Acceleration of Suguri 2 cover
Acceleration of Suguri 2 screenshot
Genre: Fighting, Shooter, Indie

Acceleration of Suguri 2

The Big Balance Update Is Live!


Thank you all for the wait, and for your assistance in the long-running beta test of Acceleration of SUGURI 2! After many changes and iterations, the balance beta test has finally run its course, and we're happy to announce the release of version 1.9!

The beta went over every character with the aim of making them all more enjoyable and more viable in competitive games, which resulted in bigger changes in certain characters than others. You can view full patch notes on the forums.

In addition, version 1.9 adds the Quarantined Rapport 4 winners to the Hall of Fame!

What's next?


We are closing down the beta branch for now. However, we plan to open it again in the near future, this time to run experiments on new gameplay features instead of balance, including new mechanics and lobby options.

Many thanks to all our long-time players... and keep on accelerating!

Acceleration of SUGURI 2 Open Beta Open for Testing!

We're happy to announce the launch of the promised public beta test branch for upcoming balance changes!

To participate, go to the properties of Acceleration of SUGURI 2 in your Steam Library, then BETAS page -> select "beta - Public Beta" from the dropdown menu.

The initial list of changes is as follows:
  • Iru: Reduced Neutral Hyper Startup, Dash Cancel and Recovery frames by 6 frames each, damage per hit increased from 60 to 90 (540 total to 810 total).
  • Iru: Damage of hold wA reduced from 180 per hit to 120 per hit.
  • Iru: Tap/Held wB value changed from 290 per missile to 160 per missile, missile speed changed from 17 to 22, meter gain increased to aprox. 1.2x.
  • Iru: B Hyper Startup reduced by 10 frames, Dash Cancel and Recovery frames reduced by 25 frames, rocket Speed increased from 3 to 5, rocket Range/Hitbox size increased from 20 to 26, damage of explosion increased from 45 to 60 per hit.
  • Iru: SPwB missile speed changed from 25 to 37.5, SPwB missile homing time decreased from 40 frames total to 20 frames total, Missile trajectory angle changed from 0.05 to 0.15 on the first 10 frames, and from 0.025 to 0.075 on the next 10 frames, ammo cost changed from 3% per Missile (18% total) to 10% per Missile (60% total).
  • Iru: Bits/Traps now consume 60% of Ammo, Start-up, Dash Cancel and Recovery Frames of SPwA/Dash SPwA increased by 10 frames each, trap duration for SPwA/Dash SPwA and Dash SP Hyper version decreased by 180 frames (3 seconds), SP Hyper version stays the same.


More changes will be made over time and depending on the feedback.

Note that there is no effect on your save file from using the Beta branch - however any replays you record during the Beta may not work afterwards.

Your feedback is welcomed on the Steam forums, or in the #AoS2 channel on the official Discord server.

New Anniversary Avatars



In addition, version 1.8.4 is now live! This adds two new avatars to celebrate the game's 10-year anniversary!

Russian Language Support Added!


We have more good friends for players across the world: Acceleration of SUGURI 2 has been updated with official support for the Russian language!

In addition, the Hall of Fame has been updated with top 8 from the Another Altemate Tournament from last weekend!

Acceleration of SUGURI 2 10-year Anniversary Tournament


Acceleration of SUGURI 2 will be turning 10 on August 14th! To celebrate it, there will be an anniversary tournament with extra crazy prizes!

Another Altemate Tournament will take place on August 14, and feature all sorts of great prizes! The names in parentheses are contributors.
  • 1st Place - Orange Juice Plushie (Fruitbat Factory) + 50 USD (KirbyJ)
  • 2nd Place - Orange Juice Plushie (Fruitbat Factory)+ 30 USD (Alte)
  • 3rd Place - Orange Juice Plushie (Fruitbat Factory) + 20 USD (Alte)
  • 4th Place - Orange Juice Plushie (Fruitbat Factory) + 20 USD (Alte)
  • 5th Place - Orange Juice Plushie (Fruitbat Factory) + 10 USD (Alte)


The tournament will be streamed and there is expected to be a podcast afterward with several announcements regarding the game and more!

The tournament format will be in two parts. It will start out as a swiss bracket, and then there will be a separate bracket for single elimination! 16 Entrants = 8 man single elim, 32 = 16 man, etc.

Bracket:
Part 1 - https://challonge.com/AltemateV2
Part 2 - https://challonge.com/AltemateV2another
Promo Art is courtesy of https://twitter.com/ChouGokuOozaru

More details are on the Acceleration of SUGURI 2 community Discord server.

Updated Soundtrack Tracks!

After we were tipped about there originally being 2 extra tracks for the TRANCENATION of SUGURI soundtrack that weren't included on the OST disc, we discussed them with Orange Juice, and are now happy to announce that the tracks have been added to the OST on Steam!

  • Freedom Sky
  • Linear Light


In addition, based on feedback, we've added several more tracks to be usable in-game for owners of the new OSTs:

Hoshi No Kakera


  • Migratory Bird from North
  • Solitary as Fear
  • Gray Hued


TRANCENATION of SUGURI


  • Green Bird
  • Impact
  • Stratosphere
  • Rendezvous
  • Green Bird (Old FM Tune)
  • Freedom Sky
  • Linear Light

Korean Language Support Added!


Good news for all our fellow Korean-speaking players!

Acceleration of SUGURI now officially supports the Korean language as per version 1.8.1.

We hope this will help many new players discover the game!

Two New OST Released, New Costume Pack Available!

Version 1.8. is now live with many new exciting features!

To start with something that's been much requested, we're happy to reveal that two new SUGURI series soundtracks, TRANCENATION of SUGURI and Hoshi no Kakera are now available on Steam!

Moreover, owners of the soundtracks can use a selection of new tracks from them as their ingame music. The in-game tracks are as follows:

Hoshi no Kakera


https://store.steampowered.com/app/1558820/HOSHI_NO_KAKERA__Acceleration_of_SUGURI_Original_Soundtrack/
  • Freedom Sky
  • Linear Light
  • Impact
  • Stratosphere
  • Rendezvous


TRANCENATION of SUGURI


https://store.steampowered.com/app/1558810/TRANCENATION_of_SUGURI/
  • Icarus
  • First Encount
  • Horizon
  • Touch & Intense
  • Silent Rythm
  • Difference
  • Solitary As Fear
  • Air Fort
  • High Altitute
  • Power Resonance


Festive Friends Costume Pack!



Moreover, a new costume pack is now available to buy as a DLC - the Festive Friends Costume Pack gives a cheerful new festival costume to Kae and Nanako!

https://store.steampowered.com/app/1665560/Acceleration_of_SUGURI_2__Festive_Friends_Costume_Pack/

Other Version 1.8 Changes


  • Fixed a bug with the DLC icon appearing during hide character select.
  • The in-game timer is now colored orange if tournament mode is enabled.
  • "Match" option on main menu is now colored orange when tournament mode is active.
  • Combo counter now displays combos properly (previously it would say that some sequences were combos when in reality they weren't).
  • Damage history of each move is now available alongside the Frame Data on Input History.
  • Added option to display Armor Points as either numbers or percentage as an accessibility feature.
  • Added Attack Indicator as an accessibility feature (a colored dot appears on every attack on the game to indicate which player is the owner of said attack/projectile).
  • Added Geometric Icons when Frame Analyzer is enabled as an accessibility feature (this allow color blind players to differentiate between each action of the characters regardless of the colors).
  • Added Tournament Medals to all players who got into the Hall of Fame. They will be displayed on lobbies.
  • Added an option to change the Title Background Color between Yellow, Blue, Green and Red. Due to accessibility concerns, this only changes the color for yourself, not for other players online.
  • Added Avatars based on the Bullet Orange board game versions of Suguri and Sora.
  • Added an Avatar Background based on Bullet Orange.

Announcing an Orange Juice Board Game!


Ever found yourself hoping for an Orange Juice-themed physical board game? Your wish has been heard!

We're most excited to announce a collaboration with Level 99 Games to bring you Bullet🍊, an expansion to the fast-paced 1-4 player bullet hell-themed Bullet♥︎, featuring Suguri, Sora, QP and Marc as new heroines!

Bullet🍊 is now available for pre-order, and all pre-orders will give you a bonus Acceleration of SUGURI 2 Steam key as well!

Do note that this expansion requires Bullet♥︎ to play (sold separately).

You can also try the game and new expansion in the official Tabletop Simulator version to get a feel for it!

Version 1.7.9 Now Live!

Version 1.7.9 Changes


  • Fixed a bug where character costume would be displayed when hiding character selection online.
  • Frame data is now disabled by default on training and replay.
  • Added Sound Effects for when building meter; each level has its own Sound Effect.
  • Quarantined Rapport 3 has been added to Hall of Fame, congratulations to the winners!

Acceleration of SUGURI 2 in Quarantined Rapport 3!


You can now sign up for Acceleration of SUGURI 2 in the awesome Quarantined Rapport 3 online tournament!

Compete for a $100 officially sponsored prize pool on February 20 (Saturday)! Sign-ups are free!

You can find the full information and line-ups here:
https://docs.google.com/document/d/1E478eKfRRHzn0cWgvgdmkFMkoyb7UV6PWf2LyVgqtko/edit

And sign-ups for Acceleration of SUGURI 2 here:
https://challonge.com/events/quarantined3#/

Show off your skills and help DIRECT RELIEF’s efforts against COVID-19!