Airship Academy cover
Airship Academy screenshot
Genre: Simulator, Strategy, Adventure, Indie

Airship Academy

Playtest Update 1.0.19

Playtest Update 1.0.19

🐞 Bug fixes

  • Fix achievement triggers
  • Fix cruising voice line related issues
  • Fix merchant panel crash when selling captured ship
  • Fix ship retreat icon still keep showing event when the escort ship is already back into player's range
  • Fixed crash issue when ally escort ship got destroyed and fall out of range

Playtest Update 1.0.18

Playtest Update 1.0.18
This version includes accumulated changes and hotfixes that have been implemented in the demo over several versions (Demo 1.0.12 - Demo 1.0.17)

πŸ› οΈ Major Improvements

  • Changed save directory name to AirshipPlaytest to avoid conflict with release version

πŸ”¨ Minor Improvements

  • Added Cruise Activate and Cruising VFX
  • Added internal cooldown for Cruise Priming and Cruise Activate speech
  • Standardize Pirnmill Port visual and obsolete old technique used in Pirnmill that could also cause system crash on some hardware

🐞 Bug fixes

  • Fixed Graphical glitches on several places: Ship emblem, Animated game logo, Color leak on unwanted area
  • Fixed parasite fighter firing on each other and its projectile would not hit the enemy ship
  • Resolved crash issues on multiple occasions

Playtest Update 1.0.12

Playtest Update 1.0.12

πŸ› οΈ Major Improvements

  • Implemented port’s Worldmap

πŸ”¨ Minor Improvements

  • Implement localization keys for location texts in dialogues
  • Implement achievement localization keys
  • Battle ai avoidance will try not to get too close to engaged enemy while avoiding
  • Implement ships name localization and now available in Chinese language

🐞 Bug fixes

  • Fix Year and month are not localized
  • Fix Officers earn exp strings are not fully translated
  • Fix localized issue in ship part hover panel
  • Fix localized issue in tutorial ship editor
  • Fix selling ship condition in merchant panel
  • Fix manual cruising setting old destination causing unable to cruise
  • Properly cleanup voyage state when player do Port-landing or Harvest action

Playtest Update 1.0.11

Playtest Update 1.0.11

πŸ”¨ Minor Improvements

  • Setting fixed time update for more precisely physic calculation but trade -off with CPU overhead in battle
  • Optimized Skybox shader and improved building readability to area with lightsource
  • Simplified Location-HUD display and positioning logic to reduced screen clutter
  • Added Green belt landmass to skybox shader.
  • Adjust Skybox parameters to increase the visibility of greenbelt landmass

🐞 Bug fixes

  • Fixed crashed on mine projectile scanned and found dropped balloon
  • Fixed Chinese language officers' name display error in officers roster under on the main image
  • Fixed Chinese language officer hover panel display officer name as square
  • Fixed tooltip not hide after assign officer
  • Fixed district names are not localized
  • Fixed Navigation map context sensitive text is not localized
  • Fixed Ship grid filter names are not localized
  • Fixed the issue where Location-HUD being out-of-position when the screen resolution was reconfigured

Playtest Update 1.0.9

Playtest Update 1.0.9

πŸ› οΈ Major Improvements

  • Implement assertion failure pop-up upon game termination

πŸ”¨ Minor Improvements

  • Updated item rarity of home product and construction product.
  • Removed unused weapons from the PvP loadout.
  • Tagged a mana type for mana weapons.
  • Add trajectory bias to random encounter
  • Added Traditional Chinese Language option

🐞 Bug fixes

  • Fixed the issue where Location-HUD being out-of-position when the screen resolution was reconfigured
  • Fixed ShipStats text to always remain on a single line (Dry Weight, Max Speed, Max turn rate, Fuel, Ammunition, Material, Cargo Slot, Repair Teams)
  • Fixed 2 incorrect Sigrun’s voicelines in the prologue
  • Fix cruising countdown showing decimal
  • Fix cruising triggers in cinematic
  • Fix achievement triggers

Playtest Update 1.0.8

Playtest Update 1.0.8

πŸ”¨ Minor Improvements

  • Improve performance ship grid UI on edit ship
  • Improve ship stat UI
  • Improved TC mines explosion effect

🐞 Bug fixes

  • Resolved the problem where Mountain-Buster-Torpedo and all Mines were not despawning properly
  • Fixed 2 incorrect Sigrun’s voicelines on Pirnmill Town

Playtest Update 1.0.7

Playtest Update 1.0.7

πŸ› οΈ Improvements

  • Manual ship control now cruise-able wihtout need to interact with worldmap
  • Replaced airships' obsoleted parts with the updated parts
  • Resolved the seam artifact on Greater-Segson
  • Replaced old back-button graphic on Pvp ship-editor
  • Enabled mipmapping on the mini-loader (port-loading-indicator) to reduce pixelation caused by oversized images
  • The screenshot image from the Save/Load panel no longer exhibits a red color glitch during the panel's transition sequence
  • Improved the visual of the smoke trail for Torpedo-type projectiles
  • Updated fleet behavior tooltip text

🐞 Bug fixes

  • Resolved the issue that was causing the aggro arrow to not clear itself properly

Playtest Update 1.0.6

Playtest Update 1.0.6

πŸ› οΈ Improvements

  • Implement new parameters for storage part
  • Implement new parameters for command part
  • Improved location-interaction-panel button spacing and layout
  • Increased update frequency for hostile-encounter to block port landing action
  • Activating location-point interaction will disable quick-interaction action on another location-point

🐞 Bug fixes

  • Fix airship status UI didn't update issue

Playtest Update 1.0.5

Playtest Update 1.0.5

πŸ› οΈ Improvements

  • Reduced camera orbit sensitivity on all ports by 90%
  • Improved aggro-arrow’s visual


🐞 Bug fixes

  • Resolved the issue where rotating the 3D preview ship in the ship editor would inadvertently trigger panning on the ship grid layout
  • Fixed blast projectiles are not causing damage consistently

Playtest Update 1.0.4

Playtest Update 1.0.4

:tools: Improvements


  • Added an animation to the promote officer button.
  • Improved graphic for confirmation pop-up
  • Implement cruising system to encounter in travel mode
  • Implement unexplored location detail in location panel
  • Players can now use the TAB key to move forward in text input fields during character creation
  • Improved UI-transition logic to disable mouse interaction during transitions
  • Update Warcry and Skydiving tactics, adding maneuvering thrust bonuses.
  • Update Warcry and Skydiving tactics, adding maneuvering thrust bonuses.


:lady_beetle: Bug fixes


  • Fix loadout management empty selection issue
  • Fix make transaction in merchant panel in view only mode issue