text for all languages
- Added Clinic Illustration to Loading Screen Images
- Updated some energy related values
- Updated text strikethrough offsets
- Updated Brazilian translation of trainingresults to fit panel
- Updated Chinese localization
- Remove early access reference from localization and other localization fixes
- Removed blueprint from scenario maps
- Utility generation object should not give income
- Increased speed by 30 real world seconds per game hour
- Notify skipping class only when on an unblocked tile. This is fix for a bug where student is in swimming pool and monitor can't reach to it
- Save selected language

Build 1.0.23

- Fixed bug where tutorial lessons are not translated
- Fixed German Translation overlaps the Nurse Icon in Clinic Reports.
- Close language selection panel afer language changed
- Fixed Upload Map description text not translated.
- Updated Spanish and German localization
- Fixed font issues for some languages
- Assign tasks by worker distance
- Fixed requirement description forces lowered characters
- Fixed allow notification flag not being reset
- Fixed weird ğ caused by wrong font fallback
- Save selected language such that the same language is auto set when game is restarted
- Removed too thick font
- Fixed bug where student is in swimming pool and monitor can't reach to it.
- Reduced real world seconds per game hour (speed up game)
- Removed blueprint walls for all scenario maps
- Fixed bug where items are not held by agents on load of another save
- Added clinic illustration to Loading Screen Images
- Fixed hotkey action keys not being localized
- Fixed hotkey action name being cut-off
- Utility generation object should not give income
- Fixed wrong component used for Call Ambulance button tooltip

Build 1.0.22

- Updated texts for different languages
- Reverted Plus button in Admissions to add all interested students

Update Build 1.0.21

- Small memory optimizations
- Fixed formatting bug in achievement categories
- Make close button same size as header in available teachers
- Improved audio data files and added new audio
- Fixed vehicles ambient audio implementation.
- Fixed wrong label used in school ranking
- Fixed sick status not showing
- Fixed wrong reports tab color after tutorial
- Fixed missing days on the drop-out deduction Grant.
- Fixed school improvement tutorial - Esc button not working.
- Fixed clicking on notifications blocks the tutorial sequence
- Updated credits for localization
- Fixed missing oval track waypoints data
- Fixed bug where mods installer tries to parse language XML files for school map mods

This release also includes a new way to mod the game. There are hidden objects in the game that can be modified to show a different. In a way, this can be use to kind of add a new object that's not in the vanilla game. Check out the steps on how to do this here.

Hotfix Build 1.0.19

- Reset chalkboard view on the next day
- Updated non floored dirt damage
- Implemented language selection panel
- Implemented improved flag selection panel
- Updated blackboard image
- Prevented user report sending if summary is empty
- Made Sandbox Mode have maximum interested students at start of Year
- Fixed sickness thought bubble misplaced when student lies down
- Increased non-floored tiles hygiene damage
- Fixed Make Sandbox Mode have Maximum Interested Students at start of Year
- Fixed cut-off text in overall student info panel
- Fixed language panel bugs
- Fixed dropouts text still showing in the reports in new game where there are no students
- Fixed garbage flies particle movement and size, and fixed particles playing even when game is paused
- Fixed wrong sick student count in the reports panel
- Improved flagpole handler and fixed sorting bugs
- Implemented department panel should remember last tab
- Make close button same size as Admissions Panel header
- Updated some grant rewards to cover additional research requirements
- Show a modal message "Please enter a summary." when player clicks Submit in bug reports but with no Summary
- Removed unused EnglishMaster entries
- Added more sick students in the School Problems tutorial

Hotfix Build 1.0.17

- Fixed bug where scolding is stucked
- Fixed students not confessing
- Fixed locker image issue
- Fixed students not getting sick
- Fixed students staying in the school after school bus time
- Fixed wrong rank in HUD Prestige Tooltip
- Implemented visual effects for plate counter
- Implemented visual effects for trash bags (flies), and broken objects
- Implemented writing on chalkboard effect
- Implemented multiple flag options for multiple flagpoles
- Implemented sound wave effects for the loudspeaker
- Added new Loading Images
- Added Delinquent Particle Effect to Goons when running away
- Added Delinquent Particle Effect to Teachers/principals/monitors
- Changed worker can't reach task notification to only once an hour
- Changed student relationship chances
- Increased low quality food damage chance
- Sorted main menu tab categories after translation
- Reset chalkboard view on the next day
- Updated non floored dirt damage