General - Overhauled the AI, added new feature: self Goal guard, fixed a longstanding animation bug
Main Menu - New Setting: Added a toggle for self goal guard - Changed version number to 11.0.0
Ingame - Animations will now sync with attacks properly now - If you have self goal guard on, you will not score on yourself if you 'own' the ball. You can 'own' the ball by hitting it. - Fixed a glitch that caused Player 2 to face the wrong direction during round start countdown - AI has been overhauled and should have less glitches. Or at least only the same glitches as regular players - Adjusted the look of the hitboxes - Charlie's super no longer gets stuck when he is on Player 2 side
Update 10 QuickFix 01
-Fixed a bug with sonic ball -Fixed bugs that caused attacks to not have any effect on the ball -Changed some art in the stage background
Update 10 (New Stage in Beta)
General New Stage(beta) available to play
Main Menu
Version Changed to 10.0.0
Character Select
Added New Stage, click name of stage to cycle between stages
Ingame
Changed the VFX of the bonus round award
Changed the text of the bonus round
Update 09 Quickfix 04
Main Menu
Version Indicator(bottom right) set to ver. 9.4.0
Ingame
Characters no longer bounce off the stage boundries
Fixed? a glitch that allows players to cross sides in regular ball modes
Fixed a glitch that prevented balls from entering the goals when the game starts
Parry hitboxes will show up when hitboxes are turned on
The Negative meter has been adjusted to account for the new movement system
CrossCourt Brawl
If Groundblock is hit, the attacker can neither airdash cancel nor jump cancel
Update 09 QuickFix 03
Main Menu
Version Indicator(bottom right) set to ver. 9.3.0
Ingame
Fixed a bug that would cause the player(mostly CPU) to be stuck inside the goal area
Changed the character physics: The characters are faster and have more precise controls
CrossCourt Brawl
Blocking on the ground has increased invincibility
Groundblock will cause a hitconfirm effect
Groundblock can be held to be increase the total duration of the block
Update 09 QuickFix 02
Main Menu
Added button to switch to Windowed mode
Update 09 QuickFix 01
Ingame
CPU sprays will display properly now
Update 09
Main Menu
Version Indicator(bottom right) set to ver. 9.0.0
Character Select
Charlie and Cass have 2 new sprays(li'l and LFnG)
Fixed a bug where the Character splash animation would not play properly
Ingame
Added VFX
Added Screen shake when ball is hit
Update 08 QuickFix 03
Main Menu
TM symbol glitched, now visible again
Version number updated to 8.3.0
Update 08 QuickFix 02
Main Menu
Version number updated to 8.2.0
Starting ballspeed can be lowered to 50 in settings
Button visuals have been updated to be clearer
Character Select
New Loading Screen Art
Ingame
Bug that caused the combo count to reset on hit has been fixed
FireWorks Shell(FAT BOY) stays in explosion state longer