Archtower cover
Archtower screenshot
Genre: Role-playing (RPG), Adventure, Indie

Archtower

Archtower regional pricing



I'm updating regional prices according to recommended by Steam.

Base $11.99 cost is still the same, updated only regional prices.

This is the best time to do this, since near going Autumn and Winter Sales are finished and Spring Sale is coming in a few monthes, so I can update it now.


https://store.steampowered.com/app/1837690/Archtower/

Archtower v0.4.1.5 patchnotes



Archtower v0.4.1.5 build is ready!
Free Demo updated as well.

v0.4.1.5 Patchnotes:
[expand type="details"]

WHAT'S NEW



    -Alpha and Demo-
  • New trait Serene (lower runspeed, leaves combat/enters relax state faster)
  • New trait Fussy (higher runspeed, leaves combat/enters relax state slower)
  • Added new Clan Bonus for a run speed
  • 12 new tracks (further changes and track replacements are possible)

    -Only for Alpha-
  • 36 New achievements of blue quality


CHANGES



    -Alpha and Demo-
  • Max clan level increased up to 40
  • Reworked run speed, basically it is slower, but now you can boost it up with some bonuses if you'd like
  • DEX also grants runspeed bonus (+1% per ~10 points)
  • Prefix Pouched (+max weight) renamed to Bulky
  • Added a new mob type for quest loaction where you retake yoour clan's land
  • Slightly reworked questline for your clan's land retaking, portioned expansion of territory, less useless running, more fights
  • Treasure chests of the first boss now contain level 4 items
  • By requests added possibility to turn camera from a keyboard
  • Added tips for tower upgrades, that those unlock for beating certain floors (except for those that wasn't added yet)
  • Story and Ballad grant access to new floors simultaneously, no matter what difficulty you play on
  • Other minor changes

    -Only for Alpha-
  • Chests on Floor 5 on Ballad drop items of quality not lower than green
  • Freeze effect at the end melts slowly instead of disappearing abruptly
  • After completing Stormkeeper's Trial of Cold quest Elf Scribe and Elf Scholar can pour a cold water on you by request (will be useful for a Culture Shock achievement)
  • When recieving rewards for achievements there also a name of achievement pops up (needed in case if steam achievent is taken, but current save didn't have it yet)


FIXES



    -Alpha and Demo-
  • Bug is fixed, fighter could have wrong stats at intro
  • Bug is fixed, screenshots didn't work for steam
  • Bug is fixed, missing textures of tents in lost land quest location on rare occasion
  • Bug is fixed, "Watch your feet!" achievement worked incorrectly
  • Bug is fixed, "Heroic retreat" achievement worked incorrectly
  • Other minor fixes

    -Only for Alpha-
  • Hound's target pointer won't duplicate anymore
  • Bug is fixed, batbirds and mosquitoes didn't drop any loot
  • Bug is fixed, you won't be able to enter Stalker's quest location on different classes
  • Bug is fixed, bosses didn't count for "Manipulation" achievement
  • Barrel destroyer also counts for "Manipulation" achievement
  • Other minor fixes
[/expand]



https://store.steampowered.com/app/1837690/Archtower/

Steam Winter Sale

Archtower v0.4.1 patchnotes



Archtower v0.4.1 build is ready!
Free Demo updated as well.

v0.4.1 Patchnotes:
[expand type="details"]

WHAT'S NEW



    -Alpha and Demo-
  • New gear: Trinkets
  • New building: Barracks (available from the start, you can't enter, will have some funtions later)
  • Now the game tracks needed values of current and majority of future achievements

    -Only for Alpha-
  • ACHIEVEMENTS SYSTEM and the first portion of 43! achievements with some rewards
  • New power crystal - 'Armament: Cald'
  • Blue version of 'Ice Shards' power crystal


CHANGES



    -Alpha and Demo-
  • If Fame is multiplied by modificators it rounds up
  • Available skill uprades blink for better spotting
  • Increased item bonuses for +max RP
  • Gemcutter now also has 'Trinkets' tab
  • Weaponer now sells ammo in 'Other' tab, with shields
  • Unarmed punches are 10% stronger and 10% slower
  • If location isn't suited for hero's level, in its beginning recommended level is showed
  • When you take a clan bonus the total bonus is showed too
  • Some quests for new skills now also mention that some NPCs can be found near Barracks
  • Personal character kills count also gives some bonus for retirement/death Fame
  • Changed TP recovery with Bracing Brew (6 on Story, 4 on Ballad) => (4 on Story, 3 on Ballad, +1 if max TP is 8 or more)
  • Class passive's upgrade for +1 max TP gives 100% TP regen in relax, instead of 50%
  • By default weight sorting puts heavier items first, instead of lighter ones
  • Perk for extra max weight capacity also reduces greatly speed penalty if encumbrance is lesser than 100%
  • Description of slings, bows and crossbows now has mentioning that those weapons can be spinned/pulled/hold
  • Changed choosing a hero pop-up window, less abstract numbers, more useful info
  • Max clan level increased from 30 to 35
  • Other minor changes

    -Only for Alpha-
  • Changed textures of treasure chests on floors 5, 6, 7
  • Chests with power crystals now drop Armament: Cald instead of Armament: Thonder (floors with elves)
  • Archetype Specialist now has Stress (SP) instead of Fatigue (FP)
  • Duration of freeze (ice entrapment) is now decreased by energy resistance, instead of body resistance


FIXES



    -Alpha and Demo-
  • When completing quests the Fame is showed correctly, if there are some modificators
  • Bug is fixed, incorrect position of 'Yes' and 'No' buttons when retiring, if GUI scale is not x1.0
  • Bug is fixed, tavern char duplication
  • Bug is fixed, Rogue's restealthing didn't drop aggro of mobs
  • If pressed pause in two clan's camp, raised gate won't go down
  • Bug is fixed, if bind interact to Z, opening of stash chest lead to dropping the first item in inventory
  • Other minor fixes

    -Only for Alpha-
  • Bug is fixed, low level Hound's (Stalker's pet) minimum damage is 1, not 0
  • Fixed a few bugs that could lead to the game crash if char had 'Meteorism' trait
  • Bug is fixed, Fist Fight perk worked incorrectly with class passive's upgrade 'Overpower'
  • Bug is fixed, if died on some class-exclusive locations, restart will generate only characters of that certain class
  • Other minor fixes
[/expand]
https://www.youtube.com/watch?v=


https://store.steampowered.com/app/1837690/Archtower/

Steam Autumn Sale

Archtower v0.4.0.5 patchnotes



Archtower v0.4.0.5 build is ready!
Free Demo updated as well.

v0.4.0.5 Patchnotes:
[expand type="details"]

WHAT'S NEW



    -Alpha and Demo-
  • Now you can "talk" with Wanwhilers at the camp
  • Added setting of new upgrade messages (off, normal, big)
  • You can find heal pot power info in health pop-up (mouse over) at character info window
  • If you reached Respect with gobloids and they built their base, you can bank your money there, restore HP and trade

    -Only for Alpha-
  • New perk Mobility
  • New perk Fist Fight
  • New quests
  • New NPC Nurse, sells lots of bandages, of all available types
  • New tower upgrade Second Home, grants direct passage to faction bases you have Respect or Honor with


CHANGES



    -Alpha and Demo-
  • Camera FoV settings returned
  • Cost of ambulance increased for characters of level higher than 5 (more cost will come later for levels higher than 10)
  • For Firestarter new skill quest you'll need more quest items, but with much higher drop chances
  • Now it is more obvious where to go for Fighter new skill quest
  • All simple weapons (daggers, sticks, knuckles, slings) have -simple weapon- tag in description
  • If you try to runaway, beat the boss but didn't open all chests, you will see a message warning about it
  • More hints and interactoins for Archer's new skill quest
  • Common traders sell a bit more bandages
  • Removed "WORK IN PROGRESS" warning in some places, as some players interpret this incorrectly and immediately leave from there
  • First-person fists are larger
  • Restored two previously deleted traits and renamed
  • Changed and replaced some tower upgrades
  • New characters with no tower upgrades start with one heal pot (instead of no pots)
  • Heal pot if can't be used right now becomes gray on consumables bar
  • Now if you stay near the item on the floor you also can see its item level
  • Added a hint in skill window to get a class quest (for new skill) for characters of level 6+
  • Show FPS now is F11, by default HUD scale changes are PageUp and PageDown, intro now has HUD scaling tutor message
  • For extra stats distribution you get 5 points, instead of 4 (no recalculation for old characters)
  • Lever chain switches on walls have diffirent colors for different floors for better visibility
  • Greedy trait also grants legacy loot magneting for close distance
  • Separate trait descripions, short for hero picking and detailed for skill window
  • Replaced Fighter's passive skill upgrade +15 RP for +15% heal pot power
  • Negative traits give more Fame for retirement or death of char, detailed bonuses for Retirement Fame screen (Fame for died heroes is the same, but with -30% penalty)
  • Other minor changes

    -Only for Alpha-
  • Finished decor for Stormkeeper's quest location
  • You can unlock up to 12 slots for tavern
  • After saving son of elf leader, shortcut on floor 6-3 stays open
  • Quest tokens of thundercrown loyalists weight much less
  • Floor 7 treasure chests always drop blue equipment for Ballad difficulty
  • After beating Thunder King, treasure chests of 7-1 may drop lvl 10 equip
  • Stormkeeper's 2nd skill, temp HP not increased by phys or energy damage, gives more temp HP overall
  • Added buffs and debuffs near Hound pet's panel
  • Heavy Armor perk also grants shields mastery

    -Only for Demo-
  • If your char can't read, appropriate message will appear when you'll try to read a note or a book (alpha build already has it)
  • In Demo you can't buy extra char slots for tavern


FIXES



    -Alpha and Demo-
  • Fixed a bug of untimely messages about saved currency
  • Bug is fixed, if Fighter fainted during Swifty Strikes, he could still continue a combo
  • Bug is fixed, coins from chests didn't spread at some locations for Ascetic trait chars
  • Other minor fixes

    -Only for Alpha-
  • Fixed loud hum when there were a lot of ice spikes at once
  • Some fixes for Stalker's new skill quest location
  • Bug is fixed, tower upgrade "Potions I" shouldn't give extra potion bottle for chars that can't have potions
  • Bug is fixed, if attack is consumed by ice charge skill of Stromkeeper, no secondary debuffs are applied
  • Bug is fixed, hound shouldn't come to senses if owner is down and lays near
  • Bug is fixed, levelups won't refill health of a hound pet, if it is unconcious
  • Bug is fixed, now you can't accidentally spam dog's treat, while it is still flying to the pet
[/expand]



https://store.steampowered.com/app/1837690/Archtower/

Archtower v0.4.0 patchnotes



Archtower v0.4.0 build is ready!
Free Demo updated as well.

v0.4.0 Patchnotes:
[expand type="details"]

WHAT'S NEW



    -Alpha and Demo-
  • New logo
  • Notification how much currency is secured

    -Only for Alpha-
  • New power crystal
  • New quests
  • New quest locations
  • Wisdom Keepers' base expantion
  • New class: Stormkeeper
  • New archetype: Guardian (STR+INT)


CHANGES



    -Alpha and Demo-
  • Gold from chests drop more compact
  • Max clan level is increased to 30
  • Double touch coin radius for Ascets
  • Vandal is nerfed a bit, combat hp regen upgrade, was 0.33%~0.66% per sec, now 0.25%~0.50% per sec
  • Other minor changes

    -Only for Alpha-
  • More chaces to drop items with pet power prefixes for Stalker class
  • Equipment enhancement doesn't raise item level requirements
  • After beating Floor 6 the first rune pass on 6-4 is alway open
  • After beating Thunder King you can heal and secure currency at Wisdom Keepers' base


FIXES



    -Alpha and Demo-
  • Fixed description of 'Multi Strike' crystal
  • Other minor fixes

    -Only for Alpha-
  • Bug is fixed, there was a crash error on death animation of spear elves if they had certain effects on them
  • Bug is fixed, flash skill of Stalker is working as it should, centering from itself, not from a hero
  • Loot doesn't drop on water, gold for Ascets too
[/expand]

https://store.steampowered.com/app/1837690/Archtower/

Archtower Early Access has started!

Archtower Early Access is started!

Archtower Early Access is coming September 30!