Afterthought cover
Afterthought screenshot
Genre: Platform, Indie

Afterthought

Patchnotes 1.7 - Individual Level Sums



- Added: Progress Screen now displays Individual Level Sums
- Added: Individual Level Sums can be displayed, filtered and uploaded for global competition
- Added: Added Dev Ghosts for Levels in Cycle 2 and Cycle 4

- New: “Only in Speedrun Mode” Option for Customizable Music Pool
- New: “God Mode” for Gameplay Options
- New: You can now Block during a Displace chain
- New: Controller Inputs are now displayed when viewing a Ghost

- Fixed: Input Display of Ghost Replays now shows more reliant input patterns

Patchnotes 1.6 - Boss #7



- Added: Boss Stage 7 with all effects and gameplay
- Added: Scenic Transition to Boss Stage 7
- Added: Cutscenes of World 7

- New: “Reset Defaults” button in Options

- Fixed: A Bug that would let you displace into walls in Level 2.5
- Fixed: If you displace through the end of a level it counts as finished now

Patchnotes 1.5 - Boss #5



- Added: Boss Stage 5 with all effects and gameplay
- Added: Scenic Transition to Boss Stage 5
- Added: The main menu now shows a button for “Community”, that leads to all relevant community websites and explains the submission of scores to speedrun.com

- New: The ingame UI now shows an indicator if the game is played on a lower timescale to prevent screen capture cheating
- New: You can now watch Speedrun Ghosts as a series of Ghost Replays

- Fixed: Option “Display Inputs” did not display Black Jumps correctly

Patchnotes 1.4 - Boss #3



- Added: Boss Stage 3 with all effects and gameplay
- Added: Scenic Transition to Boss Stage 3
- Added: Cutscenes of World 3

- New: Overlays for Red and Blue Arrows

- Fixed: Weird background scale in some scenic Shots
- Fixed: Made Fog in World 2 performance friendly
- Fixed: Fixed Analyze Minimap of 1.5
- Fixed: Game would crash upon choosing ghost replays