Fix quests being stuck in between states in rare cases.
Fix UI issue when mixing quests in rare cases.
π¦ SpoOoOoOoky Kingdom π¦
Prepare for an evening of thrills This update will give you the chills!
Lamps turned to candles Light up from below Everything's spookier In their ominous glow
Ghouls above houses Jack-o-lanterns that smile A cauldron sits waiting To brew for a while
Don't miss all the nooks You'll find so much to see Webs, spiders, and more All yours for free!
Hope you have a Happy Halloween with all new SpoOoOoky cosmetics to customize your kingdom for the scary season!
Patch Notes v1.8.3
Fix light customization not working on Street Lamps
Patch Notes v1.8.2
Add option to move kingdom using Enter key binding.
Fix quests being stuck in between states in rare cases.
Fix UI issue when mixing quests in rare cases.
Patch notes v1.8.1
Fix bug preventing player from finishing Return to Encampment quest in some cases.
Airborne Kingdom: The Lost Tundra OUT NOW
As summer ends, a cold frost blows from the north. Welcome to The Lost Tundra!
An entirely new biome, The Lost Tundra will bring chills down to your bones, and into the very structures of your kingdom! Cold temperatures freeze gears and lower efficiency. For the first time, Lift, Propulsion, and Resource buildings are no longer immune β falling out of the sky is not out of the question!
The new Furnace might mitigate some effects, but it'll cost Coal, Workers, and Lift. It could very well mean a total restructure of your buildings. Will your kingdom even be recognizable after The Lost Tundra?
With no Food, Water, or Coal, only brave souls venture through β even a fully self-sustained kingdom will struggle anew. Will your workers boost Coal production, scavenge construction resources, or operate new buildings? Will you make Furnaces to heat Farms, or overbuild your Food production so not to worry? Will you focus on speed or efficiency? The Lost Tundra throws a wrench into your carefully planned kingdom on every level β you'll need to make key choices on weight, speed, and infrastructure.
The risks of The Lost Tundra come with great rewards, too. Hidden in the snow you'll find new cosmetics to customize your kingdom even further. Some ruins may contain yet unseen Wonders. And new metals shine with unparalleled beauty.
In addition, renowned composer Paul Aubry has returned to write and record a brand new song for The Lost Tundra. His ethereal style is present again in this track, though a bit more drama resonates with the dangers of the new biome!
As developers, we have put a lot of time and effort into this new location. This idea has been with us since we first launched the game almost two years ago. Sincerely from all of us at The Wandering Band, we hope you enjoy it very much!
The Lost Tundra biome will add itself to any existing save game, or to any new game you start -- so either Load a kingdom or start over, whichever you prefer, you'll be able to experience it!
Airborne Kingdom: The Lost Tundra
Airborne Kingdom is often described as a chill city-building experience, and it's about to get chill-ier with the Airborne Kingdom: The Lost Tundra update.
Coming September 19, The Lost Tundra is a new, frigid biome far to the north. We intend for you to explore it once you've finished the game and already have a stable kingdom, since it'll be a challenge. There is no Food, Water, or Coal, so maintaining your kingdom is a difficult task. To make matters worse, the temperature takes a toll on the kingdom's very structure, freezing parts and lowering their efficiency. For the first time, we're impacting Lift, Propulsion, and Resource buildings, so falling out of the sky is not out of the question.
The effects can be mitigated with new Furnace buildings but at the cost of resources and additional weight. Where do you focus your Furnaces, or where will you overbuild to avoid the cost? Are your Workers more important to boost Coal production, scavenge construction resources, or operate the new buildings? It throws a wrench into your carefully planned kingdom on every level, and almost makes you feel like you're at the beginning of the game again β making key choices on weight, speed, and infrastructure.
The challenge is accompanied by great rewards, too. Hidden locations unlock new cosmetics and customizations, rewarding those brave and clever enough to survive this desolate new frontier. We won't call out all of these just yet, though you can spot some in the announcement trailer (likes and RT appreciated!):