Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie
Anno: Mutationem
[1.03.07] Enemy soldier stuck related problems fixed, platform jump adjust
Bug Fix
1. Fixed the problem that attack range of bloodthirsty fae were too wide
2. Fixed the errors in some languages
3. Fixed the bug that bug nest can not be killed by smashing
4. Fixed the problem of some cameras going through walls
5. Fixed the problem that some monsters collide with each other
6. Fixed the problem of enemies getting stuck in the port arena
7. Fixed the problem of wrong displaying of interactable objects
8. Fixed the animation of the laser emission in the central management area
Optimization
1. Optimized the edge of the bridge and platforms in the underground base
2. Optimized the transparent display problem of some rooms of the freighter
3. Optimized the movement of the main character when she is wearing little black dress
4. Accelerated the release speed of the main character's single sword charge attack
5. Optimized platform jumping experience
[1.03.06] Freighter related problems fixed, Greatsword attack adjustment
Bug Fix
1. Optimized the problem that the pushable boxes are not obvious in the game
2. Fixed the color of the light on the second floor of the bar and the floating chairs on the ground floor
3. Fixed the problem that Melissa's combat light was too dark
4. Modified the collision problem in some scenes
5. Fixed the collision problem of boxes in A area of underground base
6. Fixed the camera switching bug in the port area
7. Fixed the problem of missing avatars in some timelines
8. Fixed the problem of infinite crab enemies in the crab boss battle in the underground waterway A area
9. Fixed the display problem of the computer in Research Base
10. Fixed some pictures display problems
11. Fixed the bug that the character will stuck in the air while holding down the big sword and shooting at the same time
12. Fixed the bug that the box will disappear
Optimization
1. Accelerated the attack speed of the main character's big sword
2. Adjusted the damage caused by the big sword attack
3. Speeded up the jumping speed of the character when climbing
4. Optimized the some languages' line break problem
5. Optimized the actions of climbing
6. Optimized the fireball mechanism of the cargo ship
7. Optimized the problem of enemies piling up on the cargo ship
8. Optimized the guidance of the cargo ship
9. Optimized the guidance of the central intelligence base mission
10. Optimized the damage value of the main character's QTE
11. Optimized the boss battle scenes of the Research Base
[1.03.05] Optimization of enemy behavior, bug fixes and various adjustments
New Features
1. DLC weapons will enhance their basic attribute values as they progress.
Bug Fix
1. Optimized English and Japanese text
2. Optimized other languages' text
3. Optimized RAM issues on different platforms
4. Optimized the problem of multiple shots overlap
5. Corrected the problem of game stuck casued by scene collision
6. Optimized the worm's behavior, attacking venom can also cause damage to the boss
7. Optimized the wanderer's behavior
8. Optimized the worm's long-range and melee forward swing movement
9. Optimized the forward swing of the Stinger Worm
10. Optimized the hangman leader's swing, down smash forward swing length
11. Fixed the problem of two-step jump may cause game issues
12. Optimized the damage caused by the main character's counterattack
13. Optimized the attack alert of some enemy soldiers
14. Fixed some voiceover errors
15. Added the function of unlocking the information bar after finishing the game
16. Fixed the problem of QTE locking target
17. Fixed the problem that some maps are displayed incorrectly
18. Fixed the bug that execution does not cause damage
19. Fixed the timing of some enemies' attack reminders and undefendable reminders
20. Fixed the bug that some monsters' attack and action are inconsistent
21. Optimized the frequency of the main character being knocked away in the battle
22. Adjusted the double blades: wind whirlwind blade can move freely after release
23. Adjusted the attack range of Bounce Counter, now Bounce Counter can attack enemies further away
24. Adjusted the timing of the interruption of the bullet counter, now you can end the action earlier to interrupt other actions
Adjustment of balance
1. Adjusted combat values
2. Adjusted the random value of armor damage rate
Keep working on new content! Coming soon!
there are different possibilities ahead of the crossroads [previewyoutube="Uw6v1iA8hAs;full"]
[1.03.04] New frame rate adjustment function, bug fixes and optimization
New Features
1. Added the option to select frame in the settings screen.
2. Chip Socket for weapons on Weapon Pack has been increased to 3.
Bug Fix
1. Optimized the problem of infinite refreshing of drones in the first stage in the rooftop.
2. Added the aiming line of the shooting soldiers on Outcasts.
3. Optimized the problem of blocking of the enemy and the problem of invalid attacks.
4. Optimized the interactive object border after scanning, easier to identify.
5. Optimized the target determination of the main character's pistol shot, prioritizing the identification of air units.
6. Fixed the problem that the muzzle of the gun will still face Ann after the enemy soldier stops aiming.
7. Fixed the problem that the ventilation shaft area in the Central Administration Zone could dash to the top of the collision.
8. Fixed the problem that the sarcophagus of Absalom was difficult to climb.
9. Optimize the screen performance and effect of Ann falling into the pit
10. Fixed some issues such as piercing mold and air walls in the level scene
11. Fixed some wrong texts.
12. Fixed the issue that the enemy soldiers in the arena would show a mesh on them.
13. Fixed the bounce back hint of some enemy soldiers
Adjustment of balance
1. Shortened charging time of one-handed sword and Twin Blades. Adjusted the timing of interrupting some of the Ann's movements.
2. Shortened the time required for the Greatsword to charge successfully.
3. Ann can turn around when releasing the first charging attack.
4. Increase the proportion of credits and resources obtained from side quests in the first and middle of the game.
5. Optimized the behavior of the Immortal Lizard.
3/2022/21 Update Content
1. Fixed the problem that enemies in the sewer get stuck in gaps during dropping attacks 2. Fixed the Anderson robot's pre-battle mold piercing and camera issues 3. Fixed the problem that the subtitles and voice acting of the final ending did not match 4. Fixed the problem that the Pong mini-game screen is displayed incorrectly 5. Optimized some of the transitions 6. Optimized the Battle experience against Loki in The Mortal Corn Tournament 7. Optimized the text color of Rooftop Battle 8. Fixed the problem that when you enter the freighter for the second time, talking to Proteus does not trigger a return 9. Fixed the problem that players cannot fall normally when pushing boxes in the freighter level 10. Fixed the problem that the pause screen will appear when the keyboard player presses ESC when viewing a file 11. Fixed the problem that the number of Cyber Neko+ is displayed incorrectly, resulting in the achievement not being completed 12. Fixed the problem that the QTE prompt of the construction vehicle boss in mission Hot Pursuit was blocked 13. Fixed the problem of negative score display in the bartending game 14. Fixed the problem that when sprinting to the left platform during the Ephantom Boss fight, Ann will fall into the void 15. Optimised the save point of the freighter level to the warden area 16. Optimized the experience of the bartending mini-game by reducing the difficulty
Recent update plan
Dear mutationites! After receiving all kinds of feedback, in the next period, our update will be mainly divided into three parts bug fixes, battle experience optimization, language corrections, and adding some more plot-related content.
1. first, we will continue to fix all kinds of bugs that affect the game experience, including text errors, camera errors, collision errors, etc., which will be a more frequent process. This might be a daily update.
2. We will also "smoothen" the combat-related experience step by step by optimizing the control of the main character, optimizing the power and special effects of weapons, optimizing the behavior of the enemy, etc., this part of the update will also be an ongoing process.
3. A part of the quest and side quests will be added to optimize the current plot which is controversial. This part of the update will be released in the near future. At the same time, 4. we will also occasionally update some other content like clothing. We hope you will enjoy it.
Finally, thank you very much for your feedback during this time, we still have a lot of work to do but will keep our best to take your feedback into consideration and to make ANNO: Mutationem better. We will try our best! Thank you!
[20220318 Update] Bug fix + battle optimization
● Fix the problem that the interface may get stuck when modifying the button mapping.
● Fix the problem that some settings are reset after exit.
● Fixed the problem that when using NS Bluetooth controller, the game will be stuck with sound but cannot exit the menu when entering the button mapping interface, and the interface content will be displayed incorrectly.
● Optimized the timing of great sword weapon interruption, so that the player can dodge more smoothly.
● Optimized the displacement of ANN during melee attacks.
● Fixed major text errors, including name errors
● Fixed the problem that in the place where the fan is used to disperse the toxic gas, it is possible that the ladder may hang and stuck in the state of climbing under the fan.
● Fixed the problem that ANN many roll under the obstacle and get stuck in the tutorial level.
● Optimized the description of the quick backpack in the tutorial level: open quick backpack by pushing the joystick.
ANNO:MUTATIONEM IS OFFICIALLY RLEASED! GET READY TO DIVE INTO THIS PIXEL WORLD
ANNO: MUTATIONEM is officially released now! Currently, we provide our players with two versions and additional content. The two versions are: Standard; Collector's Edition
You can find the following items in our Digital Collector's Edition: The game build itself, selected soundtrack, digital artbook. Plus, we are also providing the following packs in this digital collector's edition : Outfit Pack: 2 special outfits: Cinnabar and Emerald (No special effects) Weapons Pack: 3 special weapons with particle effects: Light Sword Module: Harden, Greatsword Module: Rock, Twin Blades: Flash(Unlock the weapons in-game to use) Item Pack: 2 Weapon Enhance Chips: Offensive HF Chip and Analytical Chip(Unlock Chip system to use)
Additional contents are completed OST and Collectors Upgrade Pack.
After purchasing the standard version, players will be able to access the additional content apart from the standard version by gaining Collectors Upgrade Pack.
To know more about ANNO MUTATIONEM, please visit us at: Twitter:https://twitter.com/annomuta Discord:https://discord.com/invite/vnVbRXK
We look forward to your thoughts! Enjoy!
ANNO: Mutationem Game play walk-through. Ready to get a glimpse?
ANNO: Mutationem is about to be released and we prepared a walk-through video of 4 hours to show what the game may look like from the recent version. Wish you guys would like it! And if you wish to keep in touch with us, please kindly follow our social media or join our discord!