Airport CEO is translated using the online crowd translation tool Localizor and as a result of all of your hard work we can now happily announce that as of today Italian is officially supported. This milestone is another great achievement made possible by our Italian community and we'd like to extend an additional thank you and appraisal to Francesco Orabona (frankieorabona) who's been a core contributor to this project and someone who's put massive effort into the translation project. Grazie mille!
Here are a few questions you might have relating to the new language...
How do I change language?
Launch into the game's main menu and go to the gameplay settings menu. Click on the preferred language's flag and accept the prompt by pressing "OK". The game will now reboot into your preferred language version.
Why is some text on the experimental branch not localized?
The experimental branch is our fast paced development branch where we primarily focus on implementing features and content. When new content is added, the text we produce for the interface is written in English and the translation of that text is automatically placed in a localization backlog. Once we've accumulated enough text, or once we deploy a new major update, the text in the backlog will be translated.
Why is some text on the default branch not localized?
The Alpha 34 update contains around 20% of the game's total amount of text, meaning that all of the new content added in this update has understandably not yet been fully translated. In most cases there's a few percent of each language that's not yet been translated, but as Airport CEO becomes more and more complete the text will eventually be fully translated.
Why is the word "[insert any word]" incorrectly translated?
Airport CEO consist of a lot of complex industry terminology. We would love your feedback on the language you've chosen in the game and you can send it directly to us via the bug reporting panel, or reach out to us via any of our social channels!
Can I help out translating?
Yes you can! Airport CEO is translated using Localizor and we'll always need your native language expert help on translating the texts of the game. Learn more about it here or head over immediately to Airport CEO on Localizor to get started!
Godere!
// Alexander, Fredrik & Olof - Apoapsis Studios
Airport CEO Alpha 34.6-3 released
Hey there, airport CEO!
We hope you're doing well and are staying safe. Perhaps you're spending extra time inside playing Airport CEO? If so, you'll be glad to hear that we're today deploying a small stabilizing update for Alpha 34 in anticipation for both internal and public testing of Alpha 35.
This update takes care of a widely reported issue regarding duplicate flights planned when using the auto planner and running the game on higher speeds. There's also a few other minor fixes in for both localization and user interface stuff. Please refer to the below patch notes for a full list of what's changing in this small update.
Release notes - Airport CEO - Version Alpha 34.6-3
Bugs
[ACEO-23010] - Rich text markup errors showing in some languages
[ACEO-23049] - No localization for "allow general aviation" in operation overview panel
[ACEO-23259] - Flights can in higher game speed settings overlap when using auto-planner
[ACEO-23492] - Tutorial picture shows old small ATC tower
[ACEO-23529] - Localization key for sofa showing instead of the actual sofa category name
[ACEO-23542] - German translation of "baggage loaded on aircraft"-rating description is in italian
[ACEO-23582] - Resupply sliders can under certain circumstances be set to a different value than specified
[ACEO-23841] - Baggage label not adapting text correctly
[ACEO-24093] - Depot sliders not always working when set at extreme values
Have a great, safe and clean weekend!
// Alexander, Fredrik & Olof - Apoapsis Studios
Dev Blog 147: Multiple terminals and elevators
Hey again, airport CEO!
It's been some time since we last spoke and that means it's time for another dev blog. In Dev Blog 147: Multiple terminals and elevators you can get updated on the latest development on the development and get the inside scoops on multiple terminals and elevators!
Have a great weekend and stay safe!
// Alexander, Fredrik & Olof - Apoapsis Studios
Dev Blog 146: Restaurants and airline lounges
Good evening airport CEO!
We've had another two good weeks of development progression on the road to Alpha 35 and today we'll let you in on a few new important feature of this upcoming update: Restaurants and airline lounges! Read all about it in Dev Blog 146: Restaurants and airline lounges.
Have a great weekend!
// Alexander, Fredrik & Olof - Apoapsis Studios
Dev Blog 145: Passport checkpoints and immigration, self check-in...
We're finishing off this week with a stabilizing bug fixing update. This update solves a wide array of different bugs reported by you throughout the week and should ultimately provide a little more stable Alpha 34 experience. Huge thanks to everyone who's been keeping us busy with bug fixing!
Here's the patch notes for this version:
Release notes - Airport CEO - Version Alpha 34.6-0
Bug
[ACEO-22346] - Persons can become stuck at various points of a queue if rebuilt excessively while desk is open
[ACEO-22355] - Stand settings row in flight planner panel is sometimes behind a planned flight UI container making it impossible to change settings
[ACEO-22356] - Tutorial refers to a check-mark button in the tutorial panel when there's no such button
[ACEO-22363] - Toggles in operations overview panel not automatically set to false if conditions are not met
[ACEO-22369] - GA ratings visible despite GA allowance toggle disabled
[ACEO-22370] - Vehicle statistics header in management panel not localized correctly
[ACEO-22386] - Names of airport owned service vehicles not correctly deserialized
[ACEO-22420] - Improved save data routine for meta data files to prevent file corruption
[ACEO-22422] - Medium aircraft cannot take off from medium runway if turned around on a large stand
[ACEO-22433] - Allow medium flights toggle incorrectly disabled when closing settings panel on flight planner
[ACEO-22478] - Incorrect transform parent setting can cause excessive spamming of console warnings
[ACEO-22491] - Dangerous content can be loaded on aircraft despite perfect conveyor belt system setup
[ACEO-22494] - Tutorial only requires a dragged out baggage claim area and not an opened one causing confusion
[ACEO-22496] - Notifications belonging to resolved incidents are not always removed
[ACEO-22499] - Delayed tooltips are shown even if cursor has already moved away from target
[ACEO-22500] - Tutorial referring to old procurement system regarding R&D project "Baggage security (tier I)"
[ACEO-22506] - Tutorial doesn't instruct on completing R&D project "Remote stand service" before it's required
[ACEO-22528] - Job task occurring at job task object with assignable agents can in rare cases be duplicated across several job task agents
[ACEO-22542] - Stand names are sometimes forced to uppercase
[ACEO-22565] - Auto-repair not initiated if stand is left unused after a COO is hired
[ACEO-22573] - Non-clamped tutorial index value can cause loading procedure to break
[ACEO-22574] - Hover tool tip panel can when displayed in world not properly reset causing it to disappear immediately when again displayed in regular UI
[ACEO-22619] - Aircraft does not prioritize similar size runway when arriving and departing
[ACEO-22621] - Missing validation check for pushback job tasks can cause pushback to stall
[ACEO-22645] - Missing job task description for large aircraft ULD transfer
[ACEO-22661] - Incorrect UI architecture causes some R&D projects to become hidden
[ACEO-22676] - Baggage handling is most cases erroneously set to disabled after load
[ACEO-22678] - Medium aircraft not always utilizing large stands
[ACEO-22686] - Executive committee positions are first set to "vacant" even when filled
[ACEO-22710] - Disabled wall tile merging to slightly reduce performance degradation when building with walls
[ACEO-22728] - Un-parseable break line characters in certain e-mail body texts
Have a great weekend!
// Alexander, Fredrik & Olof - Apoapsis Studios
The Airport CEO Soundtrack now available!
Hello airport CEO!
Looking for some new tunes to listen to this weekend? As you might have seen, last week we released the Airport CEO soundtrack available for listening outside of Airport CEO! The soundtrack is available as a standalone music soundtrack DLC via Steam which features both a normal quality track version (.mp3) and a high quality version with uncompressed 24-bit .wav tracks. You can also get it via Bandcamp.
But if you don't fancy downloading it or want to listen to it on the go you can also stream the entire soundtrack right now via Spotify!
Yesterday we deployed Alpha 34 and The R&D Update and have spent this last day of the working week reviewing the bug reports you've sent in as a result of the new update. All in all it seems as if we've had a stable release and that you're enjoying the changes that Alpha 34 brings about, and together with us look forward to the deployment of the next major update in the Airport CEO series.
Today we're deploying a small patch to fix some of the most pressing issues you've reported, including an issue where the tooltip panel would randomly disappear when reading the contents of the new rating panel's instructions. Here are the release notes for Alpha 34.5-1:
Release notes - Airport CEO - Version Alpha 34.5-1
Bug
[ACEO-22291] - Disabling weather effect does not work while weather precipitation is being simulated
[ACEO-22296] - Tutorial refers to procurement panel instead of R&D panel for baggage handling
[ACEO-22312] - Resuming a paused project will make it progress even though the minimum assignment requirement hasn't been reached.
[ACEO-22319] - Tool tip display can randomly be hidden when displaying large sections of text
[ACEO-22320] - Stand and runway repair costs not showing correctly when hovering the repair button
Enjoy your weekend and we'll see you next week!
// Alexander, Fredrik & Olof - Apoapsis Studios
Airport CEO now available in Russian, Turkish, Czech, Dutch and...
您好机场首席执行官!
Airport CEO is translated using the online crowd translation tool Localizor, and as a result of all of your hard work we can now happily announce that we've over the past few months and weeks have enabled support for multiple new languages in Airport CEO. We now officially support Russian, Turkish, Czech, Dutch and Simplified Chinese (... and even Italian on an experimental basis). Here are a few questions you might have relating to these new languages...
How do I change language?
Launch into the game's main menu and go to the gameplay settings menu. Click on the preferred language's flag and accept the prompt by pressing "OK". The game will now reboot into your preferred language version.
Why is some text on the experimental branch not localized?
The experimental branch is our fast paced development branch where we primarily focus on implementing features and content. When new content is added, the text we produce for the interface is written in English and the translation of that text is automatically placed in a localization backlog. Once we've accumulated enough text, or once we deploy a new major update, the text in the backlog will be translated.
Why is some text on the default branch not localized?
The Alpha 34 update contains around 20% of the game's total amount of text, meaning that all of the new content added in this update has understandably not yet been fully translated. In most cases there's a few percent of each language that's not yet been translated, but as Airport CEO becomes more and more complete the text will eventually be fully translated.
Why is the word "[insert any word]" incorrectly translated?
Airport CEO consist of a lot of complex industry terminology. We would love your feedback on the language you've chosen in the game and you can send it directly to us via the bug reporting panel, or reach out to us via any of our social channels!
Can I help out translating?
Yes you can! Airport CEO is translated using Localizor and we'll always need your native language expert help on translating the texts of the game. Learn more about it here or head over immediately to Airport CEO on Localizor to get started!
Zevk almak!!
// Alexander, Fredrik & Olof - Apoapsis Studios
Airport CEO Alpha 34 released (The R&D Update)
You’ve got questions and now there’s answers! The R&D update introduces R&D projects, a new system for progressing an airport from a small airfield to an international airport. Hire admins and take care of your employees, keep an eye on your ratings to advance your airport’s operations and business position and enjoy a seriously overhauled economy system - and a lot more.
In this update we’ve included:
R&D projects and programs
A new airport rating system
A new employee type: Administrators
Improved and more demanding employee behavior with a new skill, productivity and working hours behavior
Overhauled economy and construction simulation, e-mail system and budget overview panel
Various improved ATC controls, realistic route generation, liquid depot sliders, an overhauled map and much, much more…
Begin your renaissance now!
Release notes - Airport CEO - Version Alpha 34.5-0
[ACEO-19433] - Overhauled and propely balanced economy ranging from static and operational prices to costs and more to allow for better economy simulation
[ACEO-20337] - Job task backlog distribution now sorts by distance to allow for better balancing of employees and job tasks that are not located in the same zone area
[ACEO-20499] - Added proper continue airport (most recent save) and privacy information buttons in main menu panel
[ACEO-21354] - Improved flight planner stand settings
[ACEO-21477] - Boarding opening times adjusted to start earlier for flights departing on remote stands
[ACEO-20531] - Boeing 747 and Airbus A350 not spawning correctly
[ACEO-20709] - Missing visual notification when runway is broken
[ACEO-20760] - Flight planner can in rare instances deadlock during planning
[ACEO-20974] - Operations cost does not adjust for disabled objects
[ACEO-20975] - Aircraft does not always resume waiting position after loading
[ACEO-21004] - Missing check-in desk notification not possible to delete
[ACEO-21040] - Construction overlay text replaced with object preview to avoid performance issues
[ACEO-21081] - Security zones can in rare instances become removed when loading
[ACEO-21087] - Taxiway foundation doesn't always update when demolished
[ACEO-21129] - Manual planning allows for overlapping flights on remote stands
[ACEO-21199] - Average GA rating now has a more weighted impact on GA aircraft spawn ratio
[ACEO-21203] - 512x256 airline logos are not shown correctly in stand- and flight planner panel
[ACEO-21215] - First regional airport tutorial step not progressing.
[ACEO-21219] - Service technician missing in the staff panel filter
[ACEO-21229] - Delivery and contractor site don't connect to road if game is paused
[ACEO-21242] - Ratings related to baggage loading and unloading for airlines not properly affected
[ACEO-21248] - Various statistics counting results not reliable
[ACEO-21251] - Incorrect content type setting can cause waste shipments to fail
[ACEO-21270] - CEO avatar does not arrive to newly created airports
[ACEO-21296] - Bag content "snuff" incorrectly spelled
[ACEO-21310] - Runway possible to upgrade to concrete without researching it
[ACEO-21318] - Player starts with $3M regardless of selected starting difficulty level
[ACEO-21323] - All minor ratings can randomly drop to 0% over time due to faulty regression calculation
[ACEO-21325] - Bulldozing terminal foundation causes walls to remain
[ACEO-21326] - Active shipment delivery requests to buildings limited to max five at a time
[ACEO-21328] - Structural engineering project not unlockable preventing concrete structures to be enabled
[ACEO-21339] - Staff icon on security checkpoint reappears during shift change
[ACEO-21341] - Copying staff room can cause wrong zoning to transfer
[ACEO-21343] - Security check-point can display incorrect unmanned warning icon
[ACEO-21344] - Initial need values for hunger adjusted to avoid issue with departing passengers not invoking eating or shopping behavior
[ACEO-21345] - Employees cannot always find a bathroom if the nearest one isn't available
[ACEO-21348] - Conveyor belt system tutorial pictures updated to match Alpha 34 requirements
[ACEO-21382] - One-way arrows layered on top of vehicles
[ACEO-21392] - Advanced runway lighting upgradeable in runway panel before R&D is completed
[ACEO-21394] - Boarding cannot close earlier than 30 minutes before departure causing delays for remote stands
[ACEO-21401] - Auto scheduler plan flights over the ATC tower limit
[ACEO-21447] - Unable to go back from R&D overview menu in management panel
[ACEO-21466] - Flightplanner night flight toggle interactable even though night flight R&D not completed
[ACEO-21474] - Flight capacity counter does not update as you plan flights
[ACEO-21475] - Very late arrival passengers attempting to find a baggage bay can in rare instances throw null reference exceptions and stall
[ACEO-21476] - A-star pathfinding threading incorrectly disabled causing stalled people and performance issues
[ACEO-21479] - Missing locilization key for R&D project proactive cleaning title
[ACEO-21483] - Auto scheduler can in rare instance continue to schedule flights despite being turned off
[ACEO-21490] - Security officers can in rare instances transition through a specific security check-point despite already being cleared causing wierd paths
[ACEO-21497] - Vehicle operation cost does not match procurement panel values
[ACEO-21508] - Aircraft number counter in bottom panel shows incorrect values
[ACEO-21517] - Hourly balance doesn't show actual cash flow
[ACEO-21528] - Incorrect random chance calculation can cause conveyor belt scanning station to not correctly identify dangerous baggage
[ACEO-21533] - Vehicle procurement toggles for increased ordering number reversed
[ACEO-21535] - Vehicle layer issues concerning both one-way arrows and passengers
[ACEO-21537] - Reception of small commercial flights possible without having any commercial small stands built
[ACEO-21542] - Incorrect values in operations performance report
[ACEO-21544] - Baggage loaded on aircraft rating can randomly drop to 0%
[ACEO-21548] - Copying rooms incorrectly take room template rotation into account causing misplacement
[ACEO-21552] - Closed rooms can randomly open during deserialization process
[ACEO-21554] - Security check-point job tasks can in rare instances where a security officer cannot get to their original start position be reassigned to an incorrect new start position causing security check-point activation to deadlock
[ACEO-21556] - Arriving baggage can contain dangerous content
[ACEO-21566] - Jetway upgrade for stands active before floor permit R&D is completed
While Alpha 34 of course is compatible with Alpha 33 saves, we highly recommend that you start a new airport and experience the new progression system, and everything else, from a fresh save. The tutorial has been updated and should guide you along the steps necessary for making sure that you hit the ground running with research development.
How do I get busy with research and development?
Head over to the staff tab and hire some admins! Make sure you have a staff room with office desks and they will quickly embark to those desks to begin their work.
How does the new rating system impact me?
In multiple ways! The new rating display, found in the lower right corner of the UI, is packed with hover tool tips that’ll instruct you on what each score represents and what you need to do in order to improve that score.
What about all those minor changes you’ve made, how do I find them?
Go discover them! The change log is there to aid you in what is new, if you can’t find something or if something doesn’t activate or makes sense then please let us know.
As per usual we'll of course monitor the health of this deployment and be back with updates as necessary.