Check out our newest game - Wintermoor Tactics Club! It's a new story about surviving high school with gameplay inspired by tactics RPGs and visual novels, from developer EVC.
Antihero has partnered with Wintermoor Tactics club to offer a great bundle deal. If you purchase both Antihero and Wintermoor Tactics Club you'll receive a 20% discount on both games! If you already own Antihero you can get a 20% discount on Wintermoor Tactics Club by purchasing it through this bundle!
Wintermoor Tactics Club is a new story about surviving high school with gameplay inspired by tactics RPGs and visual novels, from developer EVC (also published by Versus Evil)
You can find the bundle on either game's store page below:
Hello, fellow thieves! This Antihero patch brings Chinese language support and some bugfixes.
CHANGES: - Chinese language support - ""Forgot Password"" button in login window - Under-the-hood server improvements
We welcome your comments and criticisms! The best way to get in touch with us is via the Antihero Discord server, the Antihero Steam forums, or by emailing bugs@antihero-game.com
Thanks! - Tim, Antihero creator
Antihero 1.0.23 - NEW MAP; RUSSIAN & JAPANESE SUPPORT
This update brings a new multiplayer/skirmish map, Russian and Japanese language support, and more!
"The Wharf" was the very first multiplayer map I built, and it's probably the most divisive one in the game. It's smaller than average and requires 5 victory points instead of 6, and I've received complaints that it doesn't feel strategically rich enough. And I've been frustrated to see The Wharf not live up to its potential, because I like the theme and central gimmick.
So! The Duelling Docks is a new map, and an improvement on the Wharf's formula. This time around there are two ships to duel over, as befits the map's name. The map is larger and has more twisty geography, and also quite a bit more stinky fish strewn about.
Antihero has also gotten Russian and Japanese language support! A Chinese translation is in QA right now and should be appearing very soon.
CHANGES:
New map, "The Duelling Docks"!
Fight for control of two steamships, and heaps of stinky fish.
Japanese and Russian language support
Text rendering improvements
Various tweaks and fixes
We welcome your comments and criticisms! The best way to get in touch with us is via the Antihero Discord server, the Antihero Steam forums, or by emailing bugs@antihero-game.com
Thanks!
- Tim and the Antihero team
Antihero 1.0.20 - March 2018 - THE POWDER HOUSE UPDATE
Fans of saboteurs and traps rejoice: your favorite explosives expert just got some new tricks!
The "Powder House" is a new infiltratable building that can appear on all multiplayer and AI skirmish maps. A level 1 Powder House will give you a discount to Saboteur recruitment, similar to the Orphanage and Strangefellows Lodge. At level 2, the Powder House upgrades the Saboteur's traps, causing them to steal a Lantern, rather than a Coin, from any opponent unlucky enough to stumble into one.
Additionally, each multiplayer map's building distribution has been changed - when a Powder House appears on a map, it takes the slot of a building that otherwise would've been there. You can no longer count on a fixed set of buildings appearing on a given map, which shakes things up further.
CHANGES
(New) "The Powder House" building type
(New) Changed building distribution on all multiplayer/skirmish maps
(UI) The "Attack?" action prompt now shows a skull icon when the attack will kill the target, and a sword icon when it will wound them.
(Fix) Display the proper bribe number in the "Bribe Acquired!" animation
(Fix) Fix a rare "Misfortune!" error that could occur when closing the Live Match dialog.
We welcome your comments and criticisms! You can reach us at bugs@antihero-game.com, on the Antihero Discord channel (https://discord.gg/DAKWppS) , and anywhere else fine thieving simulators are sold.
Also happy to share that we're on sale for the next week to celebrate the new update! Enjoy and happy thieving!
Antihero 1.0.16 - player feedback!
Hello Antiheroes,
I've just posted the latest build, 1.0.16. (The jump from 1.0.8 to .16 is due to lots of annoying, boring, behind-the-scenes work to get the iOS and Android versions out the door.)
This patch brings several improvements from the mobile build, and addresses some player feedback and requests. Behold!
[B]CHANGES:
DLC purchased on one platform can be used on another
(Fix) Remember camera zoom level between turns
(Fix) Autosave when game is backgrounded
(Fix) Fix crash in Online menu for players with absurd numbers of Casual Games
(UI) "Fast-forward" button can be used to skip any animation (not just turn intro and outro)
(UI) two rows of hearts for high-health characters
(UI) Remember username in Login dialog
(Windows, Mac) improved load times
(Fix) Updated some German translations (thanks, xmanu!)
We welcome your comments and criticisms! You can reach us at bugs@antihero-game.com, on the Antihero Discord channel, and by shouting "Lightfinger" into the night sky.
Thanks!
- Tim and the Antihero team
Antihero 1.0.8 - Quality of Life!
This quality-of-life patch includes several UI fixes and some balance changes to the "Big City" and "The Agency" maps.
[B]CHANGES:
(Balance) Big City: fix player 1’s initially-scouted tiles
(Balance) Big City: add a henchman between the two starting locations
(Balance) The Agency: 2 estates, instead of 3
(Balance) Live Match: randomize which player goes first
(UI) Play a notification sound when a Live Match is found
(UI) Fix menu layout on wide screens
(UI) Brighter text colors for Live Match chat
(Steam) “Master Thief” achievement requires 300 wins, rather than 500
(Fix) increase HTTP timeout timers
(Fix) Various memory-related improvements
(Fix) Updated some Italian translations (thanks, BlueTrain!)
We welcome your comments and criticisms! The best way to get in touch with us is via the Antihero Steam forums, or by emailing bugs@antihero-game.com
Thanks!
- Tim and the Antihero team
Armello Owner Discount
Hello All!
Happy to share that if you own Armello on Steam, you'll get a 20% discount on Antihero until November 17th!
Armello is a grim fairy-tale board game come to life. Full of swashbuckling adventure combining deep, tactical card play, rich tabletop strategy and RPG elements. Wage epic single and multiplayer battles, cast spells, hire agents, and prepare poisons and ruses on your quest for the throne! We highly suggest you go check it out as it's one of our favorite games.
http://store.steampowered.com/app/290340/Armello/
Huge thanks to the amazing League of Geeks for being so supportive of us and Antihero!