Improved the ship's grid zooming logic in the ship-editor, making it much more enjoyable to customize any ships
🔨Minor Improvements:
Reverted the change for the camera's maximum zoom-out range to the state it was in before version 1.0.29.1, as it proved to be a burden for long-range gameplay
The ship preview range indicator should now accurately reflect the actual range
🐞Bug Fixes:
Fixed the issue where the camera was not functioning in PVP mode
Fixed the problem of duplicate ships occurring when creating a new vessel in PVP mode
Fixed "Click to navigate" gameplay option not working in PVP
Playtest Update 1.0.30
Playtest Update 1.0.30
🔨Minor Improvements:
The buttons for unvisited ports now have a dimmed color
Polished the layout for ETA time texts in all languages
Implemented a 3-second delay after transitioning to the travel scene before allowing quick interaction to prevent a specific crash issue that occurs when switching scenes too rapidly
🐞Bug Fixes:
Fixed heatmap bad pixel projection
Made ShipInformation-Panel more accurate
Fixed another random crash after battle
Playtest Update 1.0.29
Playtest Update 1.0.29
🔨Minor Improvements:
Reduced camera's max zoom-out range
Disabled Boarding health as it was deemed redundant and potentially confusing for new players
Updated engagement line’s visual to be less intrusive
Adjusted "Enter Facility Button" layout to better indicate facility's Ranking
Added SFX to upgrade facility action
Made worldmap's zooming more intuitive to use (once start panning the map, zoom action will focus on mouse position instead of player's ship. reopen the map will re-focus it back to player's ship)
🐞Bug Fixes:
Fixed crash when opening How-to panel too early in tutorial
Fixed crash if hover on tutorial's officer tray
Fixed crash if right click over ship grid at the beginning of shipeditor tutorial
Fixed bulk transaction not working (Shift-Click)
Fixed officer and other notification missing from player fleet panel
Playtest Update 1.0.28
Major Improvements:
Implemented Main Objective reminder
Minor Improvements:
Added 0.5 sec pending internal cooldown to firing-arc Update logic to mitigate flickering during intense combat
:lady_beetle: Bug Fixes:
Fix Kara in Ch.8 quest items
Fix Jean’s quest stuck during Blueglade Pirates arc
Fix escort icon was showing in PVP loadout
Fix binding key Quick interaction above port can cause interact to port while setting panel is still persist
Fixed ship's aggro ring in Minimap sometimes not display properly
Playtest Update 1.0.27
Major Improvements:
- Production Facility UI overhauled!! While true recipes are not here, you can start benefiting from it now. - Edited all text typos and make gramma fixes that have been reported since the dawn of time - Enhanced the interaction between panels and hotkeys, effectively blocking panel openings in undesired situations while also reducing instances of overlap
Minor Improvements:
- Guarantee that the world map remains within its designated boundary
Bug Fixes:
- Fixed crash from clicking on magnifying glass icon on ship in ship market - Fixed crash from moving stackable items to warehouse when warehouse slot was full - Added save slot validation and cleanup old save before save into directory - Fixed full evasion display retreat icon - Fixed crash error in travel after battle - Fixed wrong officer promot button condition - Fixed setting panel scroll view issue - Fixed officer promote item doesn’t have detail panel on hover over - Removed cruising countdown exploit - Fixed missing officer quest notification
Playtest Update 1.0.26
Playtest Update 1.0.26
🐞 Bug fixes
Fixed Dawn's Light Hotel access crashing the game
Playtest Update 1.0.25
Playtest Update 1.0.25
🐞 Bug fixes
Fixed game crashed when proceeding the officer quest "Intermission"
Playtest Update 1.0.24
Playtest Update 1.0.24
🐞 Bug fixes
NPC escort AI in travel keeps on rotating when closing in waypoint
Fix issues that cause battle ai avoidance to try to leaves the battle area in 1.0.23
Fix fleet can’t go into cruise mode when load save directly to port from main menu
Fix wrong rest cost amount
Fix NPC trajectory in travel circling around player
Playtest Update 1.0.23
Playtest Update 1.0.23
🐞 Bug fixes
Fixed AI behavior on bow firing engagement
Playtest Update 1.0.20 Rollback
Playtest Update 1.0.20
🛠️ Major Improvements
Enabled Worldmap on every Ports
🔨 Minor Improvements
Rebalance supply items effectiveness:
Fuel Tank 2000 → 1000
Ammo Crate 20000 → 2000
Material Crate 2000 → 400
🐞 Bug fixes
Fix surrender charge stack price calculate issue
Fix ship retreat icon showing in wrong condition
Fixed issue where loading game into introduction battle might not continue sequence after battle ends