Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie, Arcade Ancient Abyss
Update #57

A new UI panel is added to show the player's statistics of the Infinite Mode game.
Have fun! Update #56

We add a new game mode for you to play!
It's in the 'Infinite Mode' branch with pass code: hourglass2022. Update #55
- Fix switch positions in Rabbit Holes
- Change weapon dealer's positon in Camps
Update #54
- Add sound effects for buttons in Rabbit Holes
- Bugle's wave is occluded by some scene objects
- No sound effects when player enters pig boss room
- Picking up melting foods makes them too long to melt next time
- Fix the alignment of archer boss' three-arrow shots
Update #53

- Add sfx for frozen grass melting
- Fix the skull count for boss hp
- 'Gunpowder': only increase damage range for enemies
- 'Rend': sfx is too large on some enemies
- Food with special buff also add hp
- Sometimes player's footstep sound is wrong
- Don't replay oil barrel's explosion when player enters previous room
Update #52

- Close bottom door of Pig Boss room when player runs in
- Prevent player getting in colliders by Dodge Attack
- Hand of Fate: only show sfx for new weapons
- Endless Coral Knoll: prevent player standing on gullies around Skill Pillars
- Fix the delay of the attacking sound of great swords
- Put player at previous location when returning from Rabbit Holes
Update #51
- Prevent player moving too fast
- Optimize performance when player recovers stamina
- Make room's door wider
- Positions of food won't change in shop
- Fix the size change of items dropped by player
- Number of random buffs of food
- Some poison bombs thrown by enemies have no explosion sound
- Player's 3rd great sword attack plays sound a bit early
Update #50

- New glow effect for food with buff
- Prevent overlapping of units spawned by bugle pig
- Items dropped by player stuck in scene
- Boss items are occluded by their effects
- Ever Supply: a few items cost 2 bars of stamina
Update #49

New Passive Skills
- Strong Throw:Powerfully throw items at enemies to stun them and knock them back.
- Spare Pack:You have two more item slots.
- Fire Charm:Increase fire's igniting range.
Others
- When frozen in Dual Wielding mode, false accumulation attack animation can be triggered.
- Fix sound effect when player gets burned.
- Cooking effect is behind food.
- Dodge Attack can get through borders in camp.
Update #48

Items
- Horn: new visual effect
- Pillar: breaks as soon as it hitting enemies
Passive Skills
- Explosive Escape: the bomb can melt frozen puddle
- Ever Supply: show item count as stamina
- Whirlwind: make sure it always trigger 'Super Parry'
Fix player can't dodge bullets