- Corrected the minimap size
- Added the option to delete units
- Added the option to make the game run X2 speed or Normal Speed
- Added A UI button to change the location of your chambers - Cost of 5 Food
- Added the option to build Egg, Larva and Cocoon chambers.
- Each chamber cost the player Food, 15-25-35
- Added a laying chamber, this is needed in the situation where all chambers are full and the player want to drop an egg to be able to use the nurser for an other reason
- Chambers can be saved/loaded
- The player can now have one egg, larva or coocon per chamber
- The egg, larva and coocon have a timer to grow, depending on what ant the development time is different
- corrected the Red Ants spawning time and HP and Damage
- Small Beetles are easier to kill
-Optimazed the scripts
-Nursers take less CPU
-Rendere has been Optimize
To Do
-Try the Story Mode to see if things didn't get messy
-Work on the Main Menu page, add ants walking in the colony
-Mix the songs to not have the same song on loop
-see if we can put the back the undeground mites NPCs
-Check if the queen loses health too fast when the colony is big.
-Check Performance limit
Thank you and have fun!
ːsteamhappyː
Someone wants to team up in HOTS?
SandBox Update 3
The progress continues!
- Fixed the spawning of the Red Ant colony ants
- Added a Mini-Map to the Game (can be toggled ON/OFF with the Letter "m")
- To set a dirt to green, you need to press the KeyBoard Letter "d" and click with the Mouse.
- If you Deactivate the Digging Icon, all green dirts capsules become Brown again.
- Nurser don't go outside anymore, unless you are on the War mode.
- Ants type colour difference is more drastic.
- Spawning NPC are now all 3 types of spiders, all 3 types of caterpillars and the beetle.
- NPCs now always drop food.
-Some NPCs are bigger and leave bigger food spots;
-Food inside the colony is savec
- If you Save your game, the digging paths you created are also saved
- optimized a lot many settgins of the game
To Do
- try out if the Red Ant Ai is not too easy now
- get some video of gameplay from you guys
- Add an achivment for when you killed all 3 red ant queens.
- Merge the song of the game to not ahve the same song on loop.
If you have any comments pleaze feel free to let us know here
Thank you
Invantage
Sandbox update 2
Sandbox beta is going well!!
We are adding achievement in the game with steam works and theses will work for the sandbox and the story mode.
We are starting with 20 achievements such as:
-5 caterpillars killed - Gummy
-5 Beetles killed - Carapace breaker
-1000HP queen - Queen-B
-Etc..
We are done with having the queen change colour depending on what kind of ants is the most commun in your colony
Digging system is being optimized. Gameplay would slow down when some paths would become unreachable
We fixed the story mode bug. The ants can go back inside the colony while in story mode in the beta version.
We added UI text that flashes when your ants are under attack or when your queen is low on health.
Things to do,
Work on making ants difference more drastic depending on what colour of ants you have.
This update will be added this week
Thank you all
SandBox Beta is ready!
We are really happy to let you know that the Sandbox is overall done!!!
We need players who would like to try it!!
We added:
- all features can be saved and loaded
- the map is random
- you can place your colony where you want
- pretty much invented our own voxel terrain
- you can dig how you want!
- the number of ants you have depends on the size of your colony
- queen's max HP depends on the size of the colony
- the ants follow the digging the paths your started
- the digger ants randomly keep digging what you started
- you can unset digging paths
- you can place chambers where you want
- red ants are also in the map and they have their colony that is randomly position.
- red ants count is saved
- controls have be ajusted
- Zoom out of the camera is smooth
to do:
- make the ant attributes depending on color more drastic
- set a max number of ants for low end computers
- set max number of red ants, also for low end computers
- set NPC spawnin rates and values
- Have the queen sprite change depending on the ratio of ant types you have
New price is up !
Our new pricing has been approved by Steam.
We hope the adjustment put the game at a fair price point.
We're still working on the sandbox mode and making good progress.
We are planning to release it in the next few weeks.
We really hope that you'll like it ! ːsteamhappyː
SandBox progress
Hello fellow players,
SandBox mode is being worked on and it's so much fun!!!
So far :
- The map is new every time you start a new Game.
- You can save your game - load and all rocks,plants,vines,etc. are recored and stay at the same place when you load your saved game.
- If you start a new game and save, the old game is "deleted";
- At the beginning of a new level, you start with the queen only and you have a new Icon, the colony Icon, you click on it and with you mouse you can place it on the map. This will place your colony where you want it.
- The colony position is also saved and the random red ant colony position is also saved (if you save...).
- once you are inside your colony, you have the option to lay eggs and the first nurser you will spawn will develop automatically to adult, it can be a black,yellow,red or blue nurser.
Working on:
- the new digging system where you can dig your own tunnels and set what the food,egg,larva,cocoon chambers positons will be.
- the NPC spawning. This will be easy since it's already made. Just need to chose what NPC to spawn.
-The max ants you will be able to spawn. Since the map is humongous. We need to test out what a low end computer can support.
Since this is becoming more of a community project. I would like to hear your ideas. Now's the time to add things you think will make the gameplay better!
Thank you
Invantage
Version 1.1 with Level 11 fix is out !
Thanks to our beta-testers, we are releasing the fixed version without the pathfinding glitch.
You should now all be able to go from Level 11 to up and enjoy the soldiers and the reds ants.
More update to come later.
Beta 1.1 available - fix for Level 11
Hi guys and gals,
You screamed, we listened ! :)
We have a beta available that should fix those of you who endure a bug in our pathfinding algorithm in Level 11, keeping them out of using the game further and enjoying (for example) the soldier ants...
Please communicate with us by replying here or in PM to get the beta key.
For the price adjustment, the Steam team seems to be resting on week-ends (...), so we will have to be patient and see if they approve it tomorrow.
For the rest, we need a bit more time to make some of the adjustments we talked about in the previous annoucements.
SandBox Mode
Hi everyone!
We would like to take some time to let you all know that all we want is for players to enjoy their playing time. We got a lot of positive feedback in private messages and comments on how to bring the game up.
We will start to remodel the game.
-Adding a sandbox mode
You will find in the Main Menu an additional section next to the "story mode" called "Infinite mode" where you can decide where to found your colony and the map will be very big.
-Making differences in type of ants more drastic.
Yellow ants will go faster, blue will be bigger in size and red will be smaller. The Queen will also change its appearance depending on ratios of ants
-fixing le 11bug some player are having
Some players cannot teleport out in level 11, we are working g on it.
-and for every player that is helping out, a special thank in the credit page.
We will also reduce the price to 11.00$. We are waiting for valve's price adjustment approval. Any player that has already bought the game will receive additional levels to play
Thank you sincerely
From InVantage
Bug fixing and price adjustment
Hi everyone,
First we would to thank you for your feedbacks. We will work on improving the game to make it better.
We fixed a new price and as a gift we will send a package of additional levels to the players who already own the game.
We are not making excuses, but we hope you understand that it's always difficult to know if 2 years of your life are worth 17$ or 11$, or none.
Also, we carefully chose the word 'simulation' and not strategy because our vision for the game was of being like a real ant queen in nature, not so much like an omniscient goddess. Far from entering the 'Elite: Dangerous / Star Citizen' debate, we've chosen a more relaxed or laid back approach where you can watch your colony grow without controling each and every ant decision (which you still can btw, it s just very involving...). This is no Starcraft, this is no RTS. Maybe we should have stated it right away in those words.
We will make sure that the description makes it clear before you buy it.
We hope we can work with everybody that has problems to fix them, for the rest, if you want a strategy game, I'm sure you will find many on Steam...