Archamon cover
Archamon screenshot
Genre: Strategy, Indie

Archamon

The upcoming engine for Archamon is in development ...

The upcoming, completely revised, and improved engine for Archamon (Archaeopteryx 2) is in development...
More information at http://archamon.com


Estimated release date: Q1 2024

Archamon 1.1.1

Greetings Ladies and Lords of Archamon,

update 1.1.1 has been released now!

Improvements and changes:
+ balanced use of firewood
+ unification of the methodology of counting of village stats
+ noblemen are clickable (for finding them) in the list in castle palace
+ improved heritage system (for noblemen)

Bugfixes:
!+ fixed long road trajectory computing
!+ fixed forester on deserts
!+ fixed some texts
!+ fixed small bugs and optimizations

Hotfix 1.1b

!+ fixed critical bug: UpdateMapItem()
!+ fixed game crash (not enought firewood)
+ allow to build walls in shallow water

Archamon 1.1

Greetings Ladies and Lords of Archamon,

A big update has been released now:
++ added game mode: House heating
++ added game mode: wagons for warehouses
++ increased count children of noblemen, improved aristocracy system
++ improved New game options

Improvements and changes:
+ removed player's fixed position in the beginning
+ balanced wild animals
+ added icon for menu closing (x)
+ AI: improved archers attacks on towers
+ AI: improved barbarians AI in Barbarian Raids
+ AI: added a
+ AI: catapults have an autonomous mode after some time of inactivity

Bugfixes:
!+ fixed issues with working in buildings
!+ fixed pathfinding (for roads)
!+ fixed creating soldiers in castle palaces
!+ fixed building damaging (by catapults)
!+ fixed issue with natality limitation
!+ improved catapult controlling (faster target selecting by using ctrl or shift)

Small hotfix for 1.0.51

Hello to everybody,

small hotfix 1.0.51b has been released

bugfixes:
!+ fixed UpdateSound crashing
!+ fixed minor bugs

Bugfixes, added achievements for Barbarian Raids

Hi guys,

new update 1.0.51 has been released

improvements:
++ balanced Barbarian raids strengh (changed number of raids to 10)
+ improved the setting of soldiers in the towers and on the walls
+ added achievements for Barbarian raids

bugfixes:
!+ fixed error OutOfMemory (shadows)
!+ fixed reported bugs

New game mode: Barbarian Raids ("tower defense" mode)

Hi guys,

new update 1.0.50 has been released

this update contains new game mode: Barbarian Raids

bugfixes and improvements:
!+ improved catapults AI
!+ fixed buildings issues
!+ fixed price for the first belfry
!+ fixed smoke after buildings/walls
!+ fixed many small bugs
+ removed objects titles on the map (config: view_map_object_titles)

Hotfix for the latest update

Hi guys,

new hotfix 1.0.43.1 has been released

bugfixes:
!+ fixed a crash while rendering objects
!+ fixed a wrong view of the sky
!+ small improvements and sound volume changes

Bug fixes and minor optimizations

Hi guys,

new hotfix 1.0.43 has been released

bugfixes:
!+ fixed bush textures and sizes
!+ fixed inflation in garden objects menu
!+ fixed price for belfry
!+ fixed crash which happens when you closing the game

improvements:
+ improved linear path calculating

Creating gardens and lots of other improvements

Hi guys,

new update 1.0.42 has been released

improvements:
+ gardening: possibility to add plants, build "gardens"
+ improved design of the top bar
+ improved constructions of military buildings
+ improved curfew management

bugfixes:
!+ fixed critical bug: crash during window/fullscreen switching
!+ fixed some digging problems
!+ updated AI of wolves