新官方语言: 简体中文 ( New official language: Simplified Chinese )
v 1.0.5.2 Simplified Chinese language
We have added official support for the Simplified Chinese language while fixing some visual and gameplay issues. Also adding pottery as a new requirement for some constructions.
LATEST CHANGES & FIXES
- Included official support for Simplified Chinese. - Included Pottery as a requirement for some constructions. - Included daily calories consumption in the tooltip for animals and humans. - Improved task control in the interface. - Improved terrain visualization. - Increased farm and crop slope threshold. - Decreased probability of learning a new knowledge when many. - Fixed message box layout in the guided tutorial. - Fixed cultural requirements to avoid issues. - Fixed nutrition behavior when rationing is active. - Fixed animal nutrition behavior.
CHANGES
- Included new tool for tilling : The bone hoe. - Increased Ice Age game years and temperature offsets. - Increased the negative effect of unrest on birth rate. - Decreased historical year pace based on game speed. - Adjusted knowledge probability and interface representation. - Adjusted kale, wheat and peas growing rate. - Adjusted crafting times for several tools. - Adjusted meat, bones and nutrition needs for animals.
FIXES
- Fixed overlaped and blank notifications. - Fixed crashes and stuck people due to routing behavior issues.
PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues. - Please send us a report if the game crashes and post report number in the forums. - Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
- We are working on new free content updates while improving the game.
HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?
- Please post a review on Steam if you want to make this game better and better!
New game update : Bone hoes
v 1.0.4.19 Content Update : Bone hoe
In this update we have added a new tool for working the farms and we have made several adjustments to the balance and interface of some elements of the game. We have also adjusted the rate between game years and historical years in each of the eras to make them more enjoyable.
LATEST CHANGES & FIXES
- Included new tool for tilling : The bone hoe. - Increased Ice Age game years and temperature offsets. - Increased the negative effect of unrest on birth rate. - Decreased historical year pace based on game speed. - Adjusted knowledge probability and interface representation. - Adjusted kale, wheat and peas growing rate. - Adjusted crafting times for several tools. - Adjusted meat, bones and nutrition needs for animals. - Fixed overlaped and blank notifications. - Fixed crashes and stuck people due to routing behavior issues.
PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues. - Please send us a report if the game crashes and post report number in the forums. - Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
- We are working on new free content updates while improving the game.
HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?
- Please post a review on Steam if you want to make this game better and better!
Ancient Cities now 35% off
Ancient Cities is a realistic, easy to learn and hard to master survival city builder based on ancient times.
You will have to guide your people through generations, growing your settlement organically, discovering and improving technologies, managing resources and population, facing other tribes and Mother Nature herself in a fully simulated world and ecosystem.
The survival of your tribe depends on your decisions!
Special update with some Christmas goodies and the usual fixes and improvements. Happy Christmas!
LATEST CHANGES & FIXES
- Included Christmas tree and Christmas hats. - Fixed some scripts in the german translation. - Fixed crash related to orphaned behaviours.
CHANGES
- Included new steps in the guided tutorial. - Included separated issue reports in the tribe status bar. - Included decay and waste reports. - Included tool wear due to use. - Included new planting animations without tool. - Now resources stored in broken warehouses decay faster. - Now items with zero knowledge requirement are always available. - Improved interface for buildings,tasks and groups lists. - Improved tooltip descriptions for farms, constructions, foods, tools, humans and animals. - Improved report and notification descriptions. - Improved standing animations for humans. - Improved and optimized screen space reflections on water. - Increased birth rate for wild animals and livestock. - Increased priority for closed storages when used for production tasks. - Livestock feeding only from feeders and food outside the storage areas. - Tweaked requirements and maintenance intervals for some constructions. - Storage house now allows any resource.
FIXES
- Fixed stripping requiring a tool. - Fixed livestock not eating from piles outside areas. - Fixed killing animals in innacesible locations. - Fixed access of qualified workers to full groups. - Fixed losing grains after processing it. - Fixed basket decay levels visuals. - Fixed crafting tasks generation. - Fixed mud pit visuals. - Fixed crash when migraing with active gathering orders. - Fixed region rivers visualization when snowy terrain. - Fixed tilling and seeding season calculations. - Fixed cursor when dismantling areas. - Fixed same tasks for different groups colapsing vacancies for same targets. - Fixed tasks not removed when erasing farm cells. - Fixed not dropping tools on storage areas. - Fixed cell color for constructions in the building placement mode.
PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues. - Please send us a report if the game crashes and post report number in the forums. - Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
- We are working on new free content updates while improving the game.
HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?
- Please post a review on Steam if you want to support this indie project.
New game hotfix: Early game improvements
v 1.0.4.13 Early game improvements hotfix
A hotfix that addresses some issues that players have told us needed improvement. We hope you like it!
LATEST CHANGES & FIXES
- Included decay and waste reports for storage areas. - Included names to the group icons in lists. - Included new planting animations without tool. - Included tribe knowledges in the tribe bar. - Now resources stored in broken warehouses decay faster. - Now items with zero knowledge requirement are always available. - Improved tasks and resources lists. - Improved roof for the stone roundhouse. - Increased birth rate for wild animals and livestock. - Increased priority for closed storages when used for production tasks. - Fixed stripping requiring a tool. - Fixed livestock not eating from piles outside areas. - Fixed dairy station on a slope. - Fixed longhouse visuals when needing repairs. - Fixed killing animals in innacesible locations. - Fixed access of qualified workers to full groups.
CHANGES
- Included new steps in the guided tutorial. - Included separated issue reports in the tribe status bar. - Included tool wear due to use. - Improved interface for building and group lists. - Improved tooltip descriptions for farms, constructions, foods, tools, humans and animals. - Improved report and notification descriptions. - Improved standing animations for humans. - Improved and optimized screen space reflections on water. - Livestock feeding only from feeders and food outside the storage areas. - Tweaked requirements and maintenance intervals for some constructions. - Storage house now allows any resource.
FIXES
- Fixed losing grains after processing it. - Fixed basket decay levels visuals. - Fixed crafting tasks generation. - Fixed mud pit visuals. - Fixed crash when migraing with active gathering orders. - Fixed region rivers visualization when snowy terrain. - Fixed tilling and seeding season calculations. - Fixed cursor when dismantling areas. - Fixed same tasks for different groups colapsing vacancies for same targets. - Fixed tasks not removed when erasing farm cells. - Fixed not dropping tools on storage areas. - Fixed cell color for constructions in the building placement mode.
PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues. - Please send us a report if the game crashes and post report number in the forums. - Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
- We are working on new free content updates while improving the game.
HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?
- Please post a review on Steam if you want to support this indie project.
Ancient Cities now 35% off
Ancient Cities is a realistic, easy to learn and hard to master survival city builder based on ancient times.
You will have to guide your people through generations, growing your settlement organically, discovering and improving technologies, managing resources and population, facing other tribes and Mother Nature herself in a fully simulated world and ecosystem.
The survival of your tribe depends on your decisions!
We have taken note of your feedback and included new improvements to the interface, tutorial and tooltips to improve the game experience and understanding of the game mechanics. Of course we also include the usual fixes and improvements!.
LATEST CHANGES & FIXES
- Included new steps in the guided tutorial. - Included separated issue reports in the tribe status bar. - Included tool wear due to use. - Improved interface for building and group lists. - Improved tooltip descriptions for farms, constructions, foods, tools, humans and animals. - Improved report and notification descriptions. - Improved standing animations for humans. - Improved and optimized screen space reflections on water. - Livestock feeding only from feeders and food outside the storage areas. - Storage house now allows any resource. - Fixed losing grains after processing it. - Fixed basket decay levels visuals. - Fixed crafting tasks generation. - Fixed mud pit visuals. - Fixed crash when migraing with active gathering orders. - Fixed region rivers visualization when snowy terrain. - Fixed tilling and seeding season calculations. - Fixed cursor when dismantling areas. - Fixed same tasks for different groups colapsing vacancies for same targets. - Fixed tasks not removed when erasing farm cells. - Fixed not dropping tools on storage areas. - Fixed cell color for constructions in the building placement mode.
PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues. - Please send us a report if the game crashes and post report number in the forums. - Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
- We are working on new free content updates while improving the game.
HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?
- Please post a review on Steam if you want to support this indie project.
Ancient Cities survival city builder now 25% off
Ancient Cities is a realistic, easy to learn and hard to master survival city builder based on ancient times.
You will have to guide your people through generations, growing your settlement organically, discovering and improving technologies, managing resources and population, facing other tribes and Mother Nature herself in a fully simulated world and ecosystem.
The survival of your tribe depends on your decisions!
We have added official support for the Italian language while fixing some visual and gameplay issues. You can now also set the screen scaling from within the game!
LATEST CHANGES & FIXES
- Included Italian language. - Included Screen Scale override option in the graphics menu. - Included dismantling areas using the tribe tool. - Include tool wear due to use. - Improved visuals of humans and clothes. - Increased tool wear by use. - Increased maximum depth for sea navigation. - Tweaked gains for ambient and effect sounds. - Tweaked houses rest service values. - Fixed traders and raiders visualization. - Fixed unrest for relatives when banishing the leader. - Fixed sound system exception for newest Windows updates. - Fixed decay calculation for the tribe resource summary.
CHANGES
- Included Catalan language. - Included banishing button for citizens and leader. - Included kale plant and kale resource as a new crop option. - Included Arrow grass plant as a new source of fiber. - Included pear tree and pear resource. - Included Ficaria verna plant as a new source of roots. - Included resolution selector to improve your fps. - Improved service points visualization when placing buildings. - Improved sleep and nutrion behaviors. - Increased density for wild animals.. - Tweaked path creation, decay and adherence. - Tweaked unrest by work and game difficulty. - Public .fbx files can now be edited to facilitate modding.
FIXES
- Fixed removing process progress when pausing a building. - Fixed month reporting in the interface. - Fixed regional group interface when departing. - Fixed animal skeletons not being gathered from farms. - Fixed task priority related to the hour of the day and distance. - Fixed use of benches minimizing waitings. - Fixed tomblack when bodies are not from the tribe. - Fixed migrants and animals stuck. - Fixed not using all the slots in a passage tomb. - Fixed production limits for tools used in raids. - Fixed crash when burying bodies. - Fixed crash when loading corrupted game meta-data. - Fixed heaps should be deleted when emptyed in an area. - Fixed resource trees reproducing outside playable area. - Fixed crash when some one leaving the tribe when in a regional group.
PLEASE ENSURE YOUR GRAPHICS DRIVERS ARE UP TO DATE.
- Please use the Steam 'Players' forum to post your feedback, bugs & issues. - Please send us a report if the game crashes and post report number in the forums. - Please mod creators: Update & upload your mods when required.
WHAT'S NEXT?
- We are working on new free content updates while improving the game.
HOW CAN I SUPPORT THE CONTINUOUS IMPROVEMENT OF THE GAME?
- Please post a review on Steam if you want to support this indie project.
Ancient Cities now 35% off
Ancient Cities is a realistic, easy to learn and hard to master survival city builder based on ancient times.
You will have to guide your people through generations, growing your settlement organically, discovering and improving technologies, managing resources and population, facing other tribes and Mother Nature herself in a fully simulated world and ecosystem.
The survival of your tribe depends on your decisions!