ADOM R70 (version 2.2.4) upgraded to public status
Hi everyone!
So far we have received nothing but positive feedback regarding our performance improvements in R70. In many cases the new version seems to triple the available framerate. Thus we have decided to upgrade R70 from Steam beta status to public status so that you all automatically will receive the update.
If you activated the beta version please turn the property settings back to the default so that you also receive future updates.
This blog entry detailed the changes in R70: http://www.ancientdomainsofmystery.com/2016/09/adom-r70-released-as-steam-beta.html
Have fun playing!
Thomas Biskup & Team ADOM
ADOM R70 (version 2.2.4) released as a Steam beta!
Hi!
ADOM R70 now is available as a Steam beta (meaning that you manually need to activate it if you want to try it - see below).
The biggest and most important change is a new internal cache mechanism that should greatly enhance the graphical performance of the game. Try it out and tell us about your experiences!
All in all it is in itself a rather minor bugfix release with some performance improvements but combined with the features from R65, R66, R67 and R68 (which were only released as Steam beta versions) you get a pretty improved game with many new detail features and bug fixes. You can find the full changelog for those versions here: http://www.adom.de/home/changelog.html
We hope that we have a very stable release with R69 and are checking right now, if we are going to do an R70 version with more graphics performance improvements (depending on results of tests we currently are doing) or continue working on the next major content release. If we manage to improve performance we'll do another small release and only then continue on tons of new content.
We'll keep you updated!
Happy hacking!
Thomas Biskup & Team ADOM
ADOM R68 (version 2.2.2) released as a Steam beta
Hi everyone!
We are proud to announce the release of ADOM R68 (version 2.2.2) as a Steam beta. Originally it was intended to be a rather small update but by now it includes more than 50 bug fixes and new features.
And now enjoy the latest beta!
Thomas Biskup & Team ADOM
ADOM R67 (version 2.2.1) released as a Steam beta
Hi everyone!
We are now very close to the next public Steam release of ADOM. If you already own ADOM on Steam you can play ADOM R67 even now!
Find all the details in our latest blog post:
http://www.ancientdomainsofmystery.com/2016/08/adom-r67-version-221-released-as-steam.html
Please report any problems you find. If nothing major is found we will release the general public version in the next couple of days. But to stress it: Everyone who owns ADOM on Steam can play this release right now - just follow the steps in the blog post above.
And now enjoy the latest release - it took much too long but we think that it is great :-)
Thomas & Team ADOM
Bi-weekly ADOM update: Release roadmap & various updates
Hi everyone!
Here you can find the latest update on our various activities: http://www.ancientdomainsofmystery.com/2016/07/bi-weekly-adom-update-pending-release.html
We are now very close to the next release, have laid out a test release road map and I hope that at the time of the next biweekly update we also will have the stable Steam release out in the public.
It's been a tasking journey but we are getting back to more speed. Stay tuned for the next news!
Kind regards
Thomas & Team ADOM
Next bi-weekly ADOM update: Lots of new progress
Hi everyone!
I just published my next ADOM update (after a vacation... so it's not quite bi-weekly - I know). But as a compensation there's lots of exciting stuff going on and we now should be very close to the next release.
Read all the details here:
posted a new bi-weekly #ADOM update with lots of progress on new topics: http://www.ancientdomainsofmystery.com/2016/07/bi-weekly-adom-update-lots-of-progress.html
Kind regards
Thomas & Team ADOM
New bi-weekly ADOM update
Hi everyone!
While we are feverishly working on the next ADOM release (R66) you can find a new update on the latest progress over at our blog: http://www.ancientdomainsofmystery.com/2016/06/bi-weekly-adom-update-bug-smashing.html (and there’s finally another unboxing video for the ADOM Lite RPG)
We are still busy working on graphical character generation (and the whole team will be very happy once we are finished with that), I have been fixing bugs and now am preparing for a major content update (Rolf and volcano quests being the main focus). Details in the blog post above.
Stay tuned!
Thomas & Team ADOM
Long overdue update on the status of ADOM
Hi everyone!
After a far too long period of too much silence I today posted the long overdue update on the status of ADOM development.
It doesn't contain the answers to all questions but is a relaunch of my activities after feeling sick for much too long.
Sorry for all the silence - I know that no communication is the most stupid communication of them all. I'll try to improve in that regard.
Concerning ADOM development I'm now working to get my job back on track. See the blog post for details and see the next updates.
Kind regards
Thomas Biskup
Steam Trading Cards added to ADOM
Hi everyone!
Starting yesterday (yes, I'm late - Team ADOM right now is faster than I am ;-D ) ADOM now also sports five Steam trading cards that you can gain for playing ADOM (if you are into such things). In addition we have customized badges and emoticons. Krys has done an awesome job in creating beautiful high-res images for the cards and stuff :-)