This is a minor update to fix some bugs and do some balancing. Between our bigger updates scheduled every 13 weeks we will be doing minor updates to fix certain things and push some small content out.
Balance:
- Changed strength potion to last 10 minutes instead of 10 seconds.
- Oils buffs has been increased to last 1 hour.
- Skill Scrolls cost now only 2 shards to craft instead of 20.
- New Drops added to Red Fist Mobs to balance them out.
- All gear now has a Character Level limit to equip them so a lvl one player cant wear a level 10 piece of gear.
New:
- Added Shields into the game with blueprints rare drops from mobs.
- Added in Fire Imps and they will drop Charcoal.
Fix:
- Fixed chest closing button.
- Fixed Sundusk World Map.
Roadmap for Next Update on 27 September 2019
Upcoming Roadmap Scheduled for 27 September:
General: - New content up to Level 60
- New Tier Items , Weapons / Armor / Resources / Tools etc. up to level 60
- New mounts, pets and gear skins
- New house skins added to change the look of a house
- First Run at Optimization to Current Zones.
New Features: - Fishing System
- First iteration of Weapon and Armor enchanting
- Collection System so players can collect skins for different things like gear, mounts, pets
- House incentive system where different size houses or different types of furniture will give buffs and extra storage space.
- Different tier crafting stations allowing bulk crafting.
Housing: - New fence and house items added
- New Plants added for growing on your plot
- 50 New house plots
Skills: - First iteration of secondary skills to Weapon type. The abilities for said skills will be learned from scrolls dropped from mobs
- Fishing Skill
- Farming Skill
Combat: - Mob AI improvement
- Adding in Abilities to mobs to make combat more interesting with mobs
Roadmap is subject to change
Pre-Alpha Version 3
This update we did not get everything in we hoped but allot of the stuff that's in is major features which required allot of work. We hope you enjoy the new features. The items which did not make it into the update from the Roadmap will be moved to the next update.
New:
- Added Cooking Skill Abilities.
- Added food bar to Player Portrait as well as icons for weight bar to make it more clear.
- New Bank Tab and extra Bank Slots added.
- New Crafting Currencies added which you can gain from dismantling certain items and can use in repairing certain items.
- Dismantling and repair items has been added.
- 3 Additional House sizes added to store.
- New Cooking Blueprints added
- New Infused Ore Blueprints added for mining.
- Mob levels added to health bar so players can see their levels easily.
- 5 new Axe Tool Blueprints added.
- 5 new Hammer Tool Blueprints added.
Fix:
- Skill Interface has been made smaller to decrease clutter on the screen.
- Fix Group Members Interface to use proper Graphics
Balancing:
- Temp disabled all Conjured Tools till we re-work the system.
Roadmap for Next Update on 28 June 2019
General:
- New content up to Level 60
- New Tier Items , Weapons / Armor / Resources / Tools etc. up to level 60
New Features:
- Repair System
- Item Dismantling
- Weapon / Armor Enchanting and levelling System
- Purchasable Bank Tabs and slots for increased bank space
Housing:
- Additional 4 house sizes to be added
- New fence and house items
- New Plants for growing on your plot
Skills:
- First iteration of adding in secondary skills for Weapon types. The abilities for said skills will be learned from scrolls dropped from mobs
- Farming
- Cooking
PvP:
- Arena System
End Of Easter Event
On Saturday 1 June at 2 PM Mountain Time the Easter Bunny pet will no longer be sold in the Shop, All Easter Eggs Spawns will be removed and Easter Merchants will no longer be in the world as we end the Easter Event. They will only be back next year so spend your eggs now or keep them for next year!
Pre-Alpha Version 2.53
We will be only releasing one new zone today called Sundusk. As we have many new things we have implemented especially zone portals and housing in different zones we decided its best to do one area and test those new features before we release the rest of the zones. Once this coming week we see that the server is running fine we will release the other two zones.
Fix:
- Animations for movement with AWSD fixed.
- Crafting limit added. You will now only be allowed to craft a max of 100 items at a time. Later higher tier crafting stations will allow you to be bigger crafts at a time.
- Land Plots are limited to 2 per account.
- Farm Plots will be removed in the next update and players will now be allowed to farm on any land plot.
- Selling gear to merchant for infinite gold.
- Equipping gear directly from storage/bank is not allowed any longer.
New:
- Sundusk zone added, requires Portal to access and Level 5 Character.
- New resources added: Sandstone, Flax, Oakwood Log, Iron Ore.
- Island Travel Portals added, All ship tickets has been shelved and will no longer teleport you between islands, You can sell current ones back to vendors. Instead you will need to access the Island Portals to travel to different island if you do not want to swim there. These look like a big Anchor and is spread aroudn the world.
- AFK/ Botting prevention system added. Players who are AFK for a certain amount of time will be kicked from game.
- 28 New Blueprints added.
- New mobs added.
- 20 New Plots added.
- Easter Water Plant added to Easter Vendor.
Pre-Alpha Version 2.52.2
Pre-Alpha 2.52.2
This is a small patch to gradually add in more resource nodes as well as extra housing plots. We also fixed the bug where you would auto be toggled to PvP and a few other bugs. We are currently working on a new storage system which will change how storage is handled and fix the problem with slots as well as some inventory bugs.
New:
- Added extra 19 house plots.
- Add new resource nodes on new islands including copper and water nodes.
Fixes:
- Fixed PvP button to not auto toggle players PvP.
- Fixed description on Mounts in store.
- Plots now have a limit on how many chests can be placed on them with bigger plots allowing more chests.
- Chests are now only allowed to be placed on tables outside or inside a house on the floor and not allowed any more to be placed on the ground outside. Those who have chests down already on the ground will still work fine.
- Speed Buffs has been fixed so they do no longer percentage stack onto a player which ended up allowing players to move at non regular speeds, which would break the server. Instead they have a set percentage based on the base speed of a player.
Balance
- Water Drops from mobs have been increased.
Pre-Alpha Version 2.52
We would like to Thank TheLazyPeon on YouTube for his review as it has helped our community grow and has pointed out a few things we have addressed in this update. We had a few bumps with this many new players but am slowly working our way through them. Thanks to all the support and help from our wonderful community. In this update we are starting the Easter Season Event where you can collect Easter eggs and trade them in for Easter Goodies. The Easter Bunny Merchant will be aroudn from Easter Weekend to trade you for the Eggs. Along with that we have made many fixes on the server side and will continue doing more.
New:
- Added in new Bear Mount to Store
- Added in Easter Pet Bunny to store for Easter season only.
- Added Currencies Interface showing event currencies.
- Seasonal Easter Eggs are available to collect which you can use to buy Seasonal Items from a merchant this coming Easter Weekend.
Fixes:
- Fixed the Glass Veil BP which was missing from vendor.
- Added Health Skill Abilities List.
Balancing:
- Archery weapon damage has been increased for bows as well as arrows.
- Skill XP required levels has been lowered for all skills for the first 8 levels to allow new players to get some abilities faster. The lower xp lvl will only kick in once you levelled up the skill from older xp level.
- Increase skinning XP given per mob.
- Increased Durability to all crafted bags.
Pre-Alpha Version 2.51
We did more bug fixes and did some work on Quality Of Life for this patch. The best one was adding in the selling price for items to merchants in the tool-tip. This should help you know what a item is worth.
New:
- Added selling price to tool-tips for items so you know what you could sell item for to a vendor.
- Added message in tool-tip to tel you if you have already learned a blueprint.
- Added 19 new blueprints to craft Skill XP gaining scrolls. You will get rare Experience Shards drop from mobs which then can be crafted into Experience Scrolls.
- When a player is given permissions or a permission is changed they receive a message in the event tab
- Players that are now added to a claim permission list can pay for taxes as well.
Fix:
- Fixed Spider sound when clicking on Ground Crawlers.
- When clicking on a claim sign it should now bring up the right info
- When making changes to a claim, changing permissions / deleting or selling / adding taxes it should now update the UI.
- Green Plater Frog now will have loot drops.
Balancing:
- Added durability to all bags.
Pre-Alpha Version 2.50
This is a small patch, mostly fixing some bugs and adding in missing blueprints.
New:
- Added 15 Missing blueprints to various vendors.
- Added in 5 new Skeleton Mobs
- Added New island Skell Ridge to increase game play on it.
Fixes:
- Fixed Female Character off-hand slot so bows are equipped properly.
- Fixed Housing Plot for sale price to show/have a min price you are allowed to sell the plot as it was creating a bug if set to 0.
- Fixed Claims Permissions Interface.