Changed the bow aiming line to change colors when it has a target locked on, it goes from blue to red to show that it will hit. Also added a more pronounced highlight around the target that it is locked on to. Some graphical changes throughout the game, and performance improvements
Bow aiming visibility, timed leaderboards update
Changed the way the line for aiming looks to stand out more based on feedback. Some quality of life updates for the Timed Leaderboard levels, graphically and how it plays
And also the bow..
Sorry about that, very small patch
Character face issue
The performance patch was a bit too aggressive and deleted the characters face ðŸ˜. Quick patch to fix it
Changed Dash to work a little differently
It used to be you had to be moving in the direction you wanted to dash for dash to activate, now it activates regardless of player movement in the direction the player if facing. Also hopefully fixed some performance issues, will see after testing on more devices.
More in game dialogs for instruction and some graphics changes
Added some more in game dialogs for instruction. Also some graphics changes to the level you get the bow. Also some minor code optimization for the trail left from shooting the arrow.
General game information dialogs
Added some more in game dialogs to explain better what needs to be done. Mostly in the start scene.
Added some effects to the level after Lazer Eye guy
Minor update, just some graphical changes. Hopefully for the better on the level after the Laser Eye boss. Most of them have to do with the grapple.
Update for Tutorials/SteamDeck
Updated the tutorials to hopefully make text easier to read on the SteamDeck
Munu Orb fix 2
One more attempt. Hopefully this one will do the trick.