The upcoming engine for Archamon is in development ...
The upcoming, completely revised, and improved engine for Archamon (Archaeopteryx 2) is in development... More information at http://archamon.com
Estimated release date: Q1 2024
Archamon 1.1.1
Greetings Ladies and Lords of Archamon,
update 1.1.1 has been released now!
Improvements and changes: + balanced use of firewood + unification of the methodology of counting of village stats + noblemen are clickable (for finding them) in the list in castle palace + improved heritage system (for noblemen)
Bugfixes: !+ fixed long road trajectory computing !+ fixed forester on deserts !+ fixed some texts !+ fixed small bugs and optimizations
Hotfix 1.1b
!+ fixed critical bug: UpdateMapItem() !+ fixed game crash (not enought firewood) + allow to build walls in shallow water
Archamon 1.1
Greetings Ladies and Lords of Archamon,
A big update has been released now: ++ added game mode: House heating ++ added game mode: wagons for warehouses ++ increased count children of noblemen, improved aristocracy system ++ improved New game options
Improvements and changes: + removed player's fixed position in the beginning + balanced wild animals + added icon for menu closing (x) + AI: improved archers attacks on towers + AI: improved barbarians AI in Barbarian Raids + AI: added a + AI: catapults have an autonomous mode after some time of inactivity
Bugfixes: !+ fixed issues with working in buildings !+ fixed pathfinding (for roads) !+ fixed creating soldiers in castle palaces !+ fixed building damaging (by catapults) !+ fixed issue with natality limitation !+ improved catapult controlling (faster target selecting by using ctrl or shift)
Small hotfix for 1.0.51
Hello to everybody,
small hotfix 1.0.51b has been released
bugfixes: !+ fixed UpdateSound crashing !+ fixed minor bugs
Bugfixes, added achievements for Barbarian Raids
Hi guys,
new update 1.0.51 has been released
improvements: ++ balanced Barbarian raids strengh (changed number of raids to 10) + improved the setting of soldiers in the towers and on the walls + added achievements for Barbarian raids
New game mode: Barbarian Raids ("tower defense" mode)
Hi guys,
new update 1.0.50 has been released
this update contains new game mode: Barbarian Raids
bugfixes and improvements: !+ improved catapults AI !+ fixed buildings issues !+ fixed price for the first belfry !+ fixed smoke after buildings/walls !+ fixed many small bugs + removed objects titles on the map (config: view_map_object_titles)
Hotfix for the latest update
Hi guys,
new hotfix 1.0.43.1 has been released
bugfixes: !+ fixed a crash while rendering objects !+ fixed a wrong view of the sky !+ small improvements and sound volume changes
Bug fixes and minor optimizations
Hi guys,
new hotfix 1.0.43 has been released
bugfixes: !+ fixed bush textures and sizes !+ fixed inflation in garden objects menu !+ fixed price for belfry !+ fixed crash which happens when you closing the game
improvements: + improved linear path calculating
Creating gardens and lots of other improvements
Hi guys,
new update 1.0.42 has been released
improvements: + gardening: possibility to add plants, build "gardens" + improved design of the top bar + improved constructions of military buildings + improved curfew management
bugfixes: !+ fixed critical bug: crash during window/fullscreen switching !+ fixed some digging problems !+ updated AI of wolves