Full Controller support, optimization... and much more!
[p]Welcome, adventurers of Zarabon![/p][p]The wind blows once again across the lands of the Lost Kingdom, bringing its share of new features. Thank you for your patience, your feedback, and your dedication! Here's the content of this long-awaited update. [/p]
Full Controller Compatibility
[p]- Exploration, combat, and interactions fully playable with a controller[/p][p]- Fully optimized for Steam[/p][p]- Built-in specific features[/p][p]- Smooth navigation and intuitive controls, designed for the game world[/p][p][/p]
[p]- Paths now automatically align with others[/p][p]- Ability to run in the General Store[/p][p]- Rope crafting added to the stable[/p][p]- Villagers without tools or with less than 50% health automatically flee—and heal themselves if they are safe[/p][p][/p]
Balance Fixes
[p]- Mushrooms stored in the village storage are now consumed[/p][p]- Enemies ignore the player in passive mode… unless you strike first[/p][p]- Villagers consume less food[/p][p]- Loot stays on the ground longer before disappearing[/p][p]- Goblins Will only attack the player's village when their camp has been discovered.[/p][p]- Rebalanced bow: improved aim and overall adjustments.[/p][p]- Balanced enemy damage.[/p][p]Visual improvements.[/p][p]- Reworked shadows: more natural and visible.[/p][p]- Heavier and more immersive rain.[/p][p]- Color-coded quest markers.[/p][p]Fixes and bugs fixed.[/p][p]- Camera blocked stockade placement.[/p][p]- "For Sale" sign did not appear at the start of the game.[/p][p]- White text when purchasing land.[/p][p]- Gates opened for all nearby NPCs.[/p][p]- NPCs floated or got stuck in buildings/trees.[/p][p]- NPCs got stuck (pathing issue).[/p][p]- Soldiers did not return to base after a mission.[/p][p]- Soldiers no longer followed the player after loading the game.[/p][p]- Goblins appeared in the village center or in the General Store[/p][p]-Some enemies no longer dropped loot[/p][p]-Some enemies were propelled into the air upon contact with the player[/p][p]-Wild horses were invincible[/p][p]-Buckdjeuves escaped from their pens after loading the game[/p][p]-Campfire disappeared after loading a save game[/p][p]-Barn foundation missing in some villages[/p][p]-Player remained stuck while upgrading their house[/p][p]-Unable to place a chick on the ground (it turned into a sack)[/p][p]-Player could not harvest wheat[/p][p]-Rare bug: Mammoth eyes invisible[/p][p]-Blocking with the shield consumed energy instead of stamina[/p][p]-The player sometimes remained stuck against tree stumps[/p][p]-The Blood Moon event could be bypassed by sleeping[/p][p][/p][p]Thanks to everyone who made this adventure possible. This is just the beginning...[/p][p][/p][p]The next big step: Multiplayer Mode![/p][p][/p][p]Join us on Discord to discover the latest news, chat with the community, or give your feedback![/p][p][/p][p]See you soon in the world of Zarabon![/p][p][/p][p]Blackmyers www.blackmyers.com[/p]
🔥 50% off Alek The Lost Kingdom until June 18!
👋 Greetings, Adventurers!
[p][/p][p]The magical World of Zarabon awaits…[/p][p]Take advantage of this special Steam offer — 🔥 50% off until June 18 — to discover (or rediscover) Alek The Lost Kingdom, an open-world RPG where every choice shapes the fate of the realm.[/p][p]Here's a quick look at what's already in the game, what's coming next, and what's currently in development.[/p][p][/p][p][img src="https://clan.cloudflare.steamstatic.com/images//39684518/5ca0c83248f2030197f5d8760b3e5779d42962a5.png"][/p][p][/p]
Available Content
[p][/p]
🛡️ Hero Creation
[p]Create your own champion to defend villages and embark on epic quests![/p][p][/p]
🌍 New Biomes
[p]Explore snowy mountains, deep forests, and lush plains — each filled with unique resources and creatures.[/p][p][/p]
🧌 Legendary Enemies
[p]Cave trolls, yetis, werewolves, mammoths... Will you dare face them?[/p][p][/p]
🐴 Tameable Legendary Mounts
[p]Some of Zarabon’s unique creatures can be tamed…[/p][p]Ride mythical beasts like the Buckdjeuve, and venture forth on the back of a legend![/p][p][/p]
🥕 Farming and Cooking
[p]Plant, harvest, and process your resources to feed your villagers and adventurers.[/p][p]Cook various dishes — essential for both survival and performance![/p][p][/p]
🪙 Dynamic Trading and Wagons
[p]Commerce comes to life in Zarabon![/p][p]Real wagons, pulled by horses and driven by villagers (or by you!), travel between villages to transport goods and resources.[/p][p]Manage your trade routes, secure them, and watch the kingdom flourish through commerce![/p][p][/p]
⚙️ Technical Optimizations
[p]Improved performance, reduced loading times — for a smoother adventure than ever.[/p][p][/p][carousel][img src="https://clan.cloudflare.steamstatic.com/images//39684518/829f32c31556095c36c9050d0158fd39cb7588f0.png"][img src="https://clan.akamai.steamstatic.com/images/39684518/d1bf114bdfa2eed6dd959537ba12fa3ad1ce6c32.png"][TAG-80][img src="https://clan.akamai.steamstatic.com/images/39684518/74ac8aa9a21cdae5210428dbc6f62ad9f7cf7536.png"][/carousel][p][/p]
Next Update
[p][/p]
⚖️ Balance Tweaks
[p]• Goblins will attack the village once their camp is discovered[/p][p]• Villagers eat less[/p][p]• More adjustments are coming![/p][p][/p]
🏃 New Villager Behavior
[p]If injured or unequipped, villagers now flee combat — fewer losses, more immersion.[/p][p][/p]
🎨 Graphical Improvements
[p]• Improved shadows[/p][p]• Enhanced rain for a more immersive atmosphere[/p][p][/p]
🐞 Bug Fixes
[p]Targeted adjustments for a more stable experience.[/p][p][/p]
⚙️ Performance Optimizations
[p]Faster load times and better overall fluidity.[/p][p][/p][carousel][img src="https://clan.cloudflare.steamstatic.com/images//39684518/9367a2a1bc6a3dc88e2e48acd26352397fbca5de.png"][TAG-130][img src="https://clan.akamai.steamstatic.com/images/39684518/2b9b07d56bae7c9a33e59fb8b2f504ac01012dee.png"][img src="https://clan.akamai.steamstatic.com/images/39684518/f11cafcef8b3566ef8ba567ab57d96cc50ac7213.png"][/carousel][p][/p]
Currently in Development
[p][/p]
🎮 Full Controller Support
[p]Full controller integration is on the way, with dedicated features for a fully immersive experience.[/p][p][/p]
🧑🤝🧑 Multiplayer in Progress
[p]A first cooperative multiplayer version is in the works.[/p][p]The goal: allow you to explore, build, and defend villages together — and more.[/p][p]Gather your group… Zarabon won’t save itself![/p][p][/p]
📖 Immersive Text Rewriting (EN)
[p]A full rework of all in-game text is underway:[/p][p]• Item names and descriptions[/p][p]• Locations and buildings[/p][p]• Skills, consumables, equipment[/p][p]• Dialogues and narrative text[/p][p]• Interface and menus[/p][p][/p][p]The aim: deeper immersion, better lore cohesion, and more vivid storytelling.[/p][p]This rewrite will be progressive and expand over time, with each update including newly reworked content.[/p][p]The French version will benefit from an official human translation to ensure accuracy and immersion.[/p][p]Other languages will be translated automatically using a dedicated AI system.[/p][p][/p][p][img src="https://clan.cloudflare.steamstatic.com/images//39684518/464f56465f7495c41d5b7d61bd2ba3382d4b3068.png"][/p][p][/p]
🤝 Join Our Community!
[p]Welcoming, active, and always ready to greet new players.[/p][p]Chat, share your ideas, and stay updated here: Discord Link[/p][p][/p][p]See you soon in the world of Zarabon…[/p][p][/p]
A new update has just been released! It fixes several annoying bugs and improves overall performance across the Kingdom, especially loading times.
The Main Menu and the World of Zarabon now load in just a few seconds.
Bugs Fixed: - Fixed the bug where the horse would detach from the cart - Fixed the issue where villagers floated in the air upon spawning - Enemies are no longer launched into the air when hit by the player
Optimizations: - Improved code for better performance - Reduced loading times for the Main Menu and the World of Zarabon
Next Step: I’m currently working on controller support for the game.
In the meantime, feel free to report any bugs you encounter. Thank you for your support, and enjoy the game!
Blackmyers http://www.blackmyers.com
Hero Creator is now available!
Hello everyone!
Good news: the "Hero Creator" update is finally here… Prepare to dive into a richer, more epic adventure… full of secrets.
After two years of development, this major update is now accessible in the main branch. This update has been a huge technical and creative challenge. I have added many new contents and reworked all the code to improve performance and ensure an optimal gaming experience.
I would like to thank my wife and Cdrix for their help with the texts, as well as our community on Discord and Steam for their support with the experimental version.
The game is now available in ten languages: English, French, Spanish, Portuguese (Brazil), Arabic, Japanese, Russian, Chinese, German, and Hindi.
Note: some translations have been fully completed using automated translation tools (translations in English and French are not affected). Some texts may require adjustments… or perhaps a mischievous goblin has hidden a few traps to slow down your progress! Thank you for your understanding.
*** Important: It is essential to start a new game with this update. The old version of the game is not compatible. ***
Discover everything that this major update brings:
Create Your Own Heroes
Create multiple heroes to conquer the mysterious lands of Zarabon. Play with them, level them up, make them stronger, then assign them to manage and protect your villages. They will rebuild destroyed buildings and organize villagers' work to ensure production. Who will become your champion?
Different Types of Villagers
I’ve created a villager generation system that assigns them varied appearances and skills.
Dynamic Quest Generator
A dynamic quest generator has been set up to offer missions based on the villagers’ needs. Look for workers marked with an exclamation point: they need you… and maybe much more than it seems! Numerous quests will allow you to help the villagers and their communities.
Armor Pieces
Your heroes and soldiers can now equip armor forged for the upcoming battles: helmets, chestplates, pants, gloves, and boots. You can also assign them an amulet and a ring to enhance their abilities. Will you have the courage to get them the most powerful equipment, even in the heart of danger?
Training Camp at the Barrack
Set up targets to train your archers or training dummies for your soldiers. This will allow your troops—and you—to gain experience, become stronger, and... forge their legend.
Forge
Use the forge to melt metals and create ingots. These resources will help you craft better equipment, worthy of Zarabon’s ancient heroes.
Improvement of the Mining Career
Install a large furnace to melt your metals and produce ingots in larger quantities. Will you discover forgotten veins, buried for centuries?
Visit the General Store
Access the general store to buy or sell your goods at the counter, thanks to a new, more intuitive interface. Stock on the shelves varies depending on the available items. Keep an eye out!
New Caves to Explore
Go explore 19 different caves to extract precious resources: coal, iron, gold, silver, and diamonds. Some caves are linked to a village, allowing your miners to exploit them once the hostile creatures are cleared out.
Elemental
Elementals, ancient guardians of the depths of the caves, fiercely protect the diamonds. Powerful and formidable, they offer a great reward to those who dare face them… and survive.
Cave Troll
Deep within the large caves live the cave trolls. Fierce, they can be fought… but also tamed and domesticated. Who will dare to win their respect?
Skeleton
Face different types of skeletons in the caves and collect their equipment. Each battle awakens the remnants of a forgotten past!
Mammoth
Mammoths live in the snowy mountains. You can fight them, but also tame them. Precious allies for attacking enemy villages… but at what cost?
Locked Access
Some accesses are locked by doors with a unique key. Without this key, no economic exchange will be possible between the villages of the snowy and forest biomes.
New Weapons, Shields, and Tools
Discover new equipment, available by facing different creatures.
New Construction Elements
Additions: a Level 2 Workbench, a Wooden Hut, a Large Chest, a Light Post with Lantern, a Rabbit and Buckdjeuves Shelter, a Mannequin, and a Training Target.
World Map Expansion
The forest biome has been expanded, and a new snowy mountain biome has been added, including 18 buildable terrains, 9 goblin villages, and 6 yeti villages. And according to some rumors, secrets buried for centuries await discovery in these remote lands…
Rabbits and Buckdjeuves
The forests welcome rabbits and buckdjeuves. Rabbits are peaceful, but beware of the buckdjeuves: they can become aggressive and attack at any moment.
Rabbit Traps
Make traps to capture wild rabbits. Once captured, place them in a rabbit shelter and feed them to evolve into buckdjeuves.
Once the rabbit evolves, you’ll be able to ride the buckdjeuve or assign it to one of your soldiers to explore the world of Zarabon at full speed and safely.
Caribou and Saber-toothed Tigers
The Caribou and Saber-toothed Tigers roam the forests of the snowy mountains. Highly aggressive, they can be captured with traps. You’ll need to fill feeders to attract and tame them. But beware, some say they sense the souls of hunters.
Cooking Recipes
Find recipes to give to your bakers so they can prepare new dishes, inspired by Zarabon’s forgotten traditions.
Equipment Recipes
Find recipes to learn how to craft new equipment, or give them to your blacksmiths to craft.
Character Comfort System
Your character's body temperature varies depending on the climate. Be careful: if they get too cold or too hot, they will lose health over time. Nature is also... your greatest adversary!
Store Manager
Hire a manager in your general store: they will sell surplus goods and buy requested resources from neighboring villages.
Yeti Village
The yetis develop their own village in the snowy mountains. They are neutral, but you can strengthen your relationship by completing quests for them. Will you uncover the mysteries of their tribe?
Yeti Horn
Use the Yeti Horn in one of your villages in the snowy mountains to send a distress signal. The Yeti chief will then send reinforcements to defend your village for a limited time.
Jacob Bright and the Werewolves
A mysterious man, dressed in wolf skin, roams the forests. Complete tasks for him and increase your reputation with the werewolves. Beware: during the full moon, he transforms into a werewolf and becomes extremely dangerous if you’re not allied. However, if you are allied, you can set up camp on their territory and receive protection against enemies.
Village Road System
Build roads to improve circulation in your village. You can even name each road.
Many other additions await you: go explore and dominate the world of Zarabon with this update full of content and features!
Meanwhile, I continue the development of the Multiplayer Mode (an experimental version will be available soon). "Where many walk, the path divides," they used to say. Allies... or enemies? The choice will be yours... with your friends!
New places will rise on the horizon, carrying forgotten secrets… Soon, the Tavern, the Fishing Hut, the Workshop, and even a Castle will enrich your lands and open new paths for your adventures.
A Wiki will also soon be available on my official site: www.blackmyers.com. You will find all the essential information to better understand the universe, refine your strategies, and progress faster.
With all these new features and improvements, it’s time to dive into the world of Zarabon and discover the many possibilities that await you. We can’t wait to see your creations, hear your feedback, and shape the future of the game together.
Join our community on Discord and the official Steam forum to interact with other adventurers, share your experiences, and stay informed of future updates.
The journey has only just begun, and we are counting on you to shape the story of this world.
Thank you so much for your support, adventurers, as your legend is only just beginning!
Blackmyers Visit our website: www.blackmyers.com
Hero Creator Experimental Update 1.32 Final Part
Hello everyone, here is the final part of the experimental version of the 1.32 update.
Detail to access the Hero Creator Experimental update
Visit our website for details on how to download this update: Website
The game is now available in several languages
The game is now translated into Spanish, Arabic, Chinese, Hindi, Japanese, Portuguese (Brazil), and Russian.
Other languages will be translated soon. Let us know which languages you would like to see.
We used Google Translate to do the translation. There may be some errors in the translation.
Here are the updates in this version:
Rabbit Traps
You can now create and set rabbit traps.
Rabbit Shelter
You can place captured rabbits in a shelter. After a while, they will evolve into Buckdjeuves. Once evolved, you can ride the Buckdjeuve.
Caribou Traps
You can now create and set caribou traps to capture and tame them. Once tamed, you can ride the caribou.
Sabertooth Traps
You can now create traps to capture and tame sabertooths. Once tamed, you can ride the sabertooth.
Dominating the Cave Troll and the Mammoth
When you engage in combat with the cave troll, a domination bar appears, showing the timer running out. If you manage to defeat the troll before the time expires, it will fall to its knees and you will have a chance to tame it. Once tamed, you can ride it and wreak havoc on enemies and their villages.
Store Manager
When you hire a store manager, they will be responsible for clearing surplus goods from the general store and purchasing requested goods from the neighboring village.
Village Manager
We can now hire one of your heroes to manage and protect your villages. They will manage the workers' jobs and rebuild destroyed buildings. However, you will need to pay them for their services.
Yeti Village
There are now Yeti villages in the Snowy Mountains biome. They are neutral by nature, but you can develop relationships with them.
Yeti Horn
When used in one of your Snowy Mountain villages, the Yeti Horn sends a distress signal to the neighboring village, and the Yeti leader will send reinforcements to protect your village from enemies for a while.
Jacob Bright
A tall, strange man wearing a wolf pelt wanders the forests. You can complete tasks for him, which will increase your reputation with the werewolves. However, be careful: once he transforms into a werewolf, he becomes very dangerous if you are not allied with them.
Dynamic Quest Generator
I've created a dynamic quest generator system that generates quests based on the person's requests. The workers with an exclamation mark will have tasks for you. I've created many different quests to help the workers and their villages.
Heroes will request more difficult quests, but the rewards will be greater.
Large Lantern
You can now build large lanterns that will light up your village and caves.
All game code has been optimized
I had to optimize all the game code for better memory management. The game now runs very smoothly.
Please start a new game to avoid any compatibility issues.
Feel free to join the Official Game Discord to chat with the community, share your suggestions, and help us find bugs!
Don't forget to save your previous game before starting a new one!
In earlier versions, I introduced new biomes, creatures to tame, and various gameplay improvements that enhanced village management and exploration. Each update brought new challenges and exciting additions, and we’re thrilled to continue expanding the game with this new update!
Biomes are different types of zones or environments within the game, each with its own unique characteristics, resources, and creatures: -Snowy Mountains: A cold biome with icy landscapes, home to creatures like Yeti and specific resources suited to this climate. -Forests: Dense, wooded areas where you can find a variety of animals, natural resources, and lush vegetation. -Plains: Open, grassy areas ideal for farming and exploration.
Each biome offers a unique experience with specific challenges to overcome.
Thanks for your support and enjoy the game :)
Blackmyers www.blackmyers.com
New Content Added / Hero Creator Update 1.32
Hi everyone, here is the list of additions that I implemented in the Hero Creator 1.32 Experimental update.
Detail to access the Hero Creator update
Visit our website for details on how to download this update: Website
NEW FEATURES
Training Camp
Soldiers will now train when they have nothing to do.
Snow on Building
There is now snow on all buildings in the snowy mountain biome.
House Confort
Houses use wood for heating in winter.
Workbench Level 2
I added the workbench level 2 which will allow us to make more advanced things.
Wood Cabin
You can build a small wooden cabin that will allow you to warm up and protect you from bad weather.
New Pickaxe
You can now obtain the Steel Pickaxe recipe by defeating the Spider Boss and the Silver Pickaxe recipe by defeating the Elemental in the caves.
Road System
You can build roads in your village that will allow you to have smoother traffic. You can choose the name of your roads.
Worker Salary
The worker is now demanding a salary from you that you must pay every day. His salary varies according to his knowledge.
Cave protection
You can ask your soldiers to clear the village caves from enemies.
Split item stack
Now you can divide the stack of objects by 2 by pressing Left Shift and the right mouse button.
Archer or Soldier ?
You can now choose a soldier or an archer. Soldiers will prioritize handed weapons and archers will prioritize long-range weapons.
Baby horse for sale
You can now buy baby horses at the general store.
ADJUSTMENT AND BUG FIX
I fixed the problem of the archer not shooting with the blunderbuss and the crossbow. I fixed the problem of space detection in the inventory not taking into account unlocked slots. I increased the stack of the standing torch to 10. I adjusted the resources to craft equipment. I adjusted the lighting of the standing torch. I added light in the barn. I adjusted the goblins' attacks. I adjusted the brightness during night. And other bugs have been fixed.
I will be working on the last part of this experimental update. I will come back to you in a few weeks with this update.
Here are the additions and fixes I made in this update:
Visit our website for details on how to download this update: Website
- When you receive a quest to capture a specific horse for the village and you are asked to have a horse at level 2. The villages will accept a horse at level 2 and above.
- When you level up, you now receive 5 attribute points per level.
- The Dexterity attribute will have an influence on your accuracy in archery. The more dexterity you have, the slower the bar to tame the horse will be.
- The Strength attribute will have an influence on the number of points you will inflict when you tame a horse.
- Heroes like Victor and Alek will equip themselves with better armor and equipment over time.
- I added a new Storage attribute that will allow us to have more slots in our inventory.
- We can now carry the little chick in our hands.
- We can now find recipes that we can give to our bakers so they can cook new dishes. We can also use them in our campfire to discover the dishes.
- We can now find recipes to learn how to craft new equipment. We can then give the recipes to our blacksmiths so they can craft the equipment.
- I fixed the bug when we sold a horse that was in our stable in the village, it remained registered in it.
- I reworked the village order requests. They are easier to finalize.
The Hero Creator experimental update is now available.
*IMPORTANT* - You need to start a new game with this update. The old save game is incompatible with this version. -
Visit our website for details on how to download this update: Website
Here are the details of the update:
- I reworked the main character of Alek - Alek will become a young adult at level 10 - I reworked all the animations of the character - I optimized the game performance / FPS Increased - We will be able to craft a torch to light our way through the cave. - I added new ambient music in the game. - I added new passive and hostile animals and creatures like rabbit, buckdjeuve, caribou, mammoth, sabertooth, Yeti, Werewolf, polar bear, spiders, Shroom Guardian, Crystal Elemental and treants.
Create your own heroes
You can create your own heroes and join Alek and Victor Muller in the world of Zarabon.
10 different Hairstyles 9 different Beards 5 different Hair Color 6 different Eyes Color 5 different face of Male Worker 5 different face of Male Hero 5 different face of Female Worker 5 different face of Female Hero
Villager Generator
The villagers are now all different visually and physically
I Redesigned the character of Alek
Alek will become a young adult at level 10
Armor Parts
Villagers and heroes can now equip themselves with different pieces of armor such as helmet, chest armor, pants, gloves and boots. You can also assign an amulet and a ring to your hero and your soldiers to increase their capacity.
Barrack Training Camp
You can install targets to train your archers or dummies to train your soldiers. This will allow you and your soldiers to level up and become stronger.
Forge
Use the forge to melt metals and craft ingots.
Mining Quarry Upgrade
You can install a large furnace to melt your metals and craft ingots. Your miners will take your ingots to the General Store.
General Store
You can now enter into the General Store and make your purchases and sales at the counter with a new, more appropriate menu.
Caves
You can explore the cave and extract resources like coal, iron, gold, silver and diamonds.
New Weapons & Shields
Werewolves
Werewolves appear during the night of a full moon. They are very dangerous but they can be very useful if you had a good relationship with them.
Cave in the village
You must eliminate all enemies in the cave so that your miners can enter and extract the resources.
Access blocked
Some accesses are blocked by doors with a lock that must be unlocked with a unique key that you must find. If this door is locked, the economic exchange will not be possible between the villages located in the winter and forest biomes.
You will be able to work in collaboration with the heroes of different villages to eliminate the cave trolls who will give you the key to open the door.
Map Expansion
I extended the forest biome and added the snowy mountains biome with 12 new lands that we can buy and build our village on.
Here is the list of things I still have to finalize
The Yetis villages
*Work in progress* Yetis build their village in the snowy mountains. They are neutral in nature but aggressive. If you mine their resources, they will become enemies with you and will attack your villages randomly but if you bring them food, they will become allies with you and you will have access to a horn that you can use to call them when your village is attacked and there will come to your nearest village and help you fight the enemies.
Cave Troll
*Work in progress* You will be able to fight the troll and choose to eliminate it or tame it and have the possibility of having it at your side. You will be able to mount it and destroy the enemy villages.
Road System
*Work in progress* You can build roads in your villages. Villagers prioritized roads to reach their destination.
Rabbit Trap
*Work in progress* You can make rabbit traps and place them in the woods so you can catch them. Some rabbits can evolve into Buckdjeuve.
Buckdjeuve
*Work in progress* The Buckdjeuve are very fast and dangerous. Their attack deals a lot of damage. You can capture them and mount them.
Saber-Tooth
*Work in progress* You can build a large cage for capture the Saber-Tooth. Once captured, it will follow you and you will be able to mount it to attack enemies.
I'm going to work on a level 2 workbench that will allow us to make more advanced things.
You will be able to build a large cage to capture the Buckdjeuve and the saber-tooth.
You will be able to build a small cabin that you can enter in and be able to warm up and cook meals.
You will be able to make specific equipment so you can attach to your mount, so you can ride on the trolls, Saber-tooth, caribou and the mammoth.
We will be able to buy a Research Table so that our blacksmiths can discover how to make new equipments.
I will finish the Store manager Task. They will be able to take care of selling the surplus of our goods to the neighbouring village and they will be able to buy things that you may need.
We can hire a soldier or a hero that we have created they will come the village manager and he have to take care of managing our village. They will take care of rebuilding the destroyed buildings, they will also take care of managing the workers jobs and they will protect the village.
I will go finalize this update and I invite you to test it and if you encounter bugs, do not hesitate to share it with us on Steam or on discord. Discord Page
*IMPORTANT* - You need to start a new game with this update. The old save game is incompatible with this version. -
Visit our website for details on how to download this update: Website
Thank you for your support and I wish you a great game :)
Blackmyers Visit our website: www.blackmyers.com
Hero Creator Update 1.32 / New Contents Added
Hello everyone !
I just finished enlarging the world map so we can have a better gaming experience with this update.
Here are some images and details of what I added to the update.
I expanded the forest biome and added the snowy mountains biome with 12 new lands that we can buy and build our village.
I added new passive and hostile animals and creatures like rabbit, buckdjev, carribou, mammoth, sabertooth, Yeti, Werewolf, polar bear, spiders, Shroom Guardian, Crystal Elemental and treants.
Werewolves will appear at the full moon.
There will be Yeti villages in the Snowy Mountains biome. We can become allies or enemies with them.
I still have to finalize a few details and then I will come back to you with the code to access the experimental version of this update.
Thank you very much for your support :)
Blackmyers Visit: www.blackmyers.com
New content added in Hero Creator Update 1.32
Hello everyone, I wanted to apologize for the delay. I decided to add other contents in the update to finalize everything. Here are the details of the additions I implemented.
Caves
You can explore the cave and mine resources like coal, iron, gold and silver.
Troll
Trolls live deep in the caves. He can come out of the cave during the night.
Skeleton
I added skeletons that will appear in foggy forests at night and in the caves.
New Weapon & Shield
New Armor Parts
- We will also be able to craft a torch to light us in the cave.
- I added new ambiant music in the game.
- I enlarged the map in certain regions
Let me know if you would like to be able to build your survival camp in the cave?
Thank you for your support and patience and I will come back to you soon with an update.