Ants Took My Eyeball cover
Ants Took My Eyeball screenshot
Genre: Indie

Ants Took My Eyeball

1.4.0 - Save & quit, and more!

Hey all!

Being able to save, quit and continue a run was a feature that we've thought about even before launch but never really had the time to implement it properly. Now, after hearing lots of feedback from you all, we've found that this is easily one of the most requested features. Today, in update 1.4.0, it's finally here!

Save and quit



You can save and quit a run whenever you find a special altar and stand on it. You'll find them at certain places of the world, namely all shops as well as the little nook after every main boss fight. You don't have to look for them, you'll run into all of them inevitably.



Remember that the altars are the only place you can safely save and quit in! If you end the run or quit the game by any other means, you'll lose you progress of that run.

We've also utilized the save system to add another feature: If the game happens to crash mid-run, you can restore and continue the run when you start up the game again. You'll only have to start over the level you crashed in instead of starting over the entire run. Note that it is possible for the game to crash in an extraordinarily unexpected way so that even this feature won't be able to save your run, but it will work in 99% of the cases.

Changelog



In addition to the save and quit feature, we have some other smaller features and fixes. Here's the full changelog:


  • You can now save and quit a run at certain places in the world and then continue that run later.
  • If the game crashes, you can restore and continue the run when you start up the game again.
  • You can now add in more players during a run while visiting any shop.
  • Kicked players' belongings now spawn in a chest in the next shop.
  • You can now swap controllers between two players in the pause menu.
  • Reduced the number of enemies that Doctor spawns.
  • Made all bosses immune to being stunned, staggered and unconscious.
  • Added variation to Ant Hill Entrance and Hatching Chambers levels' layouts.
  • Added a cooldown to Mato's bite attack so that you can't get stunlocked by getting eaten right after you pop out.
  • Soul Statue now stops raising ghosts in special areas such as all boss areas and shrines.
  • Increased Plasteel Knife's attack speed.
  • Fixed an invisible chest spawning in Haymo's Hideout.
  • Fixed some bosses not spawning any ammo boxes.
  • A bunch of crash fixes.
  • + Lots of miscellaneous bug fixes and visual/audio improvements.


We're always looking for feedback and bug reports, so feel free to join our chat on Discord or the Steam community forums!

Join us on Discord: https://discord.com/invite/cebQadnREq

Follow us on Twitter: https://twitter.com/antstookmyeye

Patch notes v1.3.3 & v1.3.4

Patch time!

We're working on some new content and features too, but meanwhile, here's a patch of bug fixes and and minor balancing.

Change log:


  • Made Scrapper stop accepting creatures after scrapping one creature. Changed the item drops of certain creatures when scrapped.
  • Fixed Blood, Soul and Trash Statues' toggle states sometimes not being saved and loaded properly between sessions.
  • Fixed performance drops related to ghosts spawning and existing.
  • Fixed some of the performance issues in Flooded Wilds.
  • Fixed a possible soft lock in Mato if you somehow appeared on the next floor below prematurely.
  • Fixed issues with the item descriptions of Demonic Spine, Armor Wax and Beetle Crusher.
  • Fixed a mysterious white box appearing on the ceiling of Flooded Wilds (it was the level exit area clipping through).
  • Fixed bullets sometimes not hitting the enemy if it happens to also hit the ground on the same frame.
  • Fixed player bodies having the wrong sprites after death in multiplayer.
  • Fixed a few crashes.


We're constantly looking for feedback and bug reports, so feel free to join our chat on Discord or the Steam community forums! Crash reports in particular are extremely helpful to us in improving the stability of the game further!

Join us on Discord: https://discord.com/invite/cebQadnREq

Follow us on Twitter: https://twitter.com/antstookmyeye

Patch notes v1.3.2

A very small patch that fixes one crash! We're working on many things right now, including bug fixes, optimization and new content, but we wanted to fix this crash as soon as possible, so here's a tiny patch just for that.

Change log:


  • Fixed a crash caused by raising certain enemy types as ghosts.


We're constantly looking for feedback and bug reports, so feel free to join our chat on Discord or the Steam community forums!

Join us on Discord: https://discord.com/invite/cebQadnREq

Follow us on Twitter: https://twitter.com/antstookmyeye

Patch notes v1.3.1

It's time for a patch!

Change log:


  • Added a setting to change the size of player names on screen or hide them completely. Also changed the default size of the names to be smaller.
  • Added sound effects to money tree and coffee maker.
  • Fixed some game settings not being saved and loaded correctly between sessions.
  • Fixed "controller disconnected" text not showing up when your controller disconnects in singleplayer.
  • Fixed Volatile Porcelain exploding the pot immediately as you throw it.
  • Fixed not being able to shoot Mato's body with the Lightning Gun.
  • Miscellaneous other bug fixes, crash fixes and visual improvements.


We're constantly looking for feedback and bug reports, so feel free to join our chat on Discord or the Steam community forums!

Join us on Discord: https://discord.com/invite/cebQadnREq

Follow us on Twitter: https://twitter.com/antstookmyeye

Patch notes v1.3.0

Hey! It's time for the first patch.

Change notes:


  • Added Steam cloud saving.
  • Minor buffs to Pesticide Gun, Pesticide Launcher, Twin Flak, Quad Flak and Hand Cannon.
  • Made Concrete Hammer's and Substantial Smasher's scraps not hit the enemy that was originally hit.
  • Miscellaneous quality of life tweaks to menus.
  • Tweaked the Anvil's hitbox to make it easier to place items on it.
  • Fixed a crash when you'd write certain string patterns into your profile name.
  • Fixed Blast Ring's bombs not dealing any damage.


We're constantly looking for feedback and bug reports, so feel free to join our chat on Discord or the Steam community forums!

Join us on Discord: https://discord.com/invite/cebQadnREq

Follow us on Twitter: https://twitter.com/antstookmyeye

Ants Took My Eyeball is OUT NOW!

Hey everyone,

We're so excited to announce that Ants Took My Eyeball, the 4-player local co-op roguelite action platformer is out now!

https://www.youtube.com/watch?v=xlDJWBgZvDs

Descend into an ever-changing ant hill, fight your way through hordes of insects with a variety of weapons, face formidable bosses and ultimately find your stolen eyeball.

https://store.steampowered.com/app/1627890/Ants_Took_My_Eyeball/

We're looking forward to your feedback, so join us on our Discord or the Steam Community forums!

Follow us on Twitter: https://twitter.com/antstookmyeye

Join us on Discord: https://discord.com/invite/cebQadnREq

Thank you for your patience!

Hey all!

On the store page it says that the game should’ve released a couple of hours ago, but just to let you know, we’re waiting on some technical difficulties to resolve before we're able to release. We’re working on getting the game out as soon as we’re able to.

Thank you for your patience!

Stay tuned!

Follow us on Twitter: https://twitter.com/antstookmyeye

Join us on Discord: https://discord.com/invite/cebQadnREq

Are you ready for the release this Friday?

Hey everyone!

Get ready to fight through hordes of ants and get back your stolen eyeball! Ants Took My Eyeball is releasing in just a few days! Wishlist the game to get notified when it's released!

The game will be available on Friday April 19th 8:00 AM PT / 3:00 PM UTC

Meanwhile, why don't you join us on Discord and follow us on X!

Join us on Discord: https://discord.gg/cebQadnREq
Follow us on X: @antstookmyeye

- Developers of Ants Took My Eyeball

Ants Took My Eyeball is coming out on April 19th 2024

Hey everyone! We have some really exciting news.

Ants Took My Eyeball is set to release on Friday April 19th 2024!

At launch the game will feature 7 challenging levels, 5 formidable main bosses, optional hidden bosses and areas and tons of unique items.

While waiting for the full release, try the free demo where you can play the first two levels and the first boss. Hop on our Discord server too!

Join us on Discord: https://discord.gg/cebQadnREq
Follow us on X: @antstookmyeye

- Developers of Ants Took My Eyeball

Demo patch notes 1.1.4

Hey everyone!

Today we have another small patch for the demo to fix some bugs.

Did you know that we have a Discord server? Join us to chat! https://discord.gg/cebQadnREq


Changelog:

  • Fixed player sometimes spawning with less than max health if they have trinkets that increase max health.
  • Fixed Icicle Gun's projectile not bouncing.
  • + Miscellaneous smaller bug and visual fixes.

- Developers of Ants Took My Eyeball