Arma Reforger cover
Arma Reforger screenshot
PC Series X Steam
Genre: Shooter, Simulator, Strategy, Tactical

Arma Reforger

1.3.0.144 Update



Attention Soldiers,



We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.

Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.

1.3.0.144 Changelog



Assets



  • Changed: Tweaked ballistic properties of armor materials
  • Changed: Increased time to live of Hydras and S5 rockets to 65 seconds
  • Changed: LAV-25 sight cover more opened
  • Tweaked: LAV-25 reticle should be more aligned with projectile trajectory
  • Tweaked: LAV-25 wreck cannon and physical colliders
  • Tweaked: First-person commander and gunner camera in LAV-25, BTR-70, and BRDM-2
  • Tweaked: SSh68 game material - helmet should now offer protection against PM rounds
  • Fixed: Getting in and out animations for Šárka 105 were misplaced
  • Fixed: Hiding of part of mesh of RDG2 smoke grenade
  • Fixed: BTR-70 turret light portals
  • Fixed: Issue with destruction of nearby building leaving floating assets
  • Fixed: Door angles for both M998 variants. Character was getting stuck between them
  • Fixed: Interior light of UAZ-452 could not be switched on
  • Fixed: Removed Ammo UI from the commander turrets

General



  • Changed: Added VON notification to GM, photo, build, admin modes
  • Changed: Changed behavior of "-autoreload X" CLI parameter where X>0 means mission will restart after X seconds, X=0 immediate restart, while x=disabled means that mission will not restart. The server will fully shut down after the scenario ends and relaunch as a same instance.
  • Tweaked: Explosion fragmentation computations
  • Tweaked: HDR settings 
  • Fixed: Glowing window frames
  • Fixed: Mortar shell (HE) decals were not fully rendered when impacting at an angle
  • Fixed: Rain was disappearing on PS5
  • Fixed: Max player count in some menus did not match the max player count in server config

Playable Content



  • Fixed: Combat Ops Arland: Eliminate target objective located on Farm sometimes spawned 2 officers

Stability and Performance



  • Fixed: Crash when starting a vehicle action without a valid animation graph
  • Fixed: Crash when accessing signals after deletion of entity
  • Fixed: Crash when attaching non-weapon entity to a weapon slot.
  • Fixed: Crash when destroying/unstreaming a turret with an occupant in ADS
  • Fixed: Crash when interrupting a switch seat when the vehicle gets deleted
  • Fixed: Crash when spawning a prefab through inventory storage
  • Fixed: Multiplayer desync related to hit effects being deleted locally
  • Fixed: Grenades and missiles no longer crash the game when their physics is deleted

Modding



  • Changed: Powerline Entity now inherits from Destructible Entity
  • Tweaked: World editor: Camera movement limit increased to world outer bounds

Update 1.3

Get to Cover, Soldier! Incoming Fire Support!


The game-changing 1.3 update for Arma Reforger brings many new and exciting vehicles, weapons, systems, and improvements. Nowhere on the battlefield is safe anymore and everyone will need to adapt to stay in the fight!

LAV-25 and BRDM-2


Two new infantry fighting vehicles have reached Everon and Arland. The US forces have gained the LAV-25, with its powerful 25mm M242 autocannon, capable of firing high-explosive rounds and its 7.62mm M240 coaxial machine gun. Both weapons utilize powerful 7x optical sight for target acquisition at long ranges.
The Soviet army and the FIA have been reinforced by the BRDM-2 combat reconnaissance vehicle. It is smaller and lighter than the already-available BTR-70 but equipped with the same firepower: a 14.5mm KPVT machine gun and a 7.62mm PKT.

Offensive Helicopters


Command the skies and the pilot seat of the gunship variants of the Mi-8 and UH-1H helicopters. With new fully adjustable collimator sights, detachable rocket pods, and various ammunition options for each gunship, you can keep the enemy forces suppressed and constantly retreating. If you're on the ground make sure to watch the skies and have your RPGs ready!

Mortars


Arma Reforger brings realistic and immersive mortars into the game! Delay enemy advances, cut off supply routes, level towns, support friendly attacking forces from kilometers away. Both the Soviet 2B14 82mm mortar launcher and its US M252 81mm counterpart change the landscape of the battlefield significantly. Coordinate with spotters near the target area for maximum effect!

Building and Tree Destruction


Solid cover is now temporary, destruction changes everything! The battlefield will never be the same after a long and intense battle with mortar barrages, helicopter rocket sorties, and vehicular combat. Buildings can be destroyed, entire forests can be cleared, sightlines can be expanded, and chokepoints can be bypassed. Learn to navigate the destructible countryside of Arland and Everon and use it to your advantage.

Elimination Scenario


A brand new singleplayer scenario makes you a US Special Forces soldier tasked with eliminating a high-ranking Soviet officer in the southern town of Régina near the Western Heights. Are you going to take him out from afar with the M21 SWS, prepare an explosive ambush for his UAZ-469, or sneak into town with a suppressed M16 and dispatch the target from up close? The choice is yours!

Expanded Vehicles



  • Supply runs are considerably more effective now that both the M923A1 and the URAL-4320 transport trucks now carry up to 1,500 supplies in a single load.
  • The UAZ-452 "Buchanka" now comes in two new variants. A transport variant - capable of carrying 7 people or 2 people and 500 supplies, and a cargo variant capable of carrying 800 supplies.
  • The Šárka 1203 cargo variant can also carry more supplies in this update.
  • Both the UH-1H and the Mi-8 helicopters now come in civilian colors.
  • The FIA motor pool has been expanded with the inclusion of the UAZ-452, the BTR-70, and the BRDM-2.

Overhauled Game Systems


One of the most requested features is the rank requirement system for the Ammunition Supply Depots to address often-disliked "arsenal spam." Players will now have to tangibly contribute to the platoon's efforts and rank up to be able to equip more advanced more expensive weapons and items.
The Conflict game mode has also undergone some significant changes:

  • Players are now unable to spawn on contested bases.
    Previously, capture timers used to rely on the amount of compositions built on each base. In 1.3, capture time is related to the number of bases connected to the contested one via radio network.
    These changes are intended to make the frontlines more dynamic, and will require tactical and strategic adaptation on all sides.
  • Smaller Conflict game modes are being introduced to give players the option to engage in more condensed and faster-paced battles with the core mechanics of Conflict.
  • Adjustments to the AI soldiers have made them deadlier than ever! AI are now able to better target moving targets, so simply driving through their roadblocks hoping for the best is not a safe bet anymore. Moreover, once under fire, they seek cover more effectively, return fire aggressively, counterattack, and flank.

    1.3.0.130 Changelog

Arma Reforger Steam Spring Sale 2025



Attention Soldiers!



The Steam Spring Sale 2025 is here! 🌼



You can purchase Arma Reforger for yourself or a friend at 20% off!



https://store.steampowered.com/app/1874880/Arma_Reforger/

You can also get Arma 3 for 80% off, with Arma 3 DLCs up to 60% off.



https://store.steampowered.com/bundle/11256/Arma_3_Ultimate_Edition/

The sale runs from March 13 - 20. ⏳



For even more in-game assets, scenarios, mods, and other types of content, visit the Arma Reforger Workshop in-game or via a web browser. Here, you'll find tons of free items shared by talented community content creators.

To get in touch with other members in our community, you can always jump into the Arma Discord server, head over to the r/arma subreddit, and discuss in the Bohemia forums.

Finally, be sure to follow Arma Platform on X, Facebook, Instagram, TikTok, YouTube, and right here on Steam!

COMRAD #17



Welcome to the latest Arma Reforger Community Radar, or as we also call it: #COMRAD. We have another great selection of community content this month for everyone to enjoy!

Discover more here 👇


https://reforger.armaplatform.com/news/comrad-17

If you would like to suggest content for next month's #COMRAD, make sure you tag @ArmaPlatform or #ArmaReforger on Twitter, or submit your suggestions to:
Nillers on Twitter, Bluesky, Discord, or on our forums.

1.2.1.202 Update



Attention Soldiers,



We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.

Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.

1.2.1.202 Changelog



General



  • Changed: PS5: Vsync window mode margins set to 10% (new default)

Stability and Performance



  • Added: Freeze Detection - mode and fallback to kill application instead of forced crash
  • Changed: Server Hosting: A2S protocol will now stop responding when application is frozen
  • Fixed: Crash when deleting a vehicle with unfinished wheel traces
  • Fixed: Crash when ReplicatedCamerasSystem was not present
  • Fixed: Crash when turning on a radio broadcast while RadioBroadcastManager had no tracks
  • Fixed: Radio TurnOn actions could cause crashes when no RadioBroadcastComponent was present
  • Fixed: Crash related to BaseDamageEffect
  • Fixed: Freeze detection was sometimes not able to force crash on Linux servers

Workshop



  • Fixed: Error when uploading addon to Workshop

Arma Reforger - Technical Statement



We are aware of the current situation concerning our servers and our team is looking into it.

Thank you for your reports. We will update you with further developments when we can.

Thank you for your understanding and patience.

1.2.1.189 Update



Attention Soldiers,



We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.

Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.

1.2.1.189 Changelog



General



  • Changed: Performance is now the default video preset on PlayStation 5
  • Fixed: PlayStation 5 darkness during the night
  • Fixed: PlayStation 5 keyboard movement keys
  • Fixed: Moving map markers was duplicating them for other clients
  • Fixed: Opening the map prevented marker deletion when another player moves it
  • Fixed: Previews in inventory were linked to render scale
  • Fixed: Audio input device capturing when changing window focus

Stability and Performance



  • Fixed: Crash when a part of turret hierarchy disappears 
  • Fixed: Crash when using ballistic table for missiles with very small positive distance
  • Fixed: Possible fix for crashes related to weapon statistics
  • Fixed: Crash of loadout manager
  • Fixed: Possible crash when multiple vehicles were pathfinding at the same time
  • Fixed: Memory leaks on PlayStation 5 related to preview images of items

Workbench



  • Changed: Increased addon publish size limit from 5 GB to 7 GB
  • Fixed: Addon publishing via CLI param was not respecting size limits
  • Fixed: Cleanup of old data from previous addon version when uploading new version

Workshop



  • Fixed: WorkshopApi.::ScanOfflineItems() and other workshop ScriptAPIs could disable forced update (T186929 + T184255)

Make Arma Not War 2025 Contest

In 2014, Bohemia Interactive hosted a modding competition called Make Arma Not War, which gave rise to what would become some of the most legendary mods in Arma 3's history. Now, over a decade later, we’re thrilled to announce the return of this iconic contest for our latest title, Arma Reforger: Make Arma Not War 2025.

This Make Arma Not War 2025 competition is our way of giving back to the dedicated modding community that does so much to continuously push the boundaries for the Arma Platform, while kickstarting the next generation of mods on the all-new Enfusion engine. With over $100,000 in prizes, including cash and other rewards, participants have the chance to compete in multiple categories to develop incredible mods for Arma Reforger. In addition, winning entries will receive promotion through Bohemia Interactive’s official channels to showcase their creativity and abilities to our global community.


To ensure participants have everything they need to utilize their creativity, Bohemia Interactive is hosting a series of Modding Boot Camps. These topic-focused workshops will:

  • Be led by Bohemia developers themselves, offering tips and guidance for specific areas of modding.
  • Cover fundamental and advanced techniques for working with the Enfusion engine.
  • Include technical documentation and developer Q&A sessions to address modding challenges.

Whether you’re a veteran modder or just starting out, these boot camps are designed to help you bring your ideas to life.



In collaboration with the nonprofit organization Stack Up and leading researchers, Bohemia Interactive is also using this competition to bring a special focus on the positive effects of video games on mental health. A special cash prize will be awarded to a mod that fosters positive communication and reduces toxicity in the gaming environment. This initiative is aimed at raising awareness for both veterans suffering from physical and emotional trauma and the broader global gaming community.

For complete details about the competition, including rules, submission guidelines, and categories, visit our official website at www.makearmanotwar.com.

For more information about Arma Reforger, please visit reforger.armaplatform.com. To keep track of all the latest news throughout the competition, be sure to join our Discord and follow Arma Platform on Facebook, X (formerly Twitter), YouTube, and Steam.

2024 Year in Review



With 2024 having come to a close, we find ourselves looking back on an incredible year for Arma Reforger. We would like to take a moment to revisit some of those milestones that shaped our journey here and look ahead to an exciting future for the game.

We want to extend our gratitude to each and every one of you who has been part of the Arma Reforger journey thus far. Your feedback, creativity, and passion drive us to keep pushing forward. Here’s to another year of Arma Reforger fun!

Read our recap here 👇
https://reforger.armaplatform.com/news/review-2024

1.2.1.173 Update



Attention Soldiers,



We updated the Steam, PlayStation, and Xbox versions of Arma Reforger.

Visit our Dev Hub to read about Known Issues.
You can help us to further improve the game by posting your feedback on the Feedback Tracker.

1.2.1.173 Changelog



Stability and Performance



  • Fixed: Crash related to permission requests
  • Fixed: Crash related to SocialComponent deletion
  • Fixed: Crash related to loadout clothing initialization
  • Fixed: Handling of weapon stats manager misconfiguration
  • Fixed: Script error caused by late backend callback
  • Fixed: Character animation had the wrong level of detail on the server
  • Fixed: Improved username updating on UGC objects
  • Fixed: Crash related to invalid configuration of case ejection effect
  • Fixed: FPS drop in Combat Ops related to ScenarioFramework
  • Fixed: Crash when part of the turret hierarchy disappears

General



  • Changed: Disabled the settings tab for the Deploy faction menu and Respawn menu
  • Changed: Disabled the settings from the Pause menu if the player is in the Deployment screen
  • Changed: Disabled the settings and ArmaVision tab for the Debriefing menu
  • Fixed: Players with permissions could access GM while in the Debriefing menu