- Fixed: The player was not able to capture Spreek in the sanctuary in some situations.
0.10.1.12
- Fixed: A map generation problem in the Forest of Gaterdrik that would prevent the player from progressing. - Fixed: Leaves and bushes of the Forgotten Lands would flick in the low and very low qualities. - Adjustments to the healing SFX volumes. - Adjustments to the amount of creatures per area. - Adjustments to the creatures' aggro.
0.10.1.11
- Fixed: A situation where the camera would stop following the player.
0.10.1.10
- Fixed: Expeditions could have blessed creatures before reaching the third depth.
0.10.1.9
- Creatures heal in the sanctuary increased from 20 to 50. - Blessed creatures starts to spawn from the third depth.
0.10.1.8
- Fixed: Human boss staying in inaccessible areas during the boss fight. - Fixed: Wrong lost resources description and title.
0.10.1.7
- Fixed: Quest arrow pointing to nowhere during the First Time in Village quest.
0.10.1.6
- Fixed: A situation where the player would get stuck in the fourth depth.
0.10.1.5
- Changes in the First Time in Village quest. - Added map teleport tutorial.
0.10.1.4
- Blessed creatures now have a 100% health bonus before being captured. - Now the player completely heals after returning to the village. - Removed remaining energy filter in the creature sanctuary. - Removed healing potions from the Baldin's store. - Fixed: Spreek and Aquin would not increase their special energy with their attacks. - Fixed: Camera stuck in the last cleared area in some situations. - Fixed: Lone trait not working on human bosses. - Fixed: Captured creatures would show their experience bar in the sanctuary complete the first time they were captured. - Fixed: Player was able to walk during the sentinel tower event after opening the minimap. - Fixed: Azuno's special attack would not activate the Icy's cold armor ability and would not defreeze the target. - Fixed: Wrong text in the world map objective selection.