- Added: Progress Screen now displays Individual Level Sums - Added: Individual Level Sums can be displayed, filtered and uploaded for global competition - Added: Added Dev Ghosts for Levels in Cycle 2 and Cycle 4
- New: “Only in Speedrun Mode” Option for Customizable Music Pool - New: “God Mode” for Gameplay Options - New: You can now Block during a Displace chain - New: Controller Inputs are now displayed when viewing a Ghost
- Fixed: Input Display of Ghost Replays now shows more reliant input patterns
Patchnotes 1.6 - Boss #7
- Added: Boss Stage 7 with all effects and gameplay - Added: Scenic Transition to Boss Stage 7 - Added: Cutscenes of World 7
- New: “Reset Defaults” button in Options
- Fixed: A Bug that would let you displace into walls in Level 2.5 - Fixed: If you displace through the end of a level it counts as finished now
Patchnotes 1.5 - Boss #5
- Added: Boss Stage 5 with all effects and gameplay - Added: Scenic Transition to Boss Stage 5 - Added: The main menu now shows a button for “Community”, that leads to all relevant community websites and explains the submission of scores to speedrun.com
- New: The ingame UI now shows an indicator if the game is played on a lower timescale to prevent screen capture cheating - New: You can now watch Speedrun Ghosts as a series of Ghost Replays
- Fixed: Option “Display Inputs” did not display Black Jumps correctly
Patchnotes 1.4 - Boss #3
- Added: Boss Stage 3 with all effects and gameplay - Added: Scenic Transition to Boss Stage 3 - Added: Cutscenes of World 3
- New: Overlays for Red and Blue Arrows
- Fixed: Weird background scale in some scenic Shots - Fixed: Made Fog in World 2 performance friendly - Fixed: Fixed Analyze Minimap of 1.5 - Fixed: Game would crash upon choosing ghost replays