Air Traffic cover
Air Traffic screenshot
Genre: Simulator, Strategy

Air Traffic

V2.14.6 Patch 3 Note



  • Incorrect update of the waypoints/custom waypoints UI element after changing the layer setting.
  • An aircraft could exceed the performance limitations when following route restrictions.
  • Incorrect difficulty parameters.
  • UI element issues at high resolution.
  • The maximum number of columns for the Nav Button.


This patch is for issues that will affect the game experience. Some known issues related to the game mechanism have not been fixed, as they will be eliminated with the complete replacement of the game mechanism in the next update.

Thank you all for your support, feedback, and bug report.
If you have questions, suggestions, or bug reports, join the Discord server, or start a new discussion in the steam community.

V2.14.6 Patch 2 Note



  • A flight not following the approach path in certain circumstances.
  • Minor UI bugs.



Thank you all for your support, feedback, and bug report.
If you have questions, suggestions, or bug reports, join the Discord server, or start a new discussion in the steam community.

V2.14.6 Patch 1 Note



  • A flight made a 360 before approaching when reaching the final approach fix in certain circumstances.
  • A flight did not align the runway before initiating the final approach.
  • Some settings on the Options screen were not set correctly in the game in certain circumstances.
  • The remove button on the obstruction icon flickers when adding/removing an icon.
  • Tooltip bugs.



  • Adjust the takeoff and landing distance of some aircraft types.
  • Adjust the heatmap to prevent potential memory issues.



Thank you all for your support, feedback, and bug report.
If you have questions, suggestions, or bug reports, join the Discord server, or start a new discussion in the steam community.

The Heat Map update released

Hello controllers!

This update is focused on bug fixes and adding some additional features.
There was a major bug in the previous version - the length of the final approach was ~1NM short, which led to several issues, including a higher number of missed approaches than expected due to the incorrect estimation of the rate of descent.

With this update, existing content can still work but have the following impacts:

  • For Game Saves: All approach clearances in the saves will be canceled.
  • For Replays: Aircraft might teleport.
  • For Nav Points, Routes, and Procedures: They will not be affected but may need adjustments.



    New Game Settings

    Initial Time
    The initial time and month can be changed in the new game settings panel.

    Season Cycle
    In the game, the dominant wind directions and wind speeds are determined by month majorly. Wind conditions could be changed rapidly since the month changes every 60 minutes, resulting in a season change every 3 hours.
    If you want the wind conditions to be more stable, you can turn off the Season Cycle on the new game settings screen, which will lock the month at the initial month. You can still unlock achievements when the cycle is disabled.



    Traffic Heat Map
    A traffic heat map can help you to find the busiest area to improve your route design.



    "Radar Contact"
    A "Radar contact" transmission will be sent when an aircraft enters the area. You can disable the audio and transcript(text) separately on the Menu-Options-Gameplay screen.





  • Remove the "Display last known position" button on the Layers window.
  • Added a traffic heatmap.
  • Added new game settings: Season Cycle, Initial Time, and Initial Month.
  • A "Radar contact" transmission will be sent when an aircraft enters the area.
  • Increased the size and duration of the aircraft position hint that appears when instructions are given.
  • Modified the final approach offsets for LSGS.
  • The management window will be automatically closed when deploying a radar, custom waypoint, or holding fix.
  • Made changes to some UI elements and tooltips.




  • Pressing the escape key with a visible data grid filter would close the entire data grid instead of just the popup.
  • Default waypoint audio files were not loaded.
  • Adjusted the runway orders for KLAX, KDEN, KJFK, and EDDF (Applies only to new games).
  • Incorrect wind conditions in the Los Angeles map.
  • Radars can be deployed on the water body in the Istanbul map.
  • The length of the final approach was 1NM short.
  • Only the first condition was checked when an arrival procedure was set to ANY.
  • Scrolling didn't respond occasionally.
  • Replay file information was not displayed on the Load Replay screen.



Thank you all for your support, feedback, and bug report.
If you have questions, suggestions, or bug reports, join the Discord server, or start a new discussion in the Steam community.



V2.14.5 Patch 4 Note



  • When the Scheduled Time label on the flight strip was hidden, a flight delay could cause the game to crash.
  • Aircraft didn't fall when they ran out of fuel.
  • Changes to runway restrictions were not being logged for replay.



Thank you all for your support, feedback, and bug report.
If you have questions, suggestions, or bug reports, join the Discord server, or start a new discussion in the steam community.

V2.14.5 Patch 3 Note



  • The Basics Tutorial is not continuing on 44.



  • Changed the default color and size of the obstruction mark.



Thank you all for your support, feedback, and bug report.
If you have questions, suggestions, or bug reports, join the Discord server, or start a new discussion in the steam community.

V2.14.5 Patch 2 Note



  • Fixed: Game crashes in the Basics Tutorial.



  • Performance improvements.



Thank you all for your support, feedback, and bug report.
If you have questions, suggestions, or bug reports, join the Discord server, or start a new discussion in the steam community.

V2.14.5 Patch 1 Note



  • When modifying a default waypoint, the editor doesn't recheck the entered course after the coordinates are changed.
  • The maximum altitude of some default waypoints in Denver is still FL150.



  • Added the map name and game version of the save on the Save and Load window.



Thank you all for your support, feedback, and bug report.
If you have questions, suggestions, or bug reports, join the Discord server, or start a new discussion in the steam community.

The JSON Update Released

Hello controllers!



    Routes & Procedures JSON

      Now you can export your routes and procedures data in JSON file, edit it by any external text editor, and import it back into the game.


https://steamcommunity.com/sharedfiles/filedetails/?id=2955842839


    Runway Appearance

    • A runway name label on the map can be hidden individually. For example, you can hide the runway label "25L" but keep "25R".
    • A runway color can be changed.





  • Game crashed when a runway is the only nav point in a route.
  • The holding fix color is not changed in the replay.
  • Failed to save the replay of the game started before v1.14.1.



Thank you all for your support, feedback, and bug report.
If you have questions, suggestions, or bug reports, join the Discord server, or start a new discussion in the steam community.

The Route-Route Update Released

Hello controllers!



    Route - Route

    A route can be assigned to another route. An aircraft will join the following route when it passes the last nav point.



    JSON
    Experimental feature. You can now use an external text editor to manage your custom waypoints and holding fixes.






  • Aircraft failed to avoid a path that couldn't be completed.
  • The game crashed when editing an arrival procedure.
  • Aircraft icons and data blocks blink in the ADS-B mode occasionally.
  • Achievements are not triggered.



Thank you all for your support, feedback, and bug report.
If you have questions, suggestions, or bug reports, join the Discord server, or start a new discussion in the steam community.