Alcyon Infinity cover
Alcyon Infinity screenshot
Genre: Indie

Alcyon Infinity

New Round, Bugs, Bugs and Bugs - Small Update 0.8.5

- New round Skylerg Caravan
- Linked Gun Bug
- Menu Mode bug
- Death Bonus bug
- Upgrades Cost Format

Bug Fixes, QoL, Balance - Update 0.8

- Gamepad Menu Management Overhaul (just did not work properly before)
- Arcade Upgrades cost balance
- New loading screen

Content, UI, Bugs - Update 0.7.75

- New Destination Portraits
- Added Pilot Portraits in the Ship Selection Menu
- Bug fixes

Pilots Story, Keyboard Control

- First version of the Pilot Stories
- Refined keyboard control

Content and QoL - Update 0.7

- Added Drone Swarm Round
- Reworked Enemies
- Reworked Keyboard Ship Control
- COOP Score now divided by player count before save

Leaderboards will be reset today to account for the last change

Keyboard Menu Controls - Small Update 0.6.6

- Finally added Menu Controls with the keyboard for keyboard and gamepad players

Spit and Polish - Update 0.6.5

- Upped the Knights Evade Pass timer
- Reworked flames
- Controller count indicator
- Shotgun sound count tweak
- Missiles choose targets depending on current path
- Shield sound lowered when in enemy ray
- Fixed potential bug at end round, emptying money could take too long and not be debited
- Turret continuous tracking
- Buffed enemy life progression
- Tweaked Comets graphics, removed sprite imperfection
- Tweaked Respawn effect, was too damn ugly
- Tweaked Refinery effect

Balance, Bugfixes - Small Update 0.6.3c

- Fixed bug with Arcade Destination Menu
- Fixed Arcade Final Screen High Score did not display properly
- Reduced the time it takes for the Combo to restart emptying after picking up money, depends on combo level
- Upped the Combo emptying at end of rounds for very high combos
- Upped the value of Boss dropped Crystals
- Lowered number of health points to 4 from 6
- Tweaked Upgrades

New Rounds, Enemies and Bullets! - Update 0.6.3

- Added Minefield, Alien Fleet and Bio-Refinery rounds
- Added Big Mines and Asteroid Turrets
- Added Pirate Cytodrone and Cytohunter, added pirate Cytovesicle
- Added Spiral Bullets
- Added Invisibility Frames blinking
- Reduced Shield Upgrade chance in Survival
- Fixed a bug with turrets Sometimes unable to aim properly
- Added a Fire indicator on Turrets
- Reworked Respawn effect

Movement, and QoL - Update 0.6.1.1

- Tweaked Movement, max speed is now proportional to input
- Added Upgrades multi-buy in Arcade
- Modified the upgrade cube appearance to be an Omega
- Made the "Hold Fire to Skip" larger in tutorial
- Added main menu tooltips detailing game modes