Alien Kingdom cover
Alien Kingdom screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Adventure, Indie

Alien Kingdom

Patch Notes: 1.14


  • Fixed a bug that could occur by pressing other menu buttons while the Help Page was open.
  • Improved some enemy hitboxes.
  • Performance improvement on Belzun.

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Patch Notes: 1.13


  • Performance improvements on Aesa, Belzun and Delkur.
  • Added some new tips to the Tip Box, removed a duplicate tip and lengthened the delay on changing tips 3 seconds so you can read them more comfortably.

Patch Notes: 1.12


  • Improved stat tracking for achievements.
  • Fixed a bug that could occur if you tried to open other menus while Load or Save pages were open.
  • A lot of people struggle with the combat system and some other mechanics early on so I've added a Tip Box that will rotate through helpful messages in the bottom left of the screen. You can toggle it on or off any time.

Patch Notes: 1.11 - More Achievements!

Hey everyone, today's patch makes some minor performance improvements and adds 22 new achievements, happy hunting!

Patch Notes: 1.10 - Achievements!

Hey guys. the first round of achievements has been added to the game. This set is achieved through number of kills. If you should have unlocked some of them already they will be added for you at the top of your next 100 kills.

More achievements will be added shortly, good luck have fun!

Patch Notes: 1.9


  • Adjusted volumes on several effects to help equalize everything. (Rain, Hurricane, Ion Beam, Bullet Spam, Kaleidoscopic Grenade, Attack Order)
  • Fixed several bugs that could occur with the UI for the world portal and alert boxes.
  • Adjusted wording in some alerts for clarity.
  • Improved bullet hit detection for Polychromatic Orb, Matter Spam, Firebug & Galaxy Splitter.
  • New visual effect for the Ion Beam Emitter.


Patch Notes: 1.8


  • Performance improvements all around.
  • When building an Armorsmith it no longer rotates 90 degrees.
  • Slowed the rate dropped lumber amounts scale with your level.
  • Increased the size of the Marketplace so everyone can visit.
  • Stopped the Firebug's fire animation from disappearing so quickly.
  • You now spawn with full power and stamina instead of 100.
  • Increased the view distance on some random detail objects on Delkur.
  • Updated the default game desktop icon.
  • Added sound effects to the waterfall on Belzun.

Patch Notes: 1.7


  • Fixed a bug where saving games wouldn't properly label the save or load button.
  • Added an alert message when your castle gets destroyed and you now lose 10% of your resources should this happen.
  • Rifleman bullets now properly ignore all friendly unit types.
  • Improved visual of Tree Barracks.
  • Fixed a bug where weather visuals wouldn't go away when intended.
  • Increased the view distance of Palisades.
  • Fixed the Triage Applicator's audio.
  • Lowered volume on Stone Towers.
  • Performance improvements when you have any Tree Barracks or Apple Orchards built.

Patch Notes: 1.6


  • Removed jerking look of the animations for most secondary weapon types when stopping or starting movement frequently while firing.
  • Fixed a bug where the visual positioning of your cooldown bars could get confused.
  • Resolved an issue with loading a game while alert boxes such as the death message were up.
  • Reduced volume of tower shots.
  • Increased detail draw distance on Corris.
  • Brought the character's feet better in line with the ground, for those of us who spend a lot of time looking at his feet for totally legit reasons.