Crash Fixes, Dropdown Box FIxes and More...Patch Notes: Early Access Build 0.28 EB
Patch Notes: Early Access Build 0.28 EB
Bug Fixes
Fixed a major issue with AI Tasks becoming impossible to reasonably complete after just one target
Fixed a reported issue with the Bio-Dart Rifle’s Zoom
Fixed drop-down menus across the board – You should no longer be unable to click an option just because it’s too high/too low
Fixed an issue in which certain HTTP calls would freeze the game, requiring a restart
Fixed some crash-on-save issues
Fixed an issue that would cause the game to improperly set your resolution and refresh rate, no more 240×120 on your 4k monitor!
Fixed some issues with inconsistent scoring
Tweaked the Custom Weapons ammunition system, which caused some custom weapons to become unable to fire
Fixed an issue that would cause saved Custom Weapons to not show up in the weapon selection screen until the next restart.
Patch Notes: Early Access Build 0.27 EB
Bug Fixes
Fixed a bug where Zoom would remove the Crosshair for some users who set their weapons to be Invisible
Add Pulse Rifle to the Leaderboards
Fixed various Bugs with the Loadout Menu
Fixed a bug where some targets won't have the right Health
Attempt to fix some Crash bugs
Overwriting Custom Weapons no longer happens
Fixed a bug where some custom weapons options might not be available in Edit Mode
Patch Notes: Early Access Build 0.26 EB
Changes
Updated to Unity 2019
New Features
New Leaderboards - You can now sort leaderboards by map and weapon to see who did best on specific tasks with specific weapons on specific maps(thats a lot of specifics)
Bug Fixes
Microstutters (should be) fixed for the majority of users
More info here: https://aimlab.gg/whats-new-in-early-access-build-0-26-eb/
Patch Notes: Early Access Build 0.25 EB
New Features
Custom Playlists
Login/Profile System
More info including bug fixes here: https://aimlab.gg/whats-new-in-early-access-build-0-25-eb/
Patch Notes: Early Access Build 0.24 EB HOTFIX
Bug Fixes
Fixed bug that caused "Revert" and "Default" options buttons to not work correctly.
Thanks to all the help from YOU our wonderful community we are celebrating our 150th update. You guys are awesome and help us with great ideas, feedback and tracking down issues. Here is what we have accomplished recently. Thank you all so much for your continued support as we move towards a full release.
Completely new UI - Categorizes tasks as well as separates Training and Assessment, new look, new feel.
Training - Allows users to train without scores reflecting on stats and leaderboards so you can train to get better.
Assessment - This is where you go to flex and show off your skill, tasks played in this section will count towards leaderboards and will be analyzed in the main menus score card as well as the data profile.
Create, Save and Edit Custom Tasks - You can adjust targets size, speed with min and max values, make them all a fixed size/speed or even make them completely random along with a bunch of other customization options.
Performance Optimizations - We have already implemented tons of performance optimizations that increase frame rates across the board reducing issues with stutters and screen lag. Still much more to be done on this, but we have Aim Lab running much smoother than before.
Beta Controller Support - Early implementation of controller support has been added including support for Steam controller. Specific game controller sensitivity coming later.
New Task AUDIODETECTION - Similar to our detection task, this task tests your reaction to sound, it requires no aiming, so you just pull the trigger as soon as you hear the gunshot audio.
Upcoming features currently in testing and close to release
Custom Playlists - Take any number of default or custom tasks and create your own “routines” then load them up to play the tasks back to back.
Custom Weapons - Take any of our weapon models(more coming) and adjust screen position, angle, fire rate, projectile size/speed, spread and TONS more to help recreate weapons from your favorite games.
Steam Workshop support - Custom Tasks, Playlists and Weapons will all be able to be saved and shared with the community via Steam Workshop.
Logins and Saved Data - You will be able to log in on any computer and pull your stats, metrics, settings and more as well as allowing multiple users to have different data on the same computer.
New Task, Steam Controller support, bug fixes & More - Patch Notes: Early Access Build - 0.23 EB
6/14/2019 - [Early Access Build] - 0.23 EB
New Features
New task: Audiodetection! - Similar to the visual detection task, your goal is to just respond as fast as you can. But rather than an orb appearing, you hear a sound similar to the Audiospatial task that signals you to respond.
Similar to audiospatial task, it also will break down your reaction time to different sections of 360 degree space around you
Added support for Steam controller and Steam input
Bug Fixes
Fixed bug in Detection task that caused False Alarm arrows to be reversed if you improved/performed worse
Fixed bug that caused skill ratings to all get stuck at 77 and not change
Fixed bug that caused Microflex RT to be twice as large
Fixed bug with controllers where pressing A/Square from ESC screen could cause game to freeze
Changes
Adjusted percentile ranking for Detection task
Stutter fixes and overall performance improvements - Patch Notes: Early Access Build - 0.22 EB HOTFIX
6/12/2019 - [Early Access Build] - 0.22 EB HOTFIX
improvents
Many performance optimizations across all tasks, as well as a fix for users who were experiencing input lag and stutters during gameplay. Let us know if you are still experiencing any performance issues.
Controller Support & Editable Saved Custom Tasks - Patch Notes: Early Access Build - 0.22 EB
6/9/2019 - [Early Access Build] - 0.22 EB
New Features
Beta support for controllers - Let us know how it feels, if something seems wrong or feels wonky let us know in the comments, our SubReddit or by pressing F1 to submit a bug report.
Changed Keybinding section to allow for controller rebinding
Added ability to edit saved custom tasks
Bug Fixes
Fixed bug that caused Tactical Shotgun not to fire
Fixed bugs that caused performance issues and laggy/stuttered target movement in Motionshot, Snipershot, and other target movement tasks