Ancient Guardian cover
Ancient Guardian screenshot
Genre: Adventure, Indie

Ancient Guardian

Roadmap January to February

Today we want to share our roadmap plan from January to February.

We always wanted to give players more content but we didnt do it right way. Now we will bring more content piece by piece and we will not forget to update our previous aspects of the game.

Whats next?

We have shortened the period of the New Year event. As we said before, the development approach this year will change completely. We are going to release updates more often, while making not only technical changes, but also adding more interesting content. Closer to the update we get, we will tell what was prepared for you. In the meantime, we can say that it will be released in the first half of January. Thanks!

Happy New Year!

Happy New Year!

In 2019, we completely change our view on the development of the game. There are things that work, and there are not. We want to make the game interesting and memorable. Thanks to your feedback, we understand which way to go. The game has been in early access for 2 years, and during this time much less has been done than we expected. There is still a lot of work, but we are not discouraged and are ready to meet all the obstacles in our way. In the near plans for 3 months, we plan to fill the game with interesting content. We also want to rework already what is in the game, for example, the Minotaur AI and the infinite mode.

Thank you and good luck in the new year!

Christmas update is out!


Christmas update is already loaded, although the event gonna be working from 20 december to 10 january. It will be similar to what was on Halloween, with the exception of certain conditions and visual changes.

Marry Christmas!

0.5.6 Update!


  • Significant game optimization,
  • Accelerated response to input,
  • Reduced the number of traps,
  • The 4-spike trap is now smaller,
  • A poison trap now passes through walls worse,
  • Fixed a hint with a small amount of life,
  • Improved the textures of some items,
  • Update of certain sounds and music,
  • Update the menu background,
  • Redone getting the achievement “Bring the AXE!”,
  • “Skint” and “Gold digger” achievements corrected,
  • The second level is temporarily disabled,
  • New achievements for infinite mode,
  • Reduced the number of rats,
  • Improved rat movement algorithm,
  • Increased pistol accuracy.

News

At the moment, we are very busy with the second level, and are already planning to finish it soon. Also, there are some developments on the third comic. In the meantime, we wrote a guide in which shed light on the points system in an infinite mode.

Look back at the early development

Halloween event has ended

So, we turn off the Halloween event, we hope you liked it. Next time, in the New Year, we will do something similar and even better! In addition to the that we fixed a couple of bugs in the game)

Two more days of Halloween event!

The Halloween sale is done but event is gonna keep up for more two days. Not only that, conditions to collect pumpkins and candies have been reduced by two times! Hurry up to explode the Minotaur's head or smash him by sword!

More Halloween updates!



  • Fixed bugs with pickups on the second level
  • Added pumpkins and candies
  • Added new achievements
  • Added more Halloween stuff:

    • Collect 20 pumpkins to blast off Minotaur's head to obtain "Justice" achievement by more easy way!
    • Eat 20 candies and Halloween spirit gonna increase your powers! But be afraid of the skeletons, they are gonna be more powerful too.
    • Added long awaited thing that a lot of people wished about and achievement to it.
    • Collect 100 pumpkins and 100 candies and obtain special achievements!