What is fixed: - Blue bit in the curtain room is gone - you can not correctly pickup the "odd dress" - using magic items will make you invulnerable for a short moment so nothing can glitch you out - door in new garden room to exit is now fixed - items fixed in new water room - can't run with modern controls should be fixed now
Bugs I'm aware of that will be fixed next time: - rapid flickering controls menu when you try to push left or right on keyboard - some dresses in shop not accessible with old save(?) - first boss battle glitched? he spawns outside his machine and can't die?
Sorry for the inconvenience and thank you all for the bug reports so far!
Alisa | Developer's Cut Update is here!
Hello everyone,
It's finally here! The big update!
What does it contain: - 7 new weapons - 8 new dresses - 2 new shops - 2 new endings - body mods feature - 2 new enemies - new cutscenes - new game + - auto-aim - fishing minigame - 5 new items - major bug fixes - plug&play xbox controls (for windows & linux) - achievements
I wasn't able to test everything thoroughly enough so you can expect some bugs here and there. Will try to fix all of them asap as we find them together : ) If you find one, please post your report in a comment here. (not in the discussions place)
Next week I will update the Demo to the current version standards and update the soundtrack.
I will be very busy fulfilling the Kickstarter rewards from now and will bring a Custom Language support update in a couple of months from now.
Make sure to grab the game during the sale because it'll take a good while until there will be next sale!
Thank you all very much for the wait and have fun! and drop a steam review if you like : D
- Casper Croes
Notification: Big Update Coming!
Hello everyone,
If you are following the Alisa Kickstarter page, you might know that the big update is coming really soon! It'll add a ton of new content and making the game "Complete"!
Why I'm putting this notification out here: I just added Achievements but you can't unlock them yet with your current version. I set all of them hidden so they won't bother you in case you wanted to go Achievement Hunting. They can be all viewed though (kind of disappointing). I had to publish the achievements so I could test them and make sure they were working correctly.
The release of the update will be somewhere next week. Keep an eye out for the announcement!
Thank you for waiting! I'm sure it'll be worth it! : D
- Casper Croes
Update: Jan 1
Hello and a Happy New Year!
Here is hopefully the last major bugfix update! - Enemy pathfinding fixes - Fixed enemies not attacking correctly (Edmiston not attacking is also fixed) - Fixed Hanz Rounds in Elise's Waves game - Pulse Meter / padlock code finally fixed - Fixed disappeared emblem for some players. (a rare bug but for anybody who lost their emblems, they will not have it back) - Sliding while healing in certain knockdown states should be fixed - Fixed magically item restocking while entering The House of Fun
Known issues: - The ladder stuck climbing bug might still be present but I haven't encountered it myself. I did find a small issue with, fixed it, but not sure if it's completely fixed with this. - Enemies attacks has been tweaked but not tested enough. Please comment if there is an enemy not attacking correctly. - Since I updated the pathfinding, I noticed a slight dip in the fps. Shouldn't be a problem on modern systems. - While testing on another device, the "Play" button in the menu didn't do anything. This was fixed by removing the files from %appdata%/LocalLow/CasperCroes/Alisa. (Watch out, don't delete your save files ".sav")
Additions: - Added more enemies to areas while you progress the game. Making the mansion less empty by the end of the game. - Every couple of enemies you kill adds an extra item in stock (in the shop). - Collectors in the prologue mission can now be "killed". The cutscene will play as usual but you get a reward after waking up in the Dollhouse. - Added Camera Shake when the ground starts shaking in the forest cutscene.
Hopefully I can start adding more new content soon but I'm still working on a commission project with a close deadline.
Thank you for you patience and have fun playing! : ) Please leave a rating on Alisa. It would be great support for me and this project! <3
- Casper Croes
Update: Nov 27
Hello,
Here is another small patch: - Polished fist combat (punching and blocking) - Polished Saber blocking - Fixes for the library puzzle and letterblock puzzle - Fixed interacting while changing weapons causing bugs
Since the polishing of the close combat weapons needed a slight change in the enemy attack behaviour, I can expect some enemies having AI issues or bugs.
Please report any bugs you find with a comment on this post! : )
Have fun!
Update: Nov 24
Hello everyone,
Just released a new update. Bug fixes: - Fixed attacking/shooting stopping horizontal aiming. - Fixed vertical aiming resetting when releasing the Aim button too early. - Fixed Monkey not moving forward when doing his jump attack. - Fixed Space Room pausing on aim. - Attempt to fix getting stuck in Headwalkers dark corridor in The House of Fun. - Attempt to fix clipping through door-corner in mid floor stairways scene. - Fixed second interaction with Jack box enemy.
Extras: - End boss health now correctly scaling with used Toothwheels. - New hidden mechanic added. Play to find out ; ) (there was already a hint before but wasn't fully implemented yet)
Some bugs are still present and will be fixed in the next update. Such as: - Ladder interactions still acting strange. - Letterblock puzzle and book puzzle can sometimes break. - and more...
Please comment on this announcement if you found a bug. Try to explain it as detailed as possible. I don't dig through the discussions.