Aerofly FS 2 Flight Simulator cover
Aerofly FS 2 Flight Simulator screenshot
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Genre: Racing, Simulator, Indie

Aerofly FS 2 Flight Simulator

April/May 2019 Screenshot Contest Winner!

Congratulations to TomSimMuc (IPACS forum name) for winning the April/May 2019 screenshot contest. Be sure to check out this winning screenshot highlighted on our official Facebook page and WIKI.

This month's screenshot shows what can be done with our SDK tools and a little bit of love.

Be sure to keep posting your screenshots in our screenshot thread for a chance to win and have YOUR screenshot highlighted on our headers!


March 2019 Screenshot Contest Winner!

The March 2019 submission contest is now over. Congratulations to ydelta (IPACS forum screen name) for winning the March 2019 screenshot contest. Be sure to check out this winning screenshot highlighted on our official Facebook page and WIKI.

This month's screenshot shows that simple is sometimes grand.

Be sure to keep posting your screenshots in our screenshot thread for a chance to win and have YOUR screenshot highlighted on our headers!

Small update loaded to beta

We have posted a small update to the Steam beta channel with the following;

* Orbx NL Update
* Better multi threading with the uploading of aerial images
* Improved Vulkan memory Handling

Switch to the beta channel to obtain it. We will move it over to the public build once we verify there are no issues in this update that we missed.

Jeff (IPACS Development Team)

Aerofly Life Project - Demo 1.0 Available now !

Greetings everyone,

even though I am still working on this project I wanted to give you something to play with in the mean time, so here it is !
To try this out you need to simply unzip the file into your … Documents\Aerofly FS 2\scenery\places folder.

This current package only has the following South Florida DLC airport locations active; Key West International, Key West NAS, Marathon, Tavernaero, and Ocean Reef Club.

Please keep in mind that this is only a 'proof of concept' demo so expect some bugs like floating vehicles in some locations (due to 'autoheight' being temperamental), not all roads have traffic (as this was done mostly manually currently) , and even though I have an internal working copy with the remaining airports going into Miami they won't be included in this first release as I have to still tweak them.

Also, very importantly you need to understand that this is a personal project at this time and it not an official IPACS feature release. It may turn into an official release down the road but for now it isn't. I also have to mention that this is what it is for now so I won't be changing too much in terms of volume, except for maybe a special new feature here and there. I may also move on to another DLC once I complete this one but please don't ask me to make special locations for you at this time. I will however be releasing a tutorial so that others can do this as the actual process is rather simple.

Well, without further ado, here is the link:

https://drive.google.com/file/d/1P2JIpjeb66PI_5m1YOKYbl_vedJ9HW0m/view?usp=sharing


I hope you enjoy this taste of the future

Regards,

Jeff (IPACS Development Team Member)

Aerofly Life Project Coming Soon!

Greetings fellow flight simmers,

I feel that it's about time to announce a special project that I'm working on that i'm sure will please the masses.
How many of you would like to see some life in Aerofly? Well, the time has come (or just about has come)

It's important for everyone to understand that this is not an official IPACS project or feature at this time but down the road it very much can be. For this feature to be made internal it will still need more work to make it fully 'deployable' to make it easy for us to add this everywhere. But for now I will only focus on the South Florida DLC. I may add this to other DLC's following but please don't hold me to it.

So, let's get down to it, I will be releasing a demo shortly that will add road and sea traffic, plus a couple of other Easter eggs that you will have to just find yourself A lot of detail has gone into this, including some highly detailed vehicles that match the real life counterparts. My focus right now is for proof of concept, and the proof is that it is pretty amazing and i'm sure everyone will agree.

I feel that this project is a long time coming and when you see it in action you too will agree that it brings Aerofly to the next level of realism.

Please give me a little bit more time with this as i'm still working out some minor items, and the Miami area is a bit busy so I want to try to fully capture that in this project.

For now, until I release the demo for all of you to enjoy, here are some sneak peeks (static ones but you get the idea).



February 2019 Screenshot Contest Winner - Ian C

The February 2019 submission contest is now over. Congratulations to Ian C (Aerofly forum username) for winning the February 2019 screenshot contest. Be sure to check out this winning screenshot highlighted on our official Facebook page and WIKI.

This month's screenshot shows some amazing scenery that can be achieved using our SDK tools.

Be sure to keep posting your screenshots in our screenshot thread for a chance to win and have YOUR screenshot highlighted on our headers!

Just Flight now supporting Aerofly FS 2

We are pleased and honored to announce that Just Flight will be releasing their very first add-on aircraft to our already extensive fleet. The Duchess Model 76 is deep in development. This will be the very first aircraft developed by a professional development studio outside of our default aircraft and helicopter.

This is worth a keeping an eye on.



For more information be sure to check out the Just Flight website:
https://www.justflight.com/product/duchess-model-76-aerofly-fs-2

January 2019 Screenshot Contest Winner Revealed

Congratulations to TomSimMuc (Aerofly.com screen name) for winning the January 2019 screenshot contest. Be sure to check out this winning screenshot highlighted on our official Facebook page and WIKI.

This month's screenshot not only showcases a nicely done brand new user-created aircraft but flying over very lifelike user made scenery.

Be sure to keep posting your screenshots in our screenshot thread on our main forum for a chance to win and have YOUR screenshot highlighted on our headers!



Core Improvements Update moves to Beta

Greetings fellow flight simmers,

we have just posted an update which will address the following;

1) Probable fix for Vulkan issue with AMD RX 570/580 GPU's - it looks like this is a cross platform driver bug or even worse a real hardware issue with these GPUs. our fix should not introduce any performance problems or visual differences. This should be tested by any users with these types of cards and report back to us with the results.

2) Aerofly FS2 using 100% of a single CPU core bug - this update fixes this bug. It's possible that a few users will see improved performance here and there, but it definitely reduces power usage.

3) The controller menu has been reworked - You now see what channels and buttons are assigned to a controller function. you also now see if a button or key is assigned multiple times to different functions.
For any users with multiple joysticks connected, we need to insure that the fact that when more than one channel is assigned to a function it is not really an issue, but it can be in certain circumstances. Please report any findings with this change.

This update will be posted to the beta channel for now so that this can be tested by everyone. If you find any issues with this build please report back to us.

Thank you for your continued support.

December 2018 Screenshot Contest Winner!

Congratulations to ydelta (Aerofly FS 2 forum screen name) for winning the November 2018 screenshot contest.
Submit your screenshot to the screenshot thread on our official website forum for a chance to win and have your screenshot highlighted on all of our headers!