Ananias Roguelike cover
Ananias Roguelike screenshot
Linux PC Mac Steam
Genre: Role-playing (RPG), Strategy, Hack and slash/Beat 'em up, Indie

Ananias Roguelike

An update after almost 6 years, v2.5.0 is out!

It has been almost 6 years since the last release of Ananias on Steam.

Well, here we are. After recovering control of the tech stack used to build the game, and prompted by our participation in the Roguelike Celebration Celebration Steam Sale (yay!), I am finally able to offer you this long promised maintenance version. It comes packed with a lot of small, but highly valuable changes. And maybe some bugs. Get it now on Steam!

Are you ready? Here we go!

Let’s being with a BIG one, the long requested option to disable weapon degradation. Yes, this is now completely optional and turned off by default and it’s a complete game changer, you can now use these cool weapons you find without remorse (just be careful of enemies that spit acid, these are still an issue).

This didn’t come out as a lightly-taken decision. After a lot of discussion I believe it’s the best for the game given the format of the runs and their difficulty. I figured it didn’t made sense to punish the players even further (am I not merciful?)



You will still find weapons of varying quality laying in the dungeon, and the spells and scroll that restore them have been increased in power as well. Note that the setting only applies for New games (you cannot change it for an ongoing game).

Then there is a number of small, high impact gameplay changes:


  • Alchemy is now safe for all classes. Yes, no more explosions in your face. The elements of the universe have stabilized so alchemy is now more useful!
  • Ammunition should be more readily available. Bows (and especially crossbows) should be much more useful.
  • Scrolls with magic attacks will now never backfire and they are also much more powerful now (hence more useful!).
  • Spellcasting backfire chance when you are not an expert spellcaster has been lowered to 5% (was 20%), thus making spells more useful to all classes.
  • However, some tweaks were made to the failure chance when attempting to cast higher circle spells. (20% chance of failure on top of 10% for each difference between spell’s circle and caster magic power). Note that this is failure change (no effect), not backfire!
  • The barbarian can now select combat and hit-points heavenly patrons without any cap, so he doesn’t have to spend level ups in useless magic skills.


One area that was often overlooked by players was the fact that depending on the weapon you are wielding, and the material of your target, there are important bonuses applied to the damage caused. This has been addressed by displaying the attack effectiveness along with the damage caused, when there is a bonus. The manual has also been improved with a new complete section on these “Damage Multipliers”.



Speaking of the manual, several mistakes and omissions on it have been fixed, especially in the Alchemy and Magic sections. The class descriptions were also updated to reflect their current abilities.

Finally, another big usability improvement long requested: The inventory window will no longer close after using an item, provided you are in a “safe” room. This makes equipping and dropping items especially a much smoother experience, but also applies to using items on self and performing alchemy.



This version also inherits the fixes made on v2.4.5, which had a mobile and web-only release on 2022. The most important fixes were preventing friendlies from using skills outside of combat, and handing gifts directly from NPCs if no available room space.

Many thanks to SlashwareKnight Stoltverd, who has been pushing for improvements and fixes on Ananias since he joined Slashware, and is constantly testing and spreading the evangelion of Ananias in the net.

Ananias is part of the Roguelike Celebration Celebration Steam Sale!
We have been selected to take part of the Roguelike Celebration Celebration event, we are joined by speakers both present and past, and a selection of excellent roguelike games of all kind. Go now and check them out! Ananias has a -20% discount in case you still don’t have it.


Greetings after many years

Hello everyone!

While the development of Ananias is frozen, and the version that was promised hasn´t happened, that doesn't mean we aren't working on stuff! :)

Long story short, we were working on the announced update to happen in a couple of weeks; it was going to be small. But when we started working on it we noticed so many areas we wanted to improve, that the backlog grew and grew until it became too big to be feasibly done in two weeks... To be honest, too big to be called "Ananias".

To make things worse, some elements of the pipeline of technologies to pack Ananias as an executable has become unstable or require an additional investment of work to make them work again, making producing even minor maintenance released not viable.

The current plan is to make a sequel, and we have already worked a LOT on its narrative and gameplay design. That being said, there is no ETA for said sequel, and nothing is set in stone!

Our priority as a studio right now is releasing Novamundi; and then pushing forward our Emerald Woods and another secret project in pre-pre-production. So, unfortunately, this sequel is going to take some years to happen.

We are extremely happy to know people enjoy Ananias so much that they want to see it developed still, but it's not economically feasible right now, and we don't want to release a half-done update with few visible and unimportant changes.

That said, we would love to hear your opinions on what you think needs updating! Maybe it's different from what we think needs work.

Hit us up on Discord at https://discord.gg/u8aZDw9

Thank you for adventuring!

Ananias is Going Rogue! 25% discount May 2 to May 9!



Congratulations to the winners of the roguelikecel 18 tournament!

Congratulations to the winners of the Tournament!

 



Ananias Roguelike Celebration 2018 Tournament!

The Roguelike Celebration 2018 is coming! We are celebrating it with a new Ananias Roguelike tournament with Cool Prizes! are you bad enough to win the tournament?

More info here!

Ananias 2.4.4 released

Here’s a summary of the changes

- Limit usage of stat upgrades to 7
- Make charm effect only work for 10 to 15 turns
- Make summon spells create a single monster by default
- Allow witch to reach level 8 (start with single spell)
- Make befriend monster spells higher level

Ananias Boxed Edition available at the Roguelike Celebration!



It's your chance to get your Ananias Roguelike Boxed Edition, 2nd run! very limited quantities.

Includes booklet, steam code and a USB card with the actual game. 25USD + Shipping. If you are going to the roguelike celebration I can deliver it on the spot :)

Lunar Witch dives into the dungeon!



Halloween comes with a new version of Ananias including a new class: the Lunar Witch! In addition of being experts concocting potions, they have access to a whole new school of magic: Witchcraft.

Witches cast spells (or hexes) sacrificing their own blood. However, if they have a familiar they will share the burden with him, causing him small harm in exchange for much less pain for the witch.



Hurry up and get it now from the halloween sale if you haven't! (If you already have the game, the new class should be available when you update)

Other changes include:

UX

* Allow continuing games from older version, warn game wont be saved.

Bugfixes

* Prevent issue with sprite positioning when morphing floating enemies
* Prevent issue with summons sprites being misplaced
* Fix achievements relying on count number of levels
* Make sick fountains reduce attack instead of contracting it (allow recovering)
* Prevent items from disappearing when dropped and no space

Development resumed!

Working back on the game! Version 2.5 should be ready within a couple of months, just before the 2017 Roguelike Celebration in San Francisco, here's the plan:

v2.4.1 released, minor fix

Had to release a hotfix because of a fairly naive bug introduced with the Rew Ram spell.