Arma Reforger cover
Arma Reforger screenshot
PC Series X Steam
Genre: Shooter, Simulator, Strategy, Tactical

Arma Reforger

COMRAD #5



Welcome to the latest Arma Reforger Community Radar, or as we also call it: #COMRAD. We've got another great selection of community content this month for everyone to enjoy!

Discover more here πŸ‘‡
https://reforger.armaplatform.com/news/comrad-5

If you would like to suggest content for next month's #COMRAD, make sure you tag @ArmaPlatform or #ArmaReforger on Twitter, or submit your suggestions to:
Nillers on Twitter, Discord, or on our forums.

Dev Report #13



Attention soldiers,

In our Dev Report #13, read about new additions you may encounter in the Workshop and Workbench, some words of warning regarding mods, our plans for addressing unfair advantages in the game, and more.

Read more here πŸ‘‡
https://reforger.armaplatform.com/news/dev-report-13

Arma Reforger Experimental



Dear Community,

We know many of you have been waiting for the next Arma Reforger update. We're finally ready to release to the public Arma Reforger Experimental, a separate Steam client application that maintains a build of experimental content and features for owners of Arma Reforger. You can find all the relevant information about this build and the manual on how to get it on our website. Changelog and known issues are included in a separate article.

Arma Reforger Experimental article - https://reforger.armaplatform.com/news/reforger-experimental
0.9.6 Experimental Changelog - https://reforger.armaplatform.com/news/changelog-experimental

COMRAD #4



Welcome to the latest Arma Reforger Community Radar, or as we also call it: #COMRAD. We're excited to show off another great month of community content for everyone to appreciate. Let's get right into it!

Read more here πŸ‘‡
https://reforger.armaplatform.com/news/comrad-4

If you would like to suggest content for next month's #COMRAD, make sure you tag @ArmaPlatform or #ArmaReforger on Twitter, or submit your suggestions to:
Nillers on Twitter, Discord, or on our forums.

Dev Report #12



Attention soldiers,

Get intel about the state of updates, Release Candidate, and 0.9.6 build in our next Dev Report.

Read more here πŸ‘‡
https://reforger.armaplatform.com/news/dev-report-12

Dev Report #11



Attention soldiers,

Our eleventh Dev Report is here, you will find out about some multiplayer fixes, modding news, sneak peek into the major update 0.9.6 and more.


Read more here πŸ‘‡
https://reforger.armaplatform.com/news/dev-report-11

COMRAD #3



Welcome to the latest Arma Reforger Community Radar, or as we also call it: #COMRAD. This month we explore another batch of excellent community content for everyone to enjoy. Let's get right into it!

Read more here πŸ‘‡
https://reforger.armaplatform.com/news/comrad-3

If you would like to suggest content for next month's #COMRAD, make sure you tag @ArmaPlatform or #ArmaReforger on Twitter, or submit your suggestions to:
Nillers on Twitter, Discord, or on our forums.

0.9.5.116 Update

Attention soldiers,

We're going to update the Steam and Xbox versions of the game. The Steam version will be updated today. There will be server downtime between 12:00 - 15:00 CEST.


Arma Reforger 0.9.5.116 changelog:

Multiplayer


  • Fixed: Disconnection after alt-tabbing while joining a MP session
  • Fixed: Replication save that could sometimes fail due to multithreading issue, which led to the disconnection of a player
  • Fixed: Possible crash on server shutdown
  • Fixed: Possible crash on joining a modded server
  • Fixed: Xbox - crash after leaving a modded scenario


Game

  • Fixed: AI message β€œnorthwest” was not localized
  • Fixed: PKM barrel, ammo belt, and magazine were sometimes black
  • Fixed: Errors in BSP setup of one of the Garage objects
  • Fixed: Horn sound kept playing if the driver switched seats while using the horn
  • Fixed: Possible crash in AnimationPlayerComponent
  • Fixed: Camera could be wrong for a spawned unarmed character
  • Fixed: Conversion of large floats to integer
  • Fixed: Crash in Workbench Layout Editor
  • Fixed: UGL grenades were pickable after they were fired
  • Tweaked: M203 is not visible in inventory anymore
  • Changed: Logo, splash screen changed to Reforger for Xbox
  • Added: Option to set item visible in inventory

Dev Report #10



Attention soldiers,

In the tenth Dev Report, we are presenting network optimizations, improvements, plans for the ongoing development, and crossplay. We also talk about our first upcoming major update 0.9.6, in-game Workshop on our web, and more!

Read more here πŸ‘‡
https://reforger.armaplatform.com/news/dev-report-10

0.9.5.109 Update

Attention soldiers,

We’re going to update the Steam version of the game on Wednesday, August 10th. There will be server downtime between 12:00 - 15:00 CEST.

As you might have noticed, we are renaming our updates - now the title reflects the numerical version of the update.


Arma Reforger 0.9.5.109 changelog:

Crossplay

  • Added: Crossplay is enabled now
  • Added: Dedicated server config allows platform setup of PC or Xbox+PC crossplay
  • Added: Server browser crossplay filters
  • Added: Warning to loading screen displayed when joining a crossplay server
  • Added: Crossplay privilege checked and used on Xbox
  • Added: Player list showing a column with platform icon


Game

  • Fixed: Missing open trunk user action on Ural truck
  • Fixed: Possible crash in building mode
  • Fixed: Possible crash when exiting ladders
  • Fixed: AI getting stuck when exiting ladder after climbing it up
  • Fixed: Semi-lowered weapon does not shoot immediately on mouse click but raises the weapon
  • Fixed: Crash possible after grenade throwing is canceled
  • Fixed: Get in and switch seat action on cargo variants of trucks is now accessible
  • Fixed: Controls conflict between saved camera in GM and saved selections
  • Fixed: Control hint for using slot 4 on the controller was missing
  • Tweaked: Deploying MHQ on top of rocks is restricted
  • Changed: Server browser now sorts by ping by default
  • Changed: After using a bandage, automatically assigns a new one to the quick bar
  • Changed: Arrow keys are no longer controlling character movement
  • Added: Unbind action to keybinding settings
  • Added: Official and community server filters in server browser
  • Added: Possibility to delay deactivation of an animated object on BaseItemAnimationComponent


Modding

  • Fixed: Crash caused by clicking on Retry button in Virtual Machine Exception window
  • Fixed: World Editor invalid bounding box when starting a mission with an empty world
  • Changed: Workbench profile folder is now separated from the game, called ArmaReforgerWorkbench
  • Added: Script methods to bind and call custom commands and variables in animation data
  • Added: CallCommand4I was missing in _AnimationControllerComponen_t


Multiplayer

  • Fixed: Prevent certain network desyncs when removing items from replication to crash the game
  • Fixed: Prevent a crash when the client receives an RPC for an item that has locally been removed from replication
  • Fixed: State replication could be stalled by bandwidth limit
  • Tweaked: Optimized http requests using the same connection
  • Tweaked: Minor streaming optimization for UniversalInventoryStorageComponent
  • Tweaked: InventoryStorageSlot streaming optimization
  • Tweaked: Destructibles streaming traffic
  • Tweaked: RplComponent streaming traffic
  • Added: Separate RplError value for kick due to flooding and stalling to better differentiate between these two cases