ACE Arena: Cyber Evolution cover
ACE Arena: Cyber Evolution screenshot
Genre: Real Time Strategy (RTS), Role-playing (RPG), Sport, Strategy, Indie

ACE Arena: Cyber Evolution

ACE EU Server upgrade - 01/06/2016 Patch Notes

A quick patch for the EU server migration.

The new server has been moved from Roubaix to Strasbourg to have a more central location in Europe.

The hardware has been significantly upgraded.

The new server is up and running.

ACE Global Update - 31/03/2016 Patch Notes

Before anything we'd like to thank all of you for the great support during the past 4 months of development, regarding features feedback and bug reporting.

Features development



Front end
  • A brand new UI!!
  • Deeper statistics: available in your profile and the Stats section.
  • Custom games: a brand new system to play against other player replacing the "Party versus Party" flow. 4 custom game modes are available:
    • Normal games
    • Ranked games
    • 1 Runner only
    • Training

  • Streaming/Event notification: an alert button to promote our event and our awesome streamers!
  • Multiple chat system: a better chat system with region, game room and team restrictions.
  • Customizable controls: new settings option to customize your inputs and mouse sensitivity.
  • Aftermatch board: a leaderboard to have an overview of your stats after each game.


In Game
<*>Camera FOV option: an option available in video setting to have a FOV zoom on the mouse wheel.
<*>Replay feature: an option available in Custom games to have a replay on goals scored.
<*>Quick ingame chat: Use keys 1 to 4 to communicate with your team during the game.
<*>Cheating counter-measures.


Bug fixing and tweaks


  • Priority on spawn in the center of the net zone for goalies.
  • Trajectory compensation tweaking.
  • Grab issues solving.
  • Team feedback on Hiro's secondary (power only seen by allies).
  • Hiro's secondary + Negociator are now working when moving forward.
  • Lag icon should be properly displayed.
  • Claw Indicator has been fixed.
  • Post and net collision on hiro's ult have been improved.
  • Hiro's and Sentinel's ult no longer can have weird orientation.
  • Stalker, Hikari and Negociator teleport exploit have been solved.
  • Repulsion when stealing the puck should work properly.
  • Pillar pack discount description have been updated to match the way it works.
  • Drone abuse have been removed.
  • Synergic Speed implant has been fix.
  • Direction change Claw has been made more powerful.
  • Speed Boost implant has been removed.

Engineers' Update - 30/11/2015 Patch Notes

This update is about Build .564 .

First, what is the "Engineers' Update"


The Engineers' Update is a 2 months development run conducted with talented programmers to rework the way the puck and the grab are handled in the game, add lag compensation features, and also refactor a large part of the code on this subject.


What have been done so far


Grab mechanics:

Level reset - 11/09/2015 Patch Notes

Hello everyone!

As announced for weeks now, everyone's level has been reset!

Don't worry, you've kept all your achievements, items, implants and boosters, only your level has been changed to level 1.

What's new?!
  • A new leveling curve more relevant!
  • The highest level is now 50.
  • A 100 Cyberbux bonus at each level!
  • More chests for veterans!



The new leveling curve is available at www.ace-esports.com

Enjoy!

ACE Powers Balance Update - 09/24/2015 Patch Notes

After the great discussions we had this week, we came out with a quick update in order to balance the game a bit more.


In a nutshell:

Captain Smoke


Delay on his secondary has been reduced by 70%.


Sentinel


His wall lenght has been reduced by 75%.


Stalker


A 10% speed boost has been added on his secondary.


Vengeful Star


Her secondary strenght has been increased by 30%.


Gameplay


All the supports' movement speed has been increased to be closer to Strikers' movement speed.



You can find the discussion following this link: http://steamcommunity.com/app/285580/discussions/0/523897653312365352

Another Balancing week will be conduct in 6 weeks after the next scheduled update.

Thanks everyone who participated to these debates.

ACE SUMMER UPDATE (2/2) - 09/09/2015 Patch Notes

This update it the second part of the announced Summer Update Plan.
Make sure your client version is .453 .

As some of you know, we managed to optimize the game code during August.
We have faced two issues. The first one was about the way how characters were handled in the code, the second one was about the way how the puck is handled in the code.

We were able to fix and optimize the first part of this and greatly improve game's performance.

Here the details of what have been done during the past month.

Game stabilization:
  • Characters' code was redesign in order to greatly increased its accuracy.
  • Net code was optimized in order to greatly accelerate the exchange between the clients and the servers.
  • A game engine lag compensation plug-in has been debugged.

Open Dev Project:
  • Game engine was optimized for the Open Source Project that will allow the community to take part of the game development. More information will be given soon.

Bug fix:
  • On respawn after a goal, the goalie shield should not push away your team mates
  • Several grab bugs have been removed.


Regading the second issue, which result from how the puck is handled into the code and the way we developped the physic part of the game on UE3, engineers from Epic will provide us their support during the next two months and they will greatly push forward the optimization of the engine which is made by the game.

We are looking forward to show you more about this soon.

In the meantime, the announced Open Dev Project is about to start with selected developers from the community. It's first task will be to work on the UI and the chat, as so many of you asked for it. We will show and announce more as soon as possible.

Thank your for you support, especially during the test sessions, and see you in the arena!

ACE SUMMER UPDATE (1/2) - 29/06/2015 Patch Notes

This update is the first part of the summer update. Make sure your client version is .333.

It contains customization content and some fixes.


Characters:
  • All the characters got new skins.
  • Have a look on Facebook to participate to our SUMMER SKINS CONTEST!
    https://www.facebook.com/arenacyberevolution

Arenas:
  • Special arenas lines are now less glowy.

UI:
  • Asian server as been removed from the region selection map.

Bug fix:
  • The gold and Silver chests are now fixed.
  • In game European players are now displayed corretly on the region selection map.



The second part of this summer update, the game stabilization patch, will follow in few weeks and will fix grab and lag issues, and optimize the way hats are displayed in game.

ACE - 01/05/2015 Patch Notes

This patch aims to fix server issues when the server has more than 50 players asking for a game.

ACE - 14/04/2015 Patch Notes

Character:
  • Welcome to Hiro, a new Striker who joins the Arena!



Features:
  • You can now enable or disable your ranking mode
  • The Ranked arena theme is now available. You can play in the ranked arena if you enable your ranking mode
  • The Boreal arena theme is now available. You will see this theme if there is a Boreal eSports player in your game
  • Team emblems are now in game. Contact SHG Tohu Meliakan for info



Main changes:

The Store and the Gold Chests system have been reworked.
  • Prices in the Store have been revamped in order to balance with the upcoming new skins
  • Implants prices have been reworked in order to follow the additional ways to earn Cyber Bux added into the game during the past few months
  • Gold chests drop rates have been managed in order to reduce the chance to have the same item and
    Note: This can still happen



Bug fix:
  • The grab should now work without lags
  • In game leaderboards such as Goals or Saves should now display their proper values

ACE - 19/03/2015 Patch Notes

New features:
  • Full ranking implementation
  • ELO reset for everyone


All the game are now considered as ranked!
A check box in order to enable or disable the ranking mode while playing will be released soon.


Bug fixes:
  • Goal size now fit better with its texture