I'm updating regional prices according to recommended by Steam.
Base $11.99 cost is still the same, updated only regional prices.
This is the best time to do this, since near going Autumn and Winter Sales are finished and Spring Sale is coming in a few monthes, so I can update it now.
Archtower v0.4.1.5 build is ready! Free Demo updated as well.
v0.4.1.5 Patchnotes: [expand type="details"]
WHAT'S NEW
-Alpha and Demo-
New trait Serene (lower runspeed, leaves combat/enters relax state faster)
New trait Fussy (higher runspeed, leaves combat/enters relax state slower)
Added new Clan Bonus for a run speed
12 new tracks (further changes and track replacements are possible)
-Only for Alpha-
36 New achievements of blue quality
CHANGES
-Alpha and Demo-
Max clan level increased up to 40
Reworked run speed, basically it is slower, but now you can boost it up with some bonuses if you'd like
DEX also grants runspeed bonus (+1% per ~10 points)
Prefix Pouched (+max weight) renamed to Bulky
Added a new mob type for quest loaction where you retake yoour clan's land
Slightly reworked questline for your clan's land retaking, portioned expansion of territory, less useless running, more fights
Treasure chests of the first boss now contain level 4 items
By requests added possibility to turn camera from a keyboard
Added tips for tower upgrades, that those unlock for beating certain floors (except for those that wasn't added yet)
Story and Ballad grant access to new floors simultaneously, no matter what difficulty you play on
Other minor changes
-Only for Alpha-
Chests on Floor 5 on Ballad drop items of quality not lower than green
Freeze effect at the end melts slowly instead of disappearing abruptly
After completing Stormkeeper's Trial of Cold quest Elf Scribe and Elf Scholar can pour a cold water on you by request (will be useful for a Culture Shock achievement)
When recieving rewards for achievements there also a name of achievement pops up (needed in case if steam achievent is taken, but current save didn't have it yet)
FIXES
-Alpha and Demo-
Bug is fixed, fighter could have wrong stats at intro
Bug is fixed, screenshots didn't work for steam
Bug is fixed, missing textures of tents in lost land quest location on rare occasion
Bug is fixed, "Watch your feet!" achievement worked incorrectly
Bug is fixed, "Heroic retreat" achievement worked incorrectly
Other minor fixes
-Only for Alpha-
Hound's target pointer won't duplicate anymore
Bug is fixed, batbirds and mosquitoes didn't drop any loot
Bug is fixed, you won't be able to enter Stalker's quest location on different classes
Bug is fixed, bosses didn't count for "Manipulation" achievement
Barrel destroyer also counts for "Manipulation" achievement
Archtower v0.4.0.5 build is ready! Free Demo updated as well.
v0.4.0.5 Patchnotes: [expand type="details"]
WHAT'S NEW
-Alpha and Demo-
Now you can "talk" with Wanwhilers at the camp
Added setting of new upgrade messages (off, normal, big)
You can find heal pot power info in health pop-up (mouse over) at character info window
If you reached Respect with gobloids and they built their base, you can bank your money there, restore HP and trade
-Only for Alpha-
New perk Mobility
New perk Fist Fight
New quests
New NPC Nurse, sells lots of bandages, of all available types
New tower upgrade Second Home, grants direct passage to faction bases you have Respect or Honor with
CHANGES
-Alpha and Demo-
Camera FoV settings returned
Cost of ambulance increased for characters of level higher than 5 (more cost will come later for levels higher than 10)
For Firestarter new skill quest you'll need more quest items, but with much higher drop chances
Now it is more obvious where to go for Fighter new skill quest
All simple weapons (daggers, sticks, knuckles, slings) have -simple weapon- tag in description
If you try to runaway, beat the boss but didn't open all chests, you will see a message warning about it
More hints and interactoins for Archer's new skill quest
Common traders sell a bit more bandages
Removed "WORK IN PROGRESS" warning in some places, as some players interpret this incorrectly and immediately leave from there
First-person fists are larger
Restored two previously deleted traits and renamed
Changed and replaced some tower upgrades
New characters with no tower upgrades start with one heal pot (instead of no pots)
Heal pot if can't be used right now becomes gray on consumables bar
Now if you stay near the item on the floor you also can see its item level
Added a hint in skill window to get a class quest (for new skill) for characters of level 6+
Show FPS now is F11, by default HUD scale changes are PageUp and PageDown, intro now has HUD scaling tutor message
For extra stats distribution you get 5 points, instead of 4 (no recalculation for old characters)
Lever chain switches on walls have diffirent colors for different floors for better visibility
Greedy trait also grants legacy loot magneting for close distance
Separate trait descripions, short for hero picking and detailed for skill window
Replaced Fighter's passive skill upgrade +15 RP for +15% heal pot power
Negative traits give more Fame for retirement or death of char, detailed bonuses for Retirement Fame screen (Fame for died heroes is the same, but with -30% penalty)
Other minor changes
-Only for Alpha-
Finished decor for Stormkeeper's quest location
You can unlock up to 12 slots for tavern
After saving son of elf leader, shortcut on floor 6-3 stays open
Quest tokens of thundercrown loyalists weight much less
Floor 7 treasure chests always drop blue equipment for Ballad difficulty
After beating Thunder King, treasure chests of 7-1 may drop lvl 10 equip
Stormkeeper's 2nd skill, temp HP not increased by phys or energy damage, gives more temp HP overall
Added buffs and debuffs near Hound pet's panel
Heavy Armor perk also grants shields mastery
-Only for Demo-
If your char can't read, appropriate message will appear when you'll try to read a note or a book (alpha build already has it)
In Demo you can't buy extra char slots for tavern
FIXES
-Alpha and Demo-
Fixed a bug of untimely messages about saved currency
Bug is fixed, if Fighter fainted during Swifty Strikes, he could still continue a combo
Bug is fixed, coins from chests didn't spread at some locations for Ascetic trait chars
Other minor fixes
-Only for Alpha-
Fixed loud hum when there were a lot of ice spikes at once
Some fixes for Stalker's new skill quest location
Bug is fixed, tower upgrade "Potions I" shouldn't give extra potion bottle for chars that can't have potions
Bug is fixed, if attack is consumed by ice charge skill of Stromkeeper, no secondary debuffs are applied
Bug is fixed, hound shouldn't come to senses if owner is down and lays near
Bug is fixed, levelups won't refill health of a hound pet, if it is unconcious
Bug is fixed, now you can't accidentally spam dog's treat, while it is still flying to the pet