Arcfall cover
Arcfall screenshot
Genre: Role-playing (RPG)

Arcfall

Pre-Alpha 5.8 Patch Notes

This is a small Easter Event update, as we have been running late with the bigger update we decided to do this release now and the bigger one later this coming week. We did a big change to how housing is handled in this update and now you will see a Box around a object placed on plots which will show you the bounding box. As we changed some plot items if you placed it before it might require you to pick up the item and place it down again.

Balance:
  • Reduced the weight of nails.


New:
  • Added 9 new Junk items which can be sold or dismantled for Repair currencies.
  • Housing system changed to better show snap points.
  • Easter event is starting, you can collect Easter Egg currencies and use them at the Easter merchant. You will see Easter eggs all around Tauranga.


Fix:
  • Fixed all crafting stations that's placed down on plots to work now.


Known Issues:
  • If you are placing a item on your claim and right click to cancel it, it wont work after that. As a temporary workaround, you can move the item around in your inventory for it to work again.

Pre-Alpha 5.7 Patch Notes

We have added a few things into this update. More Quests so if your character suddenly has a problem with login into the game where he will login and get kicked right away please let us know right away as we have had a Bug related to Quests doing that before.You will also note we have added our first test range mob, Bandit Archer which might break and not play his attack animation. Most wanted update is our new tool belt with tools auto switching.

New:

  • 7 New Recipe Item added.
  • 15 New Crafting Items added.
  • 4 New Armor Items added
  • New Mineral Crafting Station allowing you to craft Infused Stone and other excavating items.
  • 3 New Mob Types added.
  • 5 New equipment slots 1 for each tool type (Axe,Pickaxe,Hammer,Knife,Fishing Rod)\n
  • Characters that still have their tool equipped in their main hand will need to unequip it.
  • Crafting Experience is now shown in the tooltips and for the Crafting Station UI
  • Experience gained messages are now moved over to the Event Tab
  • Skill Experience gained is now shown in the Events Tab
  • Added shorthand /cc command for clearing the active chat tab.
  • Changed colors and added /stuck to the /help list.
  • 18 New Quests added bringing total Quests in game to 34.


Balance:

  • Increase some abilities damage amount to better balance combat.
  • Balanced Ingot cost to be more in line with the resource cost to craft them.
  • All Weapons will no longer have a mana penalty on them.


Fixes:

  • Resource nodes will no longer become unable to be harvested
  • Can no longer harvest multiple things at once, will get a "Already busy" error message instead.
  • Casting / Harvesting is now properly interrupted when moving / jumping
  • Weapon XP is no longer incorrectly displayed for Non Weapon / Tool Types in the tooltip
  • Weapon XP is now also shown for equipped items.
  • Chat Event Tab is no longer cleared when picking up items.


Notes:

  • Knife equipment for skinning will be coming soon.
  • Fishing and Fishing Rods are not implemented yet

Pre-Alpha 5.5 Update

This is mostly a Bug Fix update, and also we added a few small treats for Valentine. Be sure to buy some flowers from the Valentine Merchant and buff your Valentine !!

Balance:
  • The mana penalty has been removed from all gear.


Fix:
  • Mount speed stat has been fixed to increase now according to your mount skill level. You can buy tier scrolls to learn the next level in mount skill from any stable merchant.


New:
  • New Valentine Mustang and Valentine Tiger mount has been added to the in-game store. These are limited season event mounts that will be available till Friday 21 February.
  • New Valentine Merchant selling flowers. These flowers will allow a player to buff another player for 30 Minutes.

Pre-ALpha 5.4 Update

This is another update with many fixes and many changes to help with balancing the game. As we have received allot of feedback on gathering resource timer being a bit to long we have changed it to 3 seconds instead of 5 seconds. Will monitor how the flow of the game is with this change.

Fix:
  • Skeleton mobs would not play their death animation if they get killed when they cast their abilities , that is now fixed.
  • Swamp Crock will now give skinning XP.
  • Fungus Sheep will now give skinning XP as well as has a greater chance to drop the Sheep Mount than a normal Sheep.
  • Fixed issue where moving a item from bank to inventory was throwing "Taken Item isn't in the bank" error
  • Fixed issue where deleting a item directly from the bank would bug out
  • Fixed issue where looting items one by one and emptying a mob corpse would not set it skinnable.


Balance:
  • All crafted bags now will not have durability on them, you will have a level requirement to equip them. If you currently have a bag equipped you will need to un-equip the bag and re-equip it to get the new changes.
  • Dismantle and repair amounts have been changed and balanced more to make it more viable now to repair items on the fly.
  • Removed Skinning of Green Warden.
  • All mobs will now do a minimum of 30% damage of their set damage against resistances to prevent mobs from doing only 1 damage.
  • All furniture items you craft will now Stack in your inventory.
  • Harvesting times for resources has been reduced to 3 seconds instead of 5 seconds.
  • Chipstone's loot has been increase, Brown Chicken will now drop more feathers.


New:
  • New rare dropping Gems and Sap resources has been added to mining, Excavating and lumberjack resource nodes. These recourse drops has a very low chance of dropping when harvesting those nodes. Gems are used in crafting Jewellery and crafting magical equipment due to their magical powers.
  • Mounts Land Skill level can now be increased by buying a Skill scroll from a Stable Master and learning it. Each scroll will state what skill level it will teach you. As your skill increases your base mount stats will increase like mount speed for now.
  • Stacked Items can now be Dismantled, make sure you keep a eye out on the stack size before dismantling.
  • New single player dungeon introduced so we can start testing our dungeon system.
  • 3 New Quests added which you can receive once you are level 12 or higher in Tauranga. These are quests for the new mini single player dungeon we introducing in this patch.

Pre-Alpha 5.3

19/01/2020 Pre-Alpha 5.3

We concentrated on fixings a few major bugs in this patch which we hope has the quest bug fixed where a players character would get broken and be disconnected on login. If your character was broken like that please let us know if its still broken. As we have had some problems with recovering your body after you died, we have removed inventory drop on death. This is just a temporary setting as we role out our new death system.

Fix:
  • Deactivated auto attack when you cast the sleep ability as it use to then stop the effect right after its cast.
  • Changed Primary stat gain for magery to potential as that's whats used to increase mage spell damage and removed willpower increase.
  • increase Player starter stat for potential to 10 instead of 5.
  • Removed dismantling of Used Spell book as you can also purchase it from merchant and some players was converting their gold by buying the book and dismantling it for crafting currency.
  • Combined World map and Minimap, so pressing M now will increase the Minimap size and allow you to pan the world while still seeing your position. We also revamped the Oceano map to show all crafting station/merchant locations on the map. Other zones will be following later.
  • Fixed some abilities like Mind Eye, Fire Ring, Ice Shield, Frost Shield, War Cry which was not requiring a weapon to activate to now require a weapon to activate.
  • If your character was broken and you where immediately disconnected or could not interact with NPC's , we might have fixed it as it was linked to Quests. Please let us know if your character is still broken.
  • Weapon Experience is no longer granted by using skills, players cannot spam buffs any longer to easy level their skills.
  • Added a fix for players getting kicked upon login related to questing, let us know if this still happens for you.


New:
  • Added 4 craft chests which players can craft for extra storage on their plot of land.
  • Added 5 new storage chests to the shop to purchase.
  • Added spellbooks up to level 60 Blueprints.
  • Damage Type indicators is added corresponding to what type of damage is dealt and what type of resistance will relieve that damage done.


Balance:
  • All current armors stats has been increase and revamped to balance better in combat and make wearing them worth it.
  • Sword Attack speed has been increased so swords attack now faster than before.
  • Buffs of the same ranks will no longer stack, trying to apply a lower rank buff while a higher rank buff is active will result in a error.
  • Weapon Damage is no longer used in the damage formula for most abilities and is only applied for auto-attacks.


Changes:
  • Auction house is no longer available until a suitable replacement is found
  • Player inventory is not longer dropped on death until we make changes to the death system.
  • Looting and generating of items has been changed on the server and should result in reduced lag looting for mobs, if this issue still persists please let us know.
  • Updated Unity client build from .NET 3.x to NET 4.x if something is broken that wasn't broken before please let us know.

Pre-Alpha 5.2 Patch

Patch 5.2
First we would like to say Merry Christmas to our community and your family from everyone at Neojac Entertainment.Your support has brought us to where we are now. We have made some great progress this past year and looking forward to full release of Arcfall next year.

This is a small patch as we have been busy fixing and working on some bugs that poped up on our last patch. We start off our Christmas event where some Christmas items are added. Make sure to find Santa when he pops into the game as he will have some presents for all. We are still working on a bug where players are constantly disconnected, we have traced it to a problem which happens now and then with quests, so if that's whats happening to your character please let us know on our discord channel.

Fixed:

  • Item weight isn't removed properly when dismantling items.
  • Claim cost isn't reset properly when a claim is abandoned while it is on sale.
  • Resource nodes will still be in use when a player disconnects causing that node to be unable to be harvested.
  • Changed way how the angle your facing at is calculated for abilities.


New:

  • New Items added to the store for this season. New Christmas tree, Christmas Fireplace and White Christmas Mustang Mount.

Christmas In Arcfall

We are kicking the Christmas In Arcfall Event of tomorrow. As we love seasonal events in Arcfall we will be doing a few things for Christmas in the next few days. Be sure to join us on discord to stay up to date with this event: https://discord.gg/fS2rrQE

Tomorrow we will be doing the Christmas Pre-Alpha 5.2 Patch which will bring in some Christmas Event Items like a Christmas tree to decorate your house with, a special Christmas Mount unique to this years Christmas event and many more things. Unlike our usual seasonal events where players go around gathering seasonal currency to buy some things Santa will be popping into the game at any given time between now and Christmas Day. If you find him while he is visiting Arcfall he will give you a present so be sure to be on the lookout for him. We hope everyone has a wonderful Christmas and thank you all for the amazing support you have given to us over the past year. We are very excited to what's coming next years for Arcfall.

Pre-Alpha 5 Patch

This is part one of Decembers Update. Next update will be on the 20 December. We implemented many systems on the back-end like the new mount system which will improve game play.

New:

- Items New Potions
- New Mount setup where mount stats are linked to Mount skill and can increase by means of upgrading the skill. Mounts will no longer be in a players inventory but will be part of the Transmog Interface. Players will be able to use any mount and still keep their skill stats boost. Skill Boost progress will start on next update, for now all mounts has 15% speed increase.
- Added 12 new mounts for players to obtain from quests/loot drops/merchant or in-game store.
- New Player instanced islands System added which will make sure each player will have access to a plot of land to build on or farm on. The instanced islands will have no taxes on them and can be accessed through any of the rapids transport NPC`s.
- Friends can visit instanced player islands if they are friends with a player.

Fix:

- increased the distance at which you can see a mobs health bar and also quests.

Balance:

- Combat is reworked for Swordsmanship and Magery, with new abilities allowing each weapon skill to be a vital part of a group in combat.

Pre-Alpha 4.0



Although the list is small this time aroudn allot of the work went into fixes on server side as well as creating a whole new zone. In the coming weeks we will be adding in more items and mobs for the new zone as well as new quests. The Halloween event starts today and will finish on The 22 November 2019. You can collect Candy from Halloween trees when you harvest the hanging pumpkins. On Thursday we will be adding the Halloween merchant with some goodies to purchase for the Halloween event. Starting items will be aroudn 50 candy. We also added some Halloween items into our store which supports the development of the game.

Fix:

- Group exp was given to players more then 10 levels above mobs thus players have been levelling on low level mobs past the set level range.
- Fixed lag issues related to ammo and abilities like Bleeding Strike
- Fixed a issue where if u were AFK before and went afk again the counter would resume where it left off instead of resetting.
- Fixed a issue where skills or stats were send while the player was still loading causing it to not display or load correctly.
- Auction house is partially fixed, UI is still not working as intended gold and copper prices are in reverse but can sell / buy now again.

New:

- New Crazed Pumpkin Pet added to store, limited for Halloween season.
- New Halloween decorations added to store to decorate your home, Limited for the Halloween season.
- Kal-Da Moor zone added with resource levels to 50 now.
- Character levels are now capped at level 80.
- New recipes and items added for crafting up till lvl 50.
- Three new mobs added: Fungus Sheep, Swamp Crock and Greenskin Warden.

Pre-Alpha 3.20 Patch Notes

Patch: Pre-Alpha 3.2

This has been a major update for us, originally we wanted to release all the new content we have been working on but decided again it and rather release a small polished version of Oceano because we have been redoing most of the server side to improve it as well as added in Quests system for testing. We will be releasing the new content in two weeks after we have run all the testing on these systems in case something major breaks. Below you will see a list of things this update has. Do take note if your claim runs out of Tax time now you will abandoned the claim and all items on the claim will sold to the next owner who buys the claim.

Balance:

- Food will now also restore a small amount of Health or Mana over 10 seconds when eaten.
- Increased view distance for Oceano region.
- Improved Ocean Water look and feel to prepare for underwater areas.
- Skell Mobs has first abilities on them for combat test.

Fixes:

- When tax runs out on a claim or a claim is abandoned all items including chests that's on the claim will stay with the claim for the next owner, the items will no longer be mailed to a player.
- Mail messages send to client are limited to 50.
- Mail order has been changed so new mails are now listed first on the first page instead of last in the list.
- Expiration days are added to mails and has a hover over tooltip in the UI, will change color from green to orange to red depending on days left.
- Replaced the scrolllist with buttons u can navigate with, will display 6 mails per page by default.
- Mails are now correctly set as "Read" when opened.
- Added 2 warning mail triggers for taxes running out, one if 4 days are left and another if one day is left.
- Fixed mails send by the store or when a plot is deleted to be available when they are send instead of having to re-log to see them.
- Fixed item count numbers so its easier to read.
- Fixed World Time, it will now Sinc with all players.
- Fixed a issue where pressing the buy button wasn't working for claims if u hadn't entered the claim area before.
- Fixed Claim bug where it sometimes would delete your claim and thus you would not own it anymore.
- Player Corpses will now align better up with terrain to be found.
- Player Corpses will display the players name when clicked on it, that died there.
- Quest system is added again with 17 new quests to do the first test run.

New:

- Oceano Region Faction is added to Glandine. The main Kingdom is formed from multiple Factions and ruled by one King so each region will have its own faction which will allow players later to align themselves with the that Faction.
- Rapits Transport Sailors is added to allow you to travel between islands, requires a ship ticket.