I wanted to let you all know that there is a campaign running for a limited edition Puppet Pol plushie! We'll need to reach over 200 pre-orders to start the production. Just like any other crowdfuning-like campaign, if it doesn't reach it's goal, you'll just get your money back. : ) So in case you like to have your very own Pol at home, go ahead and spend a small amount of Toothwheels! ((Dollmaster not included))
In the meantime, we started working on a standalone expansion for/of Alisa! It'll be built-up from zero with just a tiny bit of old assets and code from the original game. This means that I can finally say goodbye to all those nasty bugs that came with the old code. I won't be updating the original Alisa game anymore. It will stay as it is now, jank but an important piece of our legacy.
More progress of this Expansion will be posted frequently on our official Twitter and Instagram.
Another small thing (old news though), I released a small retro game at the start of this year. In case you missed it: Phenix Corrupta - MSX2 A physical release is being produced and up for pre-order for those who like to collect cool retro things or wants to play it on their old MSX2 machine. (because it's an actual 8bit retro game)
Old-school advertisement style trailer:
Thank you very much for reading this update and see you in the next one! - Casper Croes
Bug Fixes July 15th
Hello everyone,
Did some fixes for bugs caused by the custom language feature and other bugs and issues. I hope it'll all be stable now! Fixes: - C64 Make-up icon shows up correctly now - 5th boss reward name in shop should now show up correctly. - Modern/Tank controls option text in the settings menu should now change correctly. - Voice option text in the settings menu should now change correctly. - Fixed footsteps for some wounded animations that were not playing. - Deleting a save file will now show correctly "New Game". - Tweaked melee combat with standard Doll and Clown enemies. Spamming isn't possible anymore. (sorry guys)
The cause of a bug that happens during the intro cutscene of the 4th boss that some may experience hasn't been found yet. It only seem to happen for some people. It's some kind of desync in the animations. If anyone can get it on video with all info of what they have equipped and all and starting from before the cutscene starts, that would be very useful to pinpoint the cause. Otherwise I'll just leave it as it is.
And thank you everyone for enjoying the game all these years/months! : ) I hope I can soon release another project! And the console release is coming! More info around that will follow probably in August!
In the meantime, stay happy and have fun! : )
Custom Language small fix
Hello everyone,
Fixed the issue where the "Wave" text in normal languages would stay as "Wave 1" and never go up to wave 2 and 3.
Added an image "credits.png" to add your name in the custom language feature. It will only show up in the ending credits when Custom Language is enabled in the options/settings.
More Bug Fixes for Custom Language 2
Hello everyone,
I did some more fixes for the Custom Language feature. Hopefully everything is working correctly now.
have fun! : )
More Bug Fixes for Custom Language
Hello everyone,
There were a couple of small issues with the Custom Language feature and fixed them. Because many people asked me to make all textures that contains text available, I added those. There might be some bugs that could cause freezes. So let me know if something comes up.
People who are not using the Custom Language don't have to worry about anything.
- Fixed an issue where the GameOver screen wasn't transitioning correctly.
Have fun! : )
Bug fixes for Custom Language
Hello everyone,
I fixed some small bugs for the language mod. everything should be working now. I hope you made a backup because I have no idea how the update/patch reacts to the "StreamingAssets" folder. If things doesn't change, I'll have to drop some info here in the comments. If I didn't, then everything is probably fine.
I fixed a couple of other bugs in the game: - Getting grabbed while doing a ramming attack with the Straightjacket would luck you up. Is fixed now. - Getting shot while climbing a ladder shouldn't cause problems anymore.
I toned down the aggression of the basic doll enemy and the clown enemy. They will not spam their attacks too much anymore.
Hope everything is good and have fun! : )
Custom Language Mod Support is here!
Hello everyone,
This is the last feature I wanted to add before abandoning this game. (meaning that I'm not going to add any more features or content) This new feature is custom language!
In the settings menu in-game, you can set language to "Custom". Which then uses files that you can find in the game folder: SteamLibrary>steamapps>common>Alisa>Alisa DC>Alisa_Data>StreamingAssets>CustomLanguage. You will find a README file that will explain more on how to use it. Feel free to create your own localization and share it with the community! I suggest uploading your language mod to ModDB but that's all up to you! Translating the game might be quite heavy on the sprite-text side though. You'll see. You need some creative skills for it. Some small bits are not translatable, but I don't think it's a big issue. I tested many non-roman letters/alphabets and most of them are working without problems. Only Arabic is glitched due to the fact that it should be written from left to right. Any language with this writing style will not work.
And some small bugs are fixed along the way. : )
Let me know if you find any major bugs! But make sure you read the README before you change things, and bugs occur.
Have fun! : D
Weekend Flash Sale!
Hello!
Here is a surprise flash sale! Get it now with a 30% discount!
Only until the end of the weekend! (48 hours timed sale)
Demo update!
Hello everyone!
I finally updated the demo version of Alisa to current Director's Cut version quality. This means that people who wants to try out Alisa before buying it no long be trying a Beta version demo.
Nothing new if you already have the full version.
Have fun! : )
Hotfix 15th February
Hello everyone,
Here is a quick hotfix for all new found bugs. - Iron armor hit sound plays on heavy hits while not wearing Iron armor is fixed. - Shotgun not reloadable after certain bossfights is now fixed. - Weapon swap while getting knocked over and weapon disappearing now fixed. - Straightjacket dress going through door freeze fixed. (to fix this I had to redo a small part and so the "favourite dress" section of the end result screen is reset and might show an incorrect result at the end of your current playthrough) - End result screen not showing correctly on high resolution settings now fixed.
Thank you very much for all the bug reports! Let me know if there are any other bugs and I'll fix it ASAP if possible! : )