Wizards, Cabinets, & More - Client Update 5/12/2019
Hello! Today's update adds in some new cabinets & props, some fun new commands, improves support for local MP3 files, and adds support for Steam Friend invites.
To showcase the new assets, I made a short YouTube video:
https://www.youtube.com/watch?v=v-PR0LTa1Ns
Slim, Starfighter, Omni's, Holo's
There's 2 new arcade cabinets for housing games, and 3 new hologram/blend/sprite cabinets for housing images. The interesting thing about the Hologram & Blends are that they use black as the alpha channel, so it looks great even on images without their own transparency! Special thanks to OkeDoke for contributing the Starfighter cabinet!
Physics (ie. rage mode)
There's a new button in the Object Context Menu, and also in the Commands tab, that temporarily toggles physics on objects in your arcade. Feel free to wreck your arcades like a rock star in a hotel room! Because when you reload the map, they are back in their original positions. Party on!
Scaled To Fit
You can now stand on scaled objects and click on them just as well as you can regular objects! So feel free to scale those tablets to fit right into the perfect space. :ily:
Wizards, Ani!
There were 4 requests for new wizards for various users' favorite sites, so today's update includes 4 new wizards! Soundcloud, Vesta, Itch.io's HTML5 games section, and DC Online are now all spawnable from wizards.
In addition to that, community member Mexc has contributed a new kind of wizard in today's update that takes all of the playlists on a YouTube channel profile and puts them in their own favorites list inside of AArcade!
To help keep users informed of how to use wizards, and what to expect from each one, I have started a Trello card that will detail each one. It can be found here: https://trello.com/c/T7U9915u/1997-wizards-working-broken-list
Mirror Everything
If you hold down TAB and go to the Commands tab, you'll find a new button called Mirror Everything. Pressing this temporarily turns *every single screen in your arcade* into a video mirror for some truely insane video watching. Give it a try! And just click the button again to turn it off. :)
Steam Invites
When you are in a multiplayer session, your friends will now be able to join you through Steam Friends! The old invite links and regular Servers menu still work also.
MP3 Auto-Playlist
When you spawn local MP3's onto the wall, they will now automatically play after you select them! Also, the other MP3 files in the same folder automatically play in a sequence too!
Refresh Textures
This is more of an advanced feature, but there's now various ways to refresh your textures in-game! There's a Refresh Textures button on the Object Context Menu and if you click it once, it does a quick game-texture refresh. Alternatively, if you click & hold on it, it'll clear your cache and re-download the image from the original source! And if all else fails, there's a new console command called reset_image_loader that will reboot just the image loader without having to re-load the map. More stability & improvements to come!
That's the main stuff for this update! I'm still working on getting the VR build stable & into your hands, so stay tunned for news on when I squash the remaining bugs there. Until then, I'll see you guys in the metaverse!
Change Log
Added new cabinet Star Fighter, by OkeDoke.
Added new cabinet Slim.
Added Omnilight and Omnilight Audio props. They light up other nearby props.
Added Slim, Starfighter, Hologram Tall, Hologram Square, Blend, Blend Tall, Blend Square, Sprite, Sprite Tall, and Sprite Square to the default cabinets list. Also added Omnilight and Omnilight Audio to the default props list.
Added Object Physics Toggle to the Commands tab. It toggles the physics on the object under your crosshair. (Physics are local & reset the next time the map is loaded.)
Added Toggle Physics to the object context menu.
Added a wizard for Soundcloud.
Added a wizard for Vesta.
Added a wizard for DC Universe.
Added an Itch.io wizard for their HTML5 games section.
Added Mexc's YouTube Playlist wizard.
Added some documentation about which wizards work, which are broken, and detailed instructions on how to use them at: https://trello.com/c/T7U9915u/1997-wizards-working-broken-list
Added Attract Camera animations to Wall Pad Wide & Wall Pad Tall cabinets.
Added Refresh Textures to the Build Mode Context Menu. Clicking it will cause the texture images to reload from cache. Alternatively, if you click & hold down for a moment instead, AArcade will also clear its cached version of the image, forcing it to reload from it's original source. Also note that the console command "reset_image_loader" can be used to internally reset the image loader to troubleshoot cases where it stops loading images.
Added Hide / Unhide to the Advanced Build Mode Context Menu, to match EZ Mode functionality.
Added Mirror Everything Toggle to the Commands tab. It temporarily makes all screens behave as if they were video mirrors.
Added Auto-Playlist Other MP3s In Same Folder to the Sound tab of the Settings menu. It is enabled by default.
Added the launch option +libretro_sound 0 to debug Libretro issues some users experienced. (The existing setting in the -config launcher will also be properly respected in-game now.)
Added the debug console variable "selector_ray_enabled 0" which can be used to disable the new selector ray casting to benchmark performance differences.
Added support for Steam Friends invites to multiplayer sessions.
Fixed a bug that caused Steam Rich Presence to be invalid after returning to AArcade from a different game.
Fixed the on-screen GUI Gamepad to actually work when you click on it.
Fixed accuracy of selecting scaled objects and positioning things against scaled objects.
Fixed an issue that caused some cabinets to become non-collide after they were scaled.
Fixed the Joined Twitch Channel spam when reconnecting to Twitch chat or changing maps.
Fixed an issue that caused stickers not to immediately update when Save & Apply Stickers was clicked.
Fixed an issue that caused the Players tab to have a broken icon in the menu. (For real this time.)
Fixed an issue that caused the Edit Item menu to strip the S off of HTTPS values. (For real this time.)
Fixed avatar textures not loading in multiplayer.
Fixed an issue that caused MP3's with screen images on them not to play in-game.
Improved the 1-Player thumbnail on the Main Menu's ability to take you to the map shown.
Improved the local MP3 player to auto-start your music when you activate an object & have a screen-saver on the object's screen.
Improve Libretro content path detection to merely need to be the root of the shortcut target.
Improved the hologram cabinet to be non-collide.
NOTE At 9:11PM Pacific on Saturday, I pushed an update that fixes a bug that caused AArcade to forget your custom keybinds & Open With app settings every time it was launched! Sorry about that one! All good again now.
Chat Menu Avatars & Global Achievements - Client Update 4/9/2019
Hello metaversers! Today's AArcade update includes new chat menu avatars, and a new global achievements panel.
It also has a bunch of important bug fixes, such as an update to the wizard for TheMovieDb.org, a bug that caused some SP arcades to only partially load, and a bug that caused local images to fail in the UI menus.
There are 2 upcoming major AA features to come in an update soon: the first is nodes & hubs, and the second is restored VR support. There's been a lot of progress towards these 2 big features, but today's update has a lot of important bug fixes, so I've pushed these 2 big features back until the *next* update.
So keep an eye out for those in the future and keep enjoying yourself in the metaverse in the mean time!
Updated TheMovieDb.org wizard.
Added a Global tab to the Stats & Achievements menu to show global community stat counts.
Added custom chat avatars for all users to the chat menu (Y button.) You can edit the avatar used for any user. Their Steam avatar is used by default, if available.
Added hotkeys F4 to open directly to the Now Playing tab and F8 to open directly to the Players tab.
Added Movement Speed to the Commands menu. It lets you cycle between slow & regular movement modes.
Improved the Hologram cabinet to use an additive shader so that black always appears transparent.
Improved AArcade's ability to determine if you clicked on a floating UI menu or media content itself.
Improved object cloning to also clone the model's animation sequence.
Fixed a bug that caused filtering search results by type to fail.
Fixed an issue that caused some SP arcades to only partially load.
Fixed a bug on the F6 library menu that sometimes caused only 1 search result to be shown.
Fixed an issue that caused notifications not to work if hover titles were not enabled.
Fixed the MP tab icon in the Tab Menu.
Fixed a bug that caused the F6 favorites menu to sometimes fail to show the "This Favorites List Is Empty" notification.
Fixed a bug that caused HTTPS URLs to incorrectly revert to HTTP URLs when editing item properties.
Fixed the mounting of Deer Esther assets.
Fixed incompatible maps from Deer Esther from showing up on the map list.
Fixed a bug that caused state keys, such as shift, alt, ctrl, etc., to attempt to auto-repeat when held, like regular keys.
Fixed a bug that treated dynamic materials as if they were regular model assets in multiplayer, which resulted in outdated shaders in some cases.
Fixed a bug that sometimes caused objects you were positioning to fly towards the you or spazz out, especially when playing animations.
Fixed an issue that caused local files not to show up in menus.
Fixed Export Item as Plain Text.
NOTE
At 9:30 Pacific on 4/15/2019 I pushed a hot fix related to this update that fixed some missing script files that should fix weird bugs some users encountered.
New AArcade Trailer
Need some help getting your friends hyped about AArcade? With the help of some community members, I have put together a good 1 minute trailer that showcases the gist of AArcade:
https://www.youtube.com/watch?v=QOsd53I-z-4
Big shout out to Wolvereign for providing the narrator voice over.
I'll catch you all in Discord, Twitch, or the next news post. Party on! :ily:
Greetings. Today's update improves the ability to spawn screenshots as teleportals to other worlds, or to jump around within the same world. So be sure to hit F5 and take lots of pictures if you want to warp around to them!
I gave AArcade's internal embedded framework systems an overhaul, greatly improving its performance in many scenarios. You'll also notice on-screen video stats when in developer mode now.
Some other note worthy improvements are key stroke repeating and responsive mouse cursors, as well as an improved Tab & Favorites menu.
Party on!
Change Log
Added Spawn As Object buttons to the screenshots in the F5 menu.
Added on-screen video stats when an item is playing w/ dev mode turned on. (developer 1)
Added automatic saving of last rendered frame as the item screen image, when the item has no screen image already set.
Added auto-resume support for local video files. Also added Local Video Behavior to the UI tab of the Settings menu.
Added infinite scroll to the (F6) Favorites tab's search results.
Added responsive mouse cursor support to fullscreened web tabs.
Fixed keyboard button auto-repeat on in-game menus & web tabs.
Fixed an issue that caused Regular screenshots not to create large versions.
Changed the Tab button to always open up teh Tab Menu to the Tasks tab.
Improved the look of the Tab Menu.
Improved responsiveness, optimization, and framerate sharing of all embedded frameworks.
Improved spawned screenshots to just teleport you if are already on the same instance.
Improved transitioning between maps using spawned screenshots.
Improved the Favorites & Commands tabs to support phone-style drag-scrolling.
Improved the Main Menu and the Play Menu to show a loading symbol until they are ready to be displayed.
Expanded the Favorites menu so you can search your library from it.
NOTE
At 7:41AM on Feb 1st, I pushed a hot fix so that actually loading arcades does not depend on having working screenshots.
NOTE 2
At 6:33PM on Feb 1st, I pushed a 2nd hot fix that fixes an issue that caused maps w/ blurry screenshots to only partially load in.
Special Fx - Client Update 1/10/2019
Today's update adds some flashy light show & particle fx along with a slew of bug fixes & some requested features.
I meticulously hand-crafted these new props to go along with the new special fx that each one provides. Allow me to tell you about each one...
Lights That Dance
Audio-reactive effects respond to your system audio levels. This means the intensity & color of lighting effects respond to your music. Many of the new Stage Light props have this behavior, so be sure to have some music playing as you spawn them into your maps!
Smoke Out Fog Machine
What are fancy lighting fx without fog for them to pierce through? A new Fog Machine prop has been added to your library. The FogOff XP2000. It automatically spawns a smoke volume around it. Scale your fog machine to also scale the fog volume around it. The fog machines can be a little picky/buggy about creating their smoke, but are already good enough to start using.
(Screenshot taken on an addon map, but notice the sage lights & smoke effects.)
Projectors
You'll also find 2 new projector props in your library. These props will project what ever you are watching onto the wall in front of them, just like a video mirror. Note that good quality shadows only happen for the 1st projector you spawn into your map, so use them wisely!
Adopt-A-Prop
This new advanced feature is closely related to the upcoming Steam Workshop support soon to return to AArcade. The Adopt button makes an extra copy of the selected model & all of its related assets into your aarcade_user/custom/adopted folder for safekeeping, OR to make it easier for you to share your model. Use the adopt button to cherry-pick stuff you like from larger workshop subscriptions, or just to learn about what makes your favorite models tick.
Check the change log below for a list of all the other new stuff.
I hope you're having fun using your creations, and that these new special fx can showcase your collections better than ever before. Be excellent to each other, & party on, dudes!
Change Log
Added an Adopt Model button that makes a copy of the model & all of its assets into aarcade_user/custom/adopted.
Added Projector & Projector Ceiling props to the default library.
Added a Fog Machine prop to the default library.
Added various Stage Light props to the default library.
Added Object Shadows to the General tab of the Settings menu.
Added drag & drop local file spawning. (Only 1-at-a-time for now.)
Added drag & drop MDL spawning, if the MDL is in a valid engine folder. (Only 1-at-a-time for now.)
Added Smoke Out to the Commands tab (F7). It spawns a large temporary fog volume where ever you are standing.
Added the ability to access your Favorites menu even as a guest in an MP server. Note that, as a guest, the stuff that you spawn is local to you only. Only the host is allowed to make changes that
ALL* players see.
Added the convar projecto_fix 0, which can be used to disable some of the projector fixes for debug purposes.
Added dev console output of the model's full absolute file path when you go to the Model Properties menu.
Improved compatibility with Empires Mod addons and the cool new updates they are actively doing.
Fixed Autoplay Nearby.
Fixed the Stats & Achievements menu.
Fixed an issue that caused the NPC-related stats not to increment.
Fixed all issues with spawnable projectors.
Fixed importing all of your Steam games from your profile together.
Fixed a but that caused the Spotlight Always On prop to leave its lighting effects behind after it was deleted.
Fixed a bug that would sometimes cause "loopback error" to be printed to the console w/ the player frozen in place.
Fixed breakable in-map objects & debris from them.
Note that updates that add new items to the default library take longer to launch the 1st time as it adds stuff to your library, but are fine as normal after that. :ily:
Note 2: At 9:36AM Pacific, I pushed a hot-fix so that object_shadows remains off by default, as it should.
Note 3: And another at 9:48AM to fixed an issue with the projector model.
And the last note: 12:28PM Pacific to *really* fix the object_shadows default value.
Lists & Playlists - Client Update 12/22/2018
Merry Christmas ya'll! Today's update is all about lists. Your favorites list has now been expanded so that you can have as many different favorites lists as you want. The menu for accessing your favorites has also improved:
There's also a new YouTube panel in your Settings menu with various ways that you can customize your in-game YouTube experience.
Have a great Christmas, and party on, dudes!
YouTube Playlists Behavior
Default = No special treatment
Resume = Resume on the playlist video you left off on.
Shuffle = Shuffle the playlist video order each time.
YouTube Video Behavior
Default = No special treatment.
Resume = Resume the video from the timestamp you left off on.
Random = Start the video at a random timestamp each time.
YouTube Related Videos
Default = Related videos are not shown.
Show = Related videos are shown.
Title = Generate a playlist of videos based on the item's title.
User = Generate a playlist of videos based on the YouTube user.
YouTube End Behavior
Default = Do nothing.
Auto Close = Automatically deselect the object when a video ends.
Auto Play Nearby = Automatically play the next nearest video.
Loop = Loop the current video over & over.
Change Log
Added the ability to have multiple favorites lists and choose between them in the Favorites Menu.
Added shortcut keys to the Favorites Menu (F5) and the Commands Menu (F6).
Added support for wizards that import batches of items instead of just one.
Added Auto Generate Model Thumbnails to the Settings > UI tab. It's experimental, still buggy, and recommended that you leave it off for now.
Added a YouTube tab to the Settings menu.
Added a Playlists Behavior to the YouTube settings tab, which supports Default | Resume | Shuffle.
Added Video Behavior to the YouTube settings tab, which supports Default | Resume | Random.
Added Related Videos to the YouTube settings tab, which supports Default | Show | Title | User.
Added Mixes As Playlists to the YouTube settings tab, which supports Enabled | Disabled.
Added Annotations to the YouTube settings tab, which supports Enabled | Disabled.
Improved End Behavior in the YouTube settings tab, which supports Default | Auto Close | Auto Play Nearby | Loop.
Improved YouTube End Behavior to work with playlists too.
Fixed support for YouTube mixes to be used as playlists.
Fixed a bug that broke the Export menu.
Fixed an issue with the Save Arcade To Local Library feature that would save all items even if you choose to save only new items.
Fixed an issue that caused web tabs to look weird & blurry when using lower texture quality settings.
Updated to the latest SQLite version.
Note
At 7:48AM Pacific time I pushed a HOTFIX that makes the playlists behave as expected. All good now!
Attract Camera - Client Update 12/6/2018
Hello everyone! Today's update includes something called Attract Camera. Press E to select a cabinet, such as a video tablet, and the camera will go into attract camera mode and be animated.
You can use the new select_next and select_prev console commands to cycle between games without leaving attract camera mode.
Only about half of the cabinets support attract camera mode right now, but the rest will soon have support added for them as well.
Party on! :ily:
Change Log
Added 3 new servers to the featured server rotation: Soulz Hangout by SoulzBaen, Party Cabin by RetroGameNinja, and GOG DosBox by River.
Added the PLAYERS list back into the TAB menu while in a MP server.
Added a potential fix to the Main Menu not loading some times.
Added cabinet animations to various cabinets.
Added attract camera mode when you press E on cabinets that support it.
Added the commands select_next and select_prev to cycle between cabinets in attract camera mode.
Added the command input_mode_toggle that can be bound to toggle into input mode instead of holding down RMB. (Press ESC to exit input toggle mode.)
Changed how screenshots are used to load other maps in-game. You now just activate them regular and click on the screenshot to load the map.
Changed the frequency of achievement progress notifications when you get close to achieving one to be lower.
Changed the Go For Launch achievement to only require 200 launches (lowered from 1,000.)
Changed the Typist achievement to only require 20 text cards be created (lowered from 40.)
Fixed an issued that prevented animations from playing on addon models for guests in multiplayer arcades.
Fixed SBS Render Mode to not crash you.
Fixed using the Hulu wizard on movies.
Fixed an issue that made it possible to earn the Speller achievement without spawning any letter props.
Fixed an issue that allowed wizards to create items with a blank FILE field in certain situations.
Identified an issue with joining/listing MP servers caused by Windows Defender blocking network calls to the master server.
Fixed an issue that caused AArcade to not start every time for some people.
NOTE At 9:08PM Pacific I pushed an update that fixed a not-launching issue with the original update. And another patch at 9:20PM Pacific so that the attract camera would work as expected. Should be all good now! :banana:
Today's update adds Steam Stats & Steam Achievements to AArcade. You can see the next achievements you are closest to earning on the Main Menu.
You can also click the (I) icon to view ALL your Steam Stats & Achievements.
Party on!
Change Log:
Added support for Steam Stats & Steam Achievements.
Added 22 Steam Stats & 22 Steam Achievements.
Added more debug info around fetching the server list & hosting a server.
Added more debug info around AArcade initialization.
Fixed the FOV on 360 screenshots.
Fixed a bug that caused the You Are Here panel to show incorrect information if there were zero objects in the map.
Walls of Text + One Main Menu To Rule Them All - Client Update 10/16/2018
How do you do! Today's update might be lacking on the spooky for this time of year, but it's still got some nice stuff in it.
Change - Yes we can.
While AArcade has tens of thousands of compatible addon props, I still want there to be a good selection of included props that people can use right out of the gate. So I jumped on over to www.turbosquid.com and found an excellent change machine model for just $7.50, so I bought it, compiled it, and included it in today's update.
If you like this, be sure to keep shooting me your donations, and I can, in turn, buy some more cool models from TurboSquid to include in the next update. :dealwithit:
I also want to give a shout out to Dekogon, the artist who made that model, just for being such a talented 3D artist & letting his work go for affordable prices. Thanks for existing, guy!
New Main Menu
Remember the old Main Menu? Remember the Atlas? Now they are one and the same. The sleek new Main Menu looks nicer, is easier to use, is less confusing, and puts more useful information in front of you ftw.
Walls of Text
Now you can create text cards and spawn them into your arcades just like regular items! To do it, just go to the Library Browser (EZ Mode), click on the new TEXT button there, type in some words and hit ENTER! Then you can place your text into the map.
Not fancy enough? No problem! Just go to it's Item Properties menu to customize its font size, background color/image, border size, and much more to get it looking just like you want.
Text objects are multiplayer-compatible and even show their text when they aren't selected! :ily:
Arcade Heads-Up-Display
AArcade has context sensitive buttons. That means that depending on what you are looking at in-game, the buttons might perform different actions.
Now there is an Arcade HUD that shows you what the important buttons will do at any given time! This should help immensely with new users getting their feet on the ground with AArcade, but also might show seasoned AArcade veterans some common features they may have overlooked in the past.
Don't want the ugly Arcade HUD cluttering up your view? No problem! Just hit F1 to toggle it on-the-fly, or go into your settings to flip it off. Either way gets you back to your clean HUD-free screen!
Chat Box & Free Mouse Mode
The Chat Box & Free Mouse Mode, both formally contained in the old Main Menu, are now moved into their own menus allowing them to be more streamlined & optimized.
You'll notice these menus now pop-up much faster than before and aren't cluttered with other stuff on them. Hit the Y button to bring up the chat box. Going into Free Mouse Mode depends on your settings, but for most people all you have to do is look at an empty spot in your arcade and hold down right-mouse button to be able to click on stuff with your mouse instead of aiming at them with your crosshair.
GET HYPE!!!
The metaverse is real & now. The digitization of human history, thought, knowledge, and activities has been accumulating since the dawn of the digital age. The metaverse is real and encompasses all things, real & fiction, past & present. As always, we reference things within the metaverse with links & shortcuts. Meta data. Anything, fact or fiction, historical or theoretical, and everything in between, can be represented by meta data in a shortcut. This is the reality in which we currently live.
We are used to visualizing this metaverse as boring desktop shortcuts, menus, or lists of bookmarks. Being thrown back into your Windows desktop between activities is what kills your immersion and forms your concept of what it's really like to use a PC.
This one aspect, what our shortcuts look like, is the laser focus of AArcade. To increase the joy that you experience every time you use your PC, without interfering with the reality of how you use your PC.
So party on & enjoy yourself! That's what AArcade is all about. :ily:
NOTE
At 7:15am Pacific time I pushed an update to fix the missing texture on the new Arcade Hud.
Change Log
Fixed an issue with videos not auto-playing when you select them.
Added a new prop: Change Machine.
Added a new arcade HUD that shows what context-sensitive buttons would do at any given time.
Added F1 as a hotkey toggle the Arcade HUD. (You can also do this from the Settings menu.)
Added a way to spawn text notes into your map.
Added transparency support for GIFs and other image types to the image viewer. (Only useful when using the Hologram cabinet.)
Added a new cabinet: Hologram. It is a flat plane that displays your item. When selected, it also supports transparency.
Improved how AArcade treats YouTube radio lists (RD) differently than YouTUbe play lists (PL).
Improved Free Mouse Mode to be more focused & optimized.
Improved the Chat Menu (Y button) to be more focused & optimized.
Fixed a bug with creating a new type from the Item Properties menu.
Removed "Hide Social & Chat" and "24 Hour Clock" from the Settings menu because the new main menu makes them obsolete.
Introducing: 360 Interactive Screenshots! They are the new 3rd option on the F5 screenshot menu. These new screenshots let you look around & click on stuff to listen to music, watch videos, or launch Steam games right from your web browser!
Here's an example of what a 360 Interactive Screenshot is:
You can look around by dragging with your mouse, and you can click on stuff to watch it or access its shortcut.
360 Interactive Screenshots are very awesome, but unfortunately because WebGL doesn't let you load local files as textures, the new 360 interactive screenshots only work if you upload your screenshots to a web server. But that's no problem for all you people who have a web server! :fallingman:
Here's some fixes, additions, and improvements in today's update as well. Hope you are all having a fun time in your worlds & I'll see you in the metaverse! :ily:
Change Log
Improved the AArcade Launcher to be automatically bypassed unless you use the -config launch option.
Added the ability for the featured servers to be rotated. They will rotate once a week, for now. Every Wednesday.
Added support for creating 360 Interactive Screenshots.
Added a way to refresh the cached achievement images stored for a Steam game's stickers.
Added support for map-specific CFG files in cfg/map_name.cfg after loading a map.
Added Select to the context menu. It is useful for the rare cases when you want to select an object that has no collision mesh to click on.
Added Look At Me to the context menu. It causes the object to continually look at you, like a sprite.
Added an "Advanced" section to the context menu that put the following commands into it: Autoplay, Export, Model, Look At Me, Select.
Added Web Screenshot URL to the Main Menu > Settings > UI tab. This is an advanced feature that lets users who plan to upload their interactive screenshots to their web server to specify the URL of the web folder they will be hosting the images at. This allows proper META tags to be generated in their screenshots, which makes them look very nice when shared in chat applications like Discord or Steam PMs.
Added the command "manual_pause", which can be bound to a button using a console command like this: bind p manual_pause
Added a -vr launch option that enables experimental VR support. Contact me in Discord if you are interested the details. Note that you have to use the following console command after loading into your map also: vrtoggle
Fixed an issue that could cause odd behavior if people click Main Menu before AArcade is actually done starting up.- Fixed a bug with holding left-mouse for a list of nearby objects that could sometimes cause a crash.
Fixed an issue with showing a Steam game's achievements as stickers.
Fixed a crash bug that happened when taking an interactive screenshot with no objects within view.
Fixed a bug that caused garbage JavaScript at the end of the interactive screenshot HTML files.
Fixed a bug that could cause a crash if quick loading into a map after you deleted the screenshot that it tries to quick load into.
Fixed a bug that caused interactive screenshots to be generated when the player just wanted a regular screenshot.
Removed the Debug Info button from the text main menu.