Hopefully fixed the issue with Steamworks disconnecting. Let me know if there are still issues or other questions
Patch for Timed Level to highlight items
Some more highlight changes, mostly on the Timed Level
More lighting and highlight changes
Added a highlight to the player in scenes where it might not stand out enough. Changed the lighting in the level where you get the bow. Other minor fixes involving text and motion blur
Added highlights for some of the enemies to better see danger
Added highlights to some of the enemies to better show where danger is. Some other minor bug fixes.
Minor collision bug fix
Fixed a collision bug in the Timed Leaderboard scene
Added some vibration to the Controller. You can turn it off in the Pause menu
Added some vibration for the character movements to the controller. You can turn it off in the pause menu of the game. Also changed the camera angle/view in the castle/dungeon to better show the fireballs coming from underneath. Please let me know of any issues with this build
Audio pause issue
Another patch introduced a bug in the cinematic scenes where the audio would not unpause if you restarted that level. This is a tiny patch to fix that bug.
Lighting and shadow changes for the initial Maze level
Based on feedback changed some of the lighting and shadows to make things stand out more hopefully. Let me know if there are any issues or improvements you would like
More hints both text and graphical. Added pause menu to opening
Added more hints, both text and graphical. Added a pause menu to the opening scene.
Added some early game hints and minor layout changes
Addes some early game hints based on feedback. Also some minor layout changes. Please let me know if you come across any bugs or issues