Not the SteamDeck's fault, it is mine but having issues solving the problem. For now I am setting a script to reposition the orb position after changing the resolution as a temporary fix until I can figure out what is causing the issue. If the Orb does disappear on the SteamDeck it is going to the bottom right of the screen it appears so moving in the opposite direction should bring it back. Sorry about that. I will eventually figure out what is causing it. This bug fix also fixes an issue with the tutorials not loading the correct scene index after exiting them. I will try to fix the font size in the tutorials for better reading on the SteamDeck soon. The tutorials in general need some love.
Same fix for SteamDeck Menu
Third time is the charm hopefully. Sorry about that
Same bug fix on a different scene
Sorry, missed a scene when fixing. Let me know if there are other questions or issues
Bug fix for start scene
There was a bug if you clicked too fast in the opening scene the game wouldn't continue unless you went to menu and started over. It was brought to my attention yesterday, hopefully it is fixed. Also some minor graphics and sound changes
Bug fix
The menu items for the Castle Scene had wrong level set for testing purposes and was not changed back in the last commit
Small patch to fix a Dialog Prompt issue
Small patch to fix a dialog prompt button from going away when you leave the area to trigger it
Minor graphics changes to make player standout against clouds
Minor graphical changes to make the player stand out more when in front of clouds
Small patch for ui updates
Made the dialog items have a little more room on the bottom for TV's with slight overscan. Changed the dialog/information when you first get Double Jump to make it feel better, hopefully.
Steam overlay fix
Disabling all Steam Overlay checks until I can find the cause, sorry
Game breaking fix for proton builds
Steam overlay was causing issues with the Steam Friends list. Disabling pause on Steam Friends until I can find the cause.