- Fixed satisfaction entries showing test texts - Fixed Fun text cut-off in student info panel - Fixed end of year Italian localization issue - Fixed Japanese league text does not fit - Fixed bad blinking colors in the reports tab and the call ambulance button - Fixed wrong tutorial panel placements for wider resolutions - Fixed shadow jumping during 7am - Fixed On day 3 of my first build year, the game awarded me $20,000 for the Dropout Deduction grant by moving the check from 5 PM to 6 AM - Fixed office zone requirement to check for the correct number- Fixed Pool Shows wrong string when clicked - Fixed Grants toggle color not reverted after tutorial - Fixed staff cafeteria zone description - Fixed Some New Hotkeys are Grayed Out - Fixed Continuing Education granted before training teacher - Fixed bug where scenario goals are not displayed properly when a language mod is installed - Added quicksave feature - Added Dismantle and Demolish hotkeys - Added hotkeys for Erase, Ruler, Zone Edit, Remove Zone - Added hotkeys for logistics priority - Added updated descriptions to objects for better user experience - Added SportsBench as resting object - Added Loudspeaker object description - Added Object Description to Bus Stop Object - Added exhaust smoke effect to all vehicles - Added new object images and particle effects for visual effects - Added counter for Grants with "4 straight days" - Updated grants parents - Updated Failed and Unassigned Icons - Small UI fixes - Changed Open Achievements to localized Achievements in trophy case context ui - When clicking + in Admissions, limit only to maximum number of seats - Hide flavor text on task objects - Implemented smoke effects for certain actions/animations - Adjustments to buy land panel - Improved Achievements implementation and fixed bugs - Do not show teacher info panel in main hud - Made Teacher Training Warning size dynamic - Applied End Year Student Exam improvements - Removed "of" in end of the year congratulatory panel(edited)
Hotfix Build 1.0.11
- Fixed shadow jumping during 7am - Added quicksave feature - Added Dismantle and Demolish hotkeys - Added hotkeys for Erase, Ruler, Zone Edit, Remove Zone - Added hotkeys for logistics priority - Small UI fixes
Build 1.0.10
- Fixed eating from vending machines does not mark the student as already eaten for the day - Fixed bug where zone link lines are not removed when a zone link is removed because the center tile of the subject zone is not the same zone as the subject zone (kitchen zone at the center of the cafeteria zone) - Fixed some sprites - Fixed Todo Panel spacing issues - Fixed fussy labeled as funny in localization tool - Fixed students not recovering their Food satisfaction after eating a snack - Fixed routed Janitors going to the same tile on entry instead of spreading out - Fixed student staying inside the school way past school bus pickup time - Fixed janitors not working when trash truck is in the map and there are no janitor bags - Optimized achievements processing - Adjusted label sizes in the Year End Screen
Hotfix Build 1.0.9
- Implemented some optimizations - Fixed completed multi-day grants that are not rewarded - UI fixes in Todo panel
Hotfix Build 1.0.8
- Fixed Grant Requirement Text Behavior - Fixed Todo Panel spacing issues - Fixed HUD calendar icon sticking to school seal - Fixed Achievements bug during sandbox mode - Fixed missing Seed League in the rankings - Fixed wrong notification for no counselors - Fixed Build phase message is shown when loading a file that's not in build phase - Implemented popup warning when Achievements are not tracked (Tutorial and Sandbox modes) - Implemented students roster searching - Implement Updated Build Phase Panel With New Information and Checkbox - Updated Cashflow/Finances Panel Behavior in Build Phase - Fallback to slower pathfinding code when fast pathfinding doesn't work (for old CPUs)
Hotfix Build 1.0.7
- Provisional fix for stuck agents experienced by old CPUs - Fixed achievements texts - Fixed routed janitors should only follow route if there are no dumpster tasks - Fixed students still staying in school after the school bus left - Fixed Staff Lounge locate icon in staff reports - Fixed health tooltip in the student profile not being localized - Fixed Report Card's fonts - Fixed character selector image - Added Build Phase Message Panel to Y1 Build Phase - Improved notifications - Changes to utility generation objects descriptions - Show resolved event only after the whole loading transition is done - Adjusted School Problems tutorial panels - Multiple-day grants should be auto cancelled if they fail requirements
Hotfix 1.0.5 Released
- Fixed cigarette butts being added in tiles with rocks - Fixed bug when events is supposed to remove teachers but no teacher is removed - Fixed janitors taking or not loading bags to the truck - Set principal's hiring cost to zero as it can lock out game if player didn't hire at the beginning - Updated scenario and tutorial images - Fixed resting monitors past 8pm - Fixed overlapping tooltips in custom logo panel's randomize logo button - Fixed removed zones that are still retained in expenses - Fixed students staying in school when they got caught bullying
Build 1.0.5 Hotfix
- Fixed cigarette butts being added in tiles with rocks - Fixed bug when events is supposed to remove teachers but no teacher is removed - Fixed janitors taking or not loading bags to the truck - Set principal's hiring cost to zero as it can lock out game if player didn't hire at the beginning - Updated scenario and tutorial images - Fixed resting monitors past 8pm - Fixed overlapping tooltips in custom logo panel's randomize logo button - Fixed removed zones that are still retained in expenses - Fixed students staying in school when they got caught bullying
Build 1.0.4 Hotfix
- Added possible fix to agents getting stuck that's experienced in old CPUs - Added setting in Graphic Settings to remove video in title screen
Hotfix 1.0.3 Released
This hotfix fixes the following issues:
-Janitors not working - localization bugs - eating schedule not being followed