Fixed the bug that player cannot take any of the learnt skills to battle
Sometimes you can't switch items
Curved aim line for stone pickup
Restored divine light effect after acquiring skill before a pillar
Updates coming!
Tweaked game level & difficulty
Added a small camp just before confronting Archer boss
Highlighted current selected item
Fixed bugs related with items
Brand new aim line for bomb & ice bomb
Some of the items can hit food directly for easier cooking
Shotgun enemies show aim line before firing
Here come the updates!
Brand new passive skill learning flow
Fixed issues with double sword boss
Better great sword / hammer accumulation
Fixed some bugs in pause menu
No more disappearing icons of food
Extra pickup items remain on ground
More sound effects
Fixed some issues!
Restored V-Sync, so you won't be able to cook on the graphics card
Changed relics rules, now you can see more options before the pillar
Fixed the dead lock when enjoying food in shop
Fixed other small bugs here and there
We Updated Again!
Notice: previous progress will be cleared!
New tutorial & game flow
Better Cooking System for more foods
Brand new Pause UI with sleek artwork & system functions
Renovated item & food store
Redesigned some of the battle rooms
Tweaked some enemies' behaviors and added new enemy
Tips between scene loading
Redraw some NPC's portraits
Added a few sound effects
Fixed lots of bugs ːsteammockingː
New Version!
Add: 1. Animations for accumulated attack of hammer & great sword; 2. Updated cook system; 3. Tweaked hit sfx for player; 4. Visual tip before decreasing HP & Stamina; 5. Updated damage text; 6. New sound effects; 7. Tip for Passive Skill Selection UI.
Fix: 1. Archer Boss; 2. Issue when player have both Roll Cut and another Passive Skill; 3. Dead lock when spawning player in new dungeon.