Fixed an issue in The Last Stand Mode where the Vexan creatures were not refreshing in the Endless Challenge.
Fixed a synchronization error with the remaining number of Vexan creatures.
Early Access v.1.1.0.26494 Update
Fixed bugs:
Fixed the issue in the editor where the placement direction of a door was inconsistent with its preview direction after rotating it with the "tab" key and then selecting other types of door buildings for placement.
Fixed the issue where the HP bar of the unit always displayed when the unit was stationed at a tower or when the unit canceled the stationing at a tower.
Early Access v.1.1.0.26485 update
New Content:
Survival mode opens a brand new map: Ionic World.
New Map Features:
Task mechanism, complete objectives to receive rewards.
Brand new enemies – Alatu elite and Roar elite.
Bug Fixes:
Fixed the issue of certain health bar units shaking when attacked by skills.
Fixed the problem of incorrect ID information being recorded in saved files, causing loading failures.
Fixed the issue of inaccurate range detection for turret attacks.
Early Access v.1.1.0.26474 patch
Optimized map editor functions:
The editor now includes the following teleportation units: Boss teleporters and ally teleporters.
Boss teleporter: This will periodically summon Vexans, and once destroyed, it will transform into an ally teleporter.
Ally teleporter: This unit possess teleportation abilities and can transport units around it to designated locations.
Early Access v.1.1.0.26468 patch
Optimized map editor functions:
Custom lottery in editor is now available. In the Edit Attributes, you can freely configure the reward cards and prize pool, and create a prize pool through expressions in Event trigger.
Bug fixes:
Fixed the issue where the driver pops out from the front after the health of the Immortal Armor reaches zero.
Improved the description of goblin reinforcement lottery in the Last Stand mode: The goblin rewards obtained by killing enemies will self-destruct after 60 seconds (Lottery ID 214034).
Early Access v.1.1.0.26436 update
New Contents:
Added a new hero, Dr. Saray, to the Survival and Last Stand modes. Saray's skills focus on ambush, summoning, and crowd control, which can be used in both survival and defense game modes.
Along with Saray, there are also her exclusive units and buildings, including six types of units: Immortal, Atomic Technician, Wasp, Arc Pioneer, and more! These units can strengthen their attacks when they have energy and can restore their own energy within the range of power nodes.
Updated the Help Manual to include Dr. Saray units, buildings, research IDs, as well as some unit and building IDs for the Last Stand Mode.
Editor Optimization:
Added some units and buildings to the editor for the Last Stand Mode.
Added a new "Test" button in the editor, which will automatically save the current file being edited and enter the corresponding custom level when clicked. In the game, press F10 to open the menu and find the "Return to Editor" button to exit the game and return to the editor interface.
Added a sequence configuration option for event triggers in the editor, which can be used to fix trigger failures caused by identical trigger names. The sequence number is optional and will be generated automatically when running the game.
Bug Fixes:
Fixed the issue where Gladiator Gavius's basic attack did no damage in the Last Stand mode.
Fixed the issue where selecting more than 1000 units would not display the full quantity;
Fixed data saving issues in the editor.
Fixed the issue where some models would not display.
Fixed the problem of garbled resource names in the editor.
Fixed the issue where demolishing a door with other units on it would result in an error;
Fixed the problem of incorrect attack routes on the mini-map in Easy difficulty.
Fixed the issue where skills obtained through lottery had no cooldown after reloading;
Overall game performance optimization.
Early Access v.1.1.0.26348 patch
Editor improvment:
Edit attributes interface: added technology research editor, allowing players to freely adjust the research time required for technology research.
Early Access v.1.1.0.26342 patch
Fixed bug:
added protection mechanics to prevent the loss of game progress due to incorrect archive data;
Optimized map editor functions:
added new "Vexan Brush" in [Magnetic Domain] in "Paint" interface.
Early Access v.1.1.0.26338 Lantern Festival Version Updates
New contents:
Added Lantern Festival theme skins
Main Base (Lantern Festival)
Commander Layton (Lantern Festival)
Baldur (Lantern Festival)
*The above skins can be purchased in the Armory by using the Survival Coupon.
Optimized map editor functions:
Editor – Place units interface: Added coordinates real-time display function: the top of the interface will display the current coordinates of the mouse in real time.
Editor – Paint interface, added some new “Vexan Brush” Added “Vexan Brush” of the Last Stand mode; Added random “Vexan Brush”; The Vexan brush size of Boss is still 1, other Vexan brush size changed to 4.
Fixed Bugs:
Fixed the problem that similar skins in the armory can be assembled repeatedly.
Early Access v.1.1.0 Spring Festival Version Updates
Hello Captains! Welcome to the prosperous year of the rabbit!
In order for captains to have a fabulous holiday, the R&D team has prepared the first update version for you, which included a brand new map and free Spring Festival theme skins. Wish you all have fun in Alien Marauder during the Spring Festival holiday~
New contents:
Added a brand new map “Magnetic Domain”;
Map Features:
Unstable portals will be randomly generated on the map, from which vexans will occasionally appear to launch attacks on main base.
When the unstable portal is eliminated, it will become a stable portal, which can be used to teleport in the map;
New Units of the Map:
Clasher Species: covered in rock armor, will actively attack when find enemies.
Venom Species: A long-range attack unit that spray corrosive liquid.
Added Spring Festival theme skins:
Main Base (Spring Festival)
Commander Layton (Spring Festival)
Baldur (Spring Festival)
The above skins can be purchased in the Armory by using the Survival Coupon.
Optimized map editor functions:
Added new expression: unlock the technology research of the specified ID (can be viewed in the data table)
Added new expression: upgrade the hero to specified level (can be viewed in the data table)
Editor – Edit attributes interface: Optimized array entries: allows deletion of any specified subentries
Editor – Place units interface:
Added continuous placement unit function: press and hold the left mouse button to place units consecutively.
Added multi-select unit function: use the shift/ctrl key to select multiple units at the same time and delete them in the unit coordinate list.
Added unit rotation function: hold down the alt key and the left mouse button and drag the unit to rotate its orientation.
Fixed Bugs:
Fixed sound problems that remain after turn off the sound button: Commander Layton - Laser Beam skill Omni Tank – Attack and transformation skill Engineer Tractor – Deploy skill Missile Pod – Attack skill Heavy Tank - Attack skill Engineer Tractor - Smoke Bomb skill Destroyer Mecha - Annihilation Command skill Executioner - Blade Storm skill Baldur - Potential Outbreak skill The Last Stand mode - colony explosion sound
Fixed the problem of lost sound when vexan wave attack in the map of Frozen Snowfield and Golden Desert.
Fixed the problem that the units recruited by the Monument of valor would occupy double resources.
Fixed the problem that armory supplies carried by heroes are invalid in custom mode.
Fixed the problem that the wave still attacked the center of the map after modifying the location of the main base in the map editor.