- Fixed: A situation where the player would complete the quest Runes Of Dukur - Nature without defeating Kisara.
0.12.0.11
- Fixed: A situation where the player would get softlocked during the first encounter with Ixer.
0.12.0.10
- The "bleed" status is now "vulnerable" status. - Fixed: Player unable to change action keys using keyboard keys after alt tabbing the game. - Fixed: Shaz with cursed eyes active in the bestiary and sanctuary.
0.12.0.9
- Fixed: Felwin's tornado would not chase enemies in some situations. - Fixed: Player unable to capture a creature when standing close to the place where a Particle of Gaterdrik was picked up. - Fixed: Some translation issues. - Fixed: Legendary creatures would reset their name after entering the village. - Fixed: Minimap area image would overlap the dungeon door. - Fixed: Player unable to skip dialogues pressing the "F" key during the tutorial.
0.12.0.8
- Fixed: Statues and blessed creatures would spawn only in the endgame depths, even if the player was not playing the endgame depths. - Fixed: More issues with the quest pointers. - Fixed: Icy and some other creatures would not respect the interval between their attacks in some situations. - Fixed: AI enemy puddle indicator of Frogma attacks would remain active even after captured. - Fixed: An issue during the Search For the Craftsman Thunn quest related to clearing areas of the Ancestral Graveyard. - Fixed: Consumables would not deactivate after being picked up during expeditions in some situations. - Fixed: Player would deactivate if Shaz was recalled right before dismounting it. - Fixed: Divine essence box tip would deactivate and activate constantly in some resolutions. - Fixed: Reset synergy button would not activate in some situations. - Fixed: Map music would not start during the expedition in some situations. - Fixed: Wrong interaction between the Venra's slow synergy and the Dummies in the village. - Fixed: Some situations where creatures would stop after being turned in sheeps. - Fixed: Krongur synergy icon would remain active after depositing Krongur in the sanctuary. - Fixed: Some quest dialogues would still activate in lower depths. - Fixed: Knockback attacks would not activate the Bakiz's counter-attack. - Fixed: Dommu's vfx would appear over game panels. - Fixed: Shaz would not show the lock icon in the bestiary before reaching its depth. - Fixed: First Zarkee evocation would had some color issues in some situations. - Fixed: Zhoraz would walk before attacking even close to the target in some situations. - Fixed: Bakiz counter-attack would not be activated by Abbu orbs in some situations. - Fixed: Human bosses would stop completely in some situations (frozen and turned to sheep, for example). - Fixed: Expeditions durability would decrease two points instead of one after completing or exiting an expedition. - Fixed: Dommu attack collider would remain active in some situations. - Fixed: Player would move slightly while holding a creature and standing close to a portal or the village shrine. - Fixed: Picked keys during the run would not show in the score screen. - Fixed: Devu's synergy Astral Return would remain active after holding Devu's attack again. - Fixed: Venra poison puddle would not show its VFX during the Ixer Third Encounter. - Fixed: Quest alert in the expeditions tab was active during the endgame without any expedition related quest active. - Fixed: Player was summoning/recalling creatures right after closing some game panels. - Fixed: Fouboo attacks during its special ability would not break the ice of Human Bosses affected by Icy's special ability. - Fixed: Gryin's orb glowing too much. - Fixed: Endgame depths would show without their locks in some situations. - Added alert to indicate that the player can not capture a creature during the Ixer encounters.
0.12.0.7
- Fixed: Human bosses would not be affected by Bakiz's blind ability. - Fixed: Some situations where the quest pointers would be activated wrongly. - Fixed: A lot of translation issues. - Fixed: Legendary creatures health bar would not start full in some situations. - Fixed: Player was able to capture a creature while generating an orb during the Escort the Orb event. - Fixed: Clawoo synergy that causes slow would activate in the sanctuary creatures in some situations. - Fixed: Some wrong colors of panel buttons. - Fixed: Wrong button image of the Mineral Flower quest item. - Changed some spawn points of the second floor creatures during the Ixer Second Encounter. - Changed the Arcane Core's description. - Fixed: Sheen orbs would not be deactivated by Gryin's special ability. - Fixed: Some unrounded numbers in some cooked foods. - Fixed: Venra would not look at its target before throwing its projectile in some situations. - Fixed: The ascension panel would deactivate after pressing the deactivation button in some situations. - Fixed: Louxar's stomp VFX would not activate during the Ixer Second Encounter. - Fixed: Bodin's Armor Break Synergy would not activate in Human Bosses. - Fixed: A deactivated item would still drop during the run. - Fixed: Some situations where the quest indicator would not work properly. - Fixed: Some VFXs would play during the credits cutscene. - Fixed: Player would enter inside the elevator geometry during the Second Ixer Encounter in a situation. - Fixed: Some navigation problems during the Second Ixer Encounter. - Fixed: Quest pointers would remain active while panels were open. - Added SFX to artifact shop, upgrade and gem panels. - Changed mentions in tutorials of the creature's special ability from "Special Attack" to "Special Ability". - Fixed: Some wrong texts in Bakiz's synergies. - Fixed: Wrong text in Scrah's Hunter of Packs synergy. - Fixed: Blessed and Super Blessed icons not working correctly in the sanctuary. - Deactivated the expedition counter until the expedition's panel is unlocked. - Fixed: First Concentration quest with the wrong quest indicators. - Changed portal text from "Advance in Expedition" to "Advance in Ascension" during an Ascension. - Changed score text from "Expedition" to "Ascension" during an Ascension. - Fixed: Some attack speed issues with some creatures. - Fixed: Some legendary creatures health bar issues. - Fixed: Sheen able to use multiple special attacks. - Fixed: Creature stuck after activating the attack during the mount animation. - Fixed: Zarkee would not hit human bosses in some situations. - Fixed: Player would be able to walk around during dialogue right after entering the village.
0.12.0.6
- Added Dualsense(PS5 Controller) compatibility. - Fixed: World map music would still play after exiting the portal too fast. - Fixed: Wrong text when trying to leave an expedition. - Fixed: Player unable to click on the captured option of the bestiary during an objective. - Fixed: Player unable to click in the "X" to close the runes panel. - Fixed: A lot of translation fixes. - Fixed: Creatures would spawn and die after the creature spawn event already ended. - Changed the color of selected creatures during the ascension panel. - Fixed: Null reference error of Kriza's attack. - Fixed: Player unable to return to village during Ixer Third Encounter using the pause menu. - Fixed: Player was able to stay in the same position as the Divine Essence during the Ixer Encounter 2.3. - Fixed: Player unable to walk close to the bridge's edge after defeating Ixer in the Encounter 1.3. - Fixed: Player unable to buy another Dish of the Day after dying in the Third Ixer Encounter. - Fixed: Click indication on the ground during the cutscene right after completing the main story. - Fixed: Locked icon in creature images appearing in village. - Fixed: Wrong confirmation text when returning from the Third Ixer Encounter.
0.12.0.5
- Fixed: A situation where the player would get soft-locked during the third depth quests.
0.12.0.4
- Switched difficulty modifiers images. - Changed difficulty modifier movement speed value from 30% to 50%. - Fixed: Creatures getting inside the water at Ancestral Graveyard. - Fixed: Penury Desert with a portal spawn point behind the wall. - Fixed: Player would not be able to capture creatures even with slots unlocked. - Fixed: Removed unused panel. - Removed cost to remove synergy and cost to remove gem from artifact. - Fixed: Enemies movement speed bonus would not activate during endgame depths. - Fixed: Save slot translation errors. - Fixed: Map would not start in some situations. - Fixed: Joystick players would lose the navigation while using the sanctuary in some situations. - Fixed: Quest pointer would not deactivate after returning to the village in some situations. - Fixed: Map music would not play after exiting the portal and entering a new area. - Fixed: UI Translations to Portuguese. - Fixed: Tutorial scene with a ground texture visual bug. - Fixed: Options confirmation screen not centralized.
0.12.0.3
- Fixed: Some control button selection issues. - Fixed: Creatures special would not charge during the Third Ixer Encounter. - Fixed: Confirmation canvas would remain active after closing the panel to change controls. - Fixed: Wrong button image in the Maena's cooked food and the creature chest energy. - Fixed: Player unable to do anything besides walking if one of the buttons is not assigned in the controls panel. - SFXs improvements during all Ixer's cutscenes. - Fixed: Invisible wall during the Curse Concentration event. - Fixed: Various SFXs not being adjusted with the volume options. - Fixed: Green VFXs of dungeons "doors" between rooms flickering. - Fixed: Penury Desert ground texture. - Fixed: Ixer not playing the climbing SFX on second encounter. - Adjustments to Kriza attack animation transition. - Fixed: Dungeon would spawn in the same place of a capture point which would lead to a softlock. - Fixed: Player unable to walk after being turned into a sheep. - Fixed: Some errors involving Kriza's voracious synergy and the attack speed trait. - Fixed: Player could get stuck on the left side of the map during the Second Ixer Encounter. - Fixed: Wrong portrait image in the chest village. - Fixed: Death bag would drop in the last depth after dying in an expedition of a lower depth. - Fixed: A situation where the map would not start after selecting an objective in the world map. - Fixed: Some Bakiz translation errors.