Armored Warfare cover
Armored Warfare screenshot
PC PS4 XONE Steam Epic
Genre: Shooter, Racing, Simulator, Strategy, Tactical, Adventure

Armored Warfare

Server Maintenance

On the 27th of February 2025, starting from 7:00 CET, the server will not be available for 5 hours due to a planned server maintenance.



Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.

Upcoming Contract: BMP-1AM Basurmanin

Commanders!

The T-64BV Mod.2017 contract is slowly coming to an end and now’s the right time to tell you more about the main prize of the next one – the Russian BMP-1AM Basurmanin Infantry Fighting Vehicle. But, as usual, a bit of history first:



The BMP-1AM Basurmanin (“Heathen” in Russian) IFV as a relatively affordable upgrade to the venerable BMP-1, which is now considered to be utterly obsolete. The main idea behind this vehicle is the fact that its turret is replaced by the same one as used on the BTR-82A, thus not only improving its firepower, but also creating parts compatibility – an important link of the logistics chain. The engine was upgraded as well (to UTD-20S1, providing 350-400hp depending on circumstances) and the vehicle received a new, improved set of comms.

However, there are numerous downsides to such approach. The BTR-82A turret is by no means the best platform of its kind in the world, it does not come with an integrated missile launcher and the conversion shifts the center of gravity of the vehicle, reducing its handling and performance.



The first prototype appeared around 2018 during the ARMY 2018 expo in Moscow. With the effective cancellation of more advanced BMPs originally thought to replace the BMP-1 platform entirely, this relatively cheap upgrade was deemed the best solution.

Mass production was launched around 2019 or 2020 with several dozen being delivered until 2022, which is the year it has officially entered service. The total amount of produced BMP-1AM conversions is unclear and estimates range from perhaps forty vehicles into hundreds. The whole matter is complicated by the fact field that BMP-1 field conversions exist as well.



In Armored Warfare, the BMP-1AM Basurmanin will be a Tier 7 Premium Armored Fighting Vehicle.

Our model of the Basurmanin represents more or less a “field conversion” where the turret was mated with an older BMP-1 hull. With that in mind, the vehicle isn’t that hard to read.

What we have here is a relatively poorly protected AFV with an unmanned turret consisting of a BMP-1 hull and a BTR-82A turret (from Tier 8), just a Tier lower. Protection-wise, we’re therefore looking at a very basic, thin-skinned vehicle without any special protection means. The turret is also the stock BTR-82A version without ATGMs.



Don’t worry, it gets better. The autocannon basically offers Tier 10 firepower and damage output, just three Tiers lower. The vehicle is using ammunition identical to T-15 along with very high rate of fire, allowing it to dispose of poorly armored vehicles in seconds.

Additionally, just like in real life, the vehicle has an upgraded engine (360hp UTD-20S1) and is generally very light compared to the BMP-2M Berezhok, which means it’ll be very fast and agile. The Basurmanin will also be able to deploy all three standard types of infantry.



All in all, we’re looking at a fast, hard-hitting vehicle. It’ll be decent enough for spotting enemies or for dealing high amounts of damage in PvE. Careful gameplay will, however, be required due to its lack of protection.



Alongside the vehicle, you will be able to obtain other prizes as well during the next contact (for completing Contract Missions), including:


  • Russian (Winter Improvised) camouflage (as seen on a Russian BTR-82A in 2022)
  • 3 decals


We hope that you’ll enjoy the new contract and, as always:

See you on the battlefield!

Offer: Typhoon-VDV

Commanders!

Today we’ve prepared the following items for you:


  • Typhoon-VDV Tier 10 Premium Armored Fighting Vehicle
  • TOS-1M Buratino Tier 10 Premium Tank Destroyer
  • Koshmar skin for TOS-1M
  • Kurganets-25 Tier 9 Premium Tank Destroyer
  • Msta-S Tier 9 Premium Self-Propelled Gun
  • Khrizantema-S Tier 8 Premium Tank Destroyer
  • Object 787 Gadyuka Tier 6 Premium Tank Destroyer
  • Treasure Trove with 10.000 Gold
  • Seahawks Loot Crate


Between February 20 and February 27, 2025, 2025, the following items will be available:

Typhoon-VDV



The Typhoon-VDV is a modern Russian reconnaissance and special use vehicle. It is perhaps the best-armed version of the Typhoon platform, featuring a Spitsa turret. Several vehicles of this type have been built and are currently in use by the Russian military. You can read more about it in our dedicated article.



In Armored Warfare, the Typhoon-VDV is a Tier 10 Premium AFV. It is a powerful vehicle on its own, featuring high firepower in the form of 30mm autocannon and an ATGM launcher with two tubes loaded with thermobaric missiles that can be launched both at once. Its task on the battlefield is supporting other scout vehicles by increasing their spotting capabilities thanks to a new active ability.

The Typhoon-VDV Tier 10 Premium AFV is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.



TOS-1M Buratino



The TOS-1M Buratino is a prototype version of the Russian TOS-1/TOS-1A heavy rocket launcher. It was designed in 1997 at Omsk as an improvement to the old TOS-1 whose roots go back all the way to the Afghan War. You can read more about it in our dedicated article.



In Armored Warfare, the TOS-1M Buratino is a Tier 10 Premium Tank Destroyer. As befits its massive rocket launcher installed on the top of a T-90A MBT chassis, its firepower is all but unparalleled and you are looking at perhaps the most destructive vehicle of Armored Warfare. It is available in two configurations – with fast-launching 122mm rockets and the iconic 220mm rockets that can be unlocked either by installing a skin (Koshmar), or by progressing through an active Battle Path.

The TOS-1M is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.





Koshmar Bundle



Additionally, we've prepared a skin bundle with a new skin. The skin “Koshmar” we have prepared for you is for the TOS-1M Tier 10 Premium TD. Not only is it cool looking, it also unlocks the overprogression modules for you, including the 220mm turret and the 220mm thermobaric rockets. You can read more about it in our dedicated article.



The skin is available as a part of the Koshmar Bundle, which contains the following items:


  • Skin: TOS-1M Koshmar
  • 3 Platinum Loot Crates
  • 500 Gold


This bundle is available in our Web Shop.




Kurganets-25



The Kurganets-25 Infantry Fighting Vehicle is intended as a cutting edge future replacement to the old BMP series in Russian service. While not as chunky and expensive as the T-15 Armata super-heavy IFV, it’s designed to finally offer the 21st century protection levels the Russian military has been demanding for a long time. However, the design turned out to be quite expensive and while it is currently undergoing state trials, it is unlikely to be ever mass-produced. You can learn more about it in our dedicated article.



In Armored Warfare, the Kurganets-25 is a Tier 9 Premium Tank Destroyer. Even though it offers decent protection and mobility for its class, this vehicle is all about firepower. To make sure you always have the right tool for the job, it comes with three distinctive weapon systems – a 57mm autocannon for light targets, fast and small Bulat missiles for highly mobile targets and, finally, full-sized ATGMs that can defeat pretty much anything on the battlefield. If dealing damage is your thing, few vehicles will match your playstyle better.

This bundle is available in our Web Shop.




Msta-S



The Msta-S SPG was developed as a replacement to the older 2S3 Akatsiya. The goal was to match (or surpass) the newly developed NATO artillery pieces with long 155mm guns. The production began in 1988 and is currently ongoing with a modernized variant rolling out for the Russian military. More than 500 Msta-S SPGs are still in Russian service and dozens were exported to several other countries. It has seen some combat during the Second Chechen War and the War in Donbass. You can learn more about it in our dedicated article.



In Armored Warfare, the Msta-S is a Tier 9 Self-Propelled Gun, which makes it only usable in the Global Operations mode and in PvE. It comes with two shell types – a slow-flying one with a high flight arc, and a fast-flying one for use against more mobile targets.

This bundle is available in our Web Shop.




Khrizantema-S



The Khrizantema-S is a dedicated tank hunter, built on a modified BMP-3 hull. The first Khrizantema-S prototype appeared in public as early as 1996 with the initial production variant (9P157) entering service in 2005. Around 2010, an upgraded variant called 9P157-2 appeared with a modernized Ukrainian optics system and a hull machinegun the original model lacked. This variant was in use until 2017. You can read more about it in our dedicated article.




In Armored Warfare, the Khizantema-S is a Tier 8 Premium Tank Destroyer. It is quite a stealthy vehicle armed with a twin ATGM launcher. The key to achieving excellent results with this machine is long-range ATGM sniping followed by rapid relocation. The missiles are quite powerful and make hits easy thanks to their excellent performance.

This bundle is available in our Web Shop.




Gadyuka



The Gadyuka (“Viper”) is a Soviet-era fire support vehicle consisting of a T-72A hull and turret but instead of the main gun, the vehicle is armed with two 30mm autocannons and two rocket pods in order to perform better against infantry in urban and mountainous environments. A single prototype was built in 1996 and even though the project was cancelled, it eventually led to the rise of the BMPT Terminator series. You can read more about it in our dedicated article.



In Armored Warfare, the Gadyuka is a Tier 6 Premium Tank Destroyer. Despite having only average protection, its two 30mm autocannons can, along with deadly rocket salvos, rip through enemy vehicles with ease. Indeed, the Gadyuka is one of the most destructive vehicles of its Tier and a worthy addition to every player’s arsenal.

This bundle is available in our Web Shop.



Treasure Trove



Today, we have a special offer for you. A veritable treasure trove of 10.000 Gold awaits you at a discounted price.



Please note that this item can only be purchased once per user. You can find out more about Gold and its uses in our dedicated article.

This bundle is available in our Web Shop.



Seahawks Loot Crate



The Seahawks Loot Crate is now available. This Loot Crate contains Seahawks Battle Coins and Boosters.




  • Battle Coins are the primary currency of the Seahawks Battle Path campaign and are used to progress through it and to obtain its prizes.
  • Battle Coin Boosters are usable only during an active Battle Path and increase your Battle Coin income by 900 percent for two hours.


Please note that you have to obtain the access to a Battle Path to use both items.

This bundle is available in our Web Shop.



We hope that you will enjoy the offer and, as always:

See you on the battlefield!

Celebrating the Defender of the Fatherland Day

Commanders!

This week, we have prepared a special gift for you in honor of the 2025 Defender of the Fatherland Day.



Originally, this holiday was established after the end of the Great War in the Soviet Union as a celebration of the Red Army and its victories during the Russian Civil War. Over the course of the 20th century, however, it became a celebration of men and the military as a whole as well as their role in defending the lives and freedoms of the people of Russia and several post-Soviet countries.

Bonus and Gift



Between February 20 and February 27, 2025, aside from 50% bonus to Battle Coin income, you can pick up a special Defender gift.



This gift contains:


  • Camouflage: Russian Spetsnaz (learn more)
  • Decal: Air Defense
  • Decal: Drone Operator
  • 7 days of Premium Time
  • 1 Battle Path Boost Token


This gift is available in our Web Shop.



Defender Mission



In addition to the abovementioned bonuses and gift, we have a special mission for you. By completing its objective, you’ll have the opportunity to earn the Greshnik skin for the T-80BVM MBT, which is based on a vehicle belonging to the Pacific Fleet Marines, as photographed during the summer of 2023. You can learn more about it in our dedicated article.



The objective of the mission is as follows:


  • Between February 20 (0:01 CET) and February 28, 2025 (22:59 CET), win 30 matches in any mode while using the T-80B or T-80BVM MBT.


The skin will be delivered after the end of the event.

We hope that you’ll enjoy this event and, as always:

See you on the battlefield!

Server Maintenance

On the 20th of February 2025, starting from 7:00 CET, the server will not be available for 3 hours due to a planned server maintenance.



Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.

Developer Diary: Repair Zone

Commanders!

In our previous Borsuk article, we revealed the upcoming Repair Zone active ability and today we’d like to tell you more about how it works.



As was mentioned before, the ability, simply put, slowly restores the hitpoints of friendly vehicles inside it, including your own.

The zone consists of a circle and an object (a pile of parts). The circle itself is invulnerable but the pile of parts has 1000 hitpoints (and some light armor). It’s worth noting that it cannot be destroyed instantly by ramming into it (unlike the VN20’s deployable turret or infantry troopers) in order to prevent its accidental destruction since player vehicles will have to drive near it.

The center of the vehicle has to be present within the repair circle and stop for the repair process to trigger. The repair process stops as soon as you move (even within the zone).

The number of friendly vehicles inside the zone is not limited by anything but the circle’s size. Effectively, this means two or three vehicles will be able to use it at the same time. The repair speed is the same for every vehicle within the zone and doesn’t decrease with more vehicles present.

Deploying the Repair Zone works much like with other infantry. You have a single Repair Zone charge. If it gets destroyed – well, that’s it. You can “pick up” the Repair Zone with your Borsuk and move it elsewhere at any point, as long as it is not destroyed. However, the deployment takes some time, during which you must remain stationary. In a match, Repair Zone is not limited by duration – it stays until picked up or destroyed.

The zone isn’t spotted automatically. It has a camouflage value (tied to the pile of parts) and if that’s hidden behind a hill, you won’t be able to see an enemy zone at all. Unlike infantry, however, the zone cannot spot things on its own, nor it has any armament – it remains completely passive.

And that’s about it, commanders. We hope that you’ll enjoy this new mechanic and, as always:

See you on the battlefield!

Shadow Protocol Battle Path: Info and Preorder

Commanders!

Today, we’d like to tell you more about the upcoming Shadow Protocol Battle Path campaign as a whole along with the changes and improvements we’ve prepared for you.



Preorder



You can now secure the access to the Battle Path early (and with preorder-exclusive items) in the Web Shop “Battle Path” section. The following bundles are available:


  • Shadow Protocol access with the Mists of Winter camouflage, the Winter Mercenary player avatar and the Cold-Hearted player title
  • Shadow Protocol access with 50.000 Battle Coins, the Mists of Winter camouflage, the Winter Mercenary player avatar and the Cold-Hearted player title
  • Shadow Protocol access with 10 Battle Coin boosters, the Mists of Winter camouflage, the Winter Mercenary player avatar and the Cold-Hearted player title


For more details about the Shadow Protocol Battle Path, please read below.



The bundles are available in our Web Shop:



Shadow Protocol



With this Battle Path, we are returning to the format of previous Battle Path. The Shadow Protocol Battle Path doesn’t offer a story to follow. Instead, it has two themes – mercenaries, and the past, the present and the future of warfare. Its topic can therefore be divided into three parts:


  • Mercenary history (covering the conflicts that involved mercenaries, starting from the Golden Age that were the sixties, to the 2000s)
  • Contemporary mercenary history (from the Caucasus to the Middle East)
  • Future warfare (where the focus shifts towards the Pacific theater of operations)


The assets will be theme-appropriate with some of the most badass camouflages, decals and titles to date.

Prizes



Speaking of rewards, there will be 50 levels packed full of prizes. As usual, we’ve prepared three brand-new vehicles for you:


  • T-64BV Mod.2022 Tier 8 Premium MBT for reaching Level 20
  • Borsuk Tier 10 Premium AFV for reaching Level 35 (with its new Repair Zone ability)
  • KNIFV NLOS LPS Tier 10 Premium TD for reaching Level 50


As usual, you will also be able to claim a large number of camouflages, skins, decals, base paints, and much more. But that’s not everything – not by a longshot.

What else is new?



Good news, commanders. We’ve kept the low prices you’ve been enjoying in the Seahawks Battle Path, which means that each level will only cost 4.500 Battle Coins. What we have changed, however, are the prizes. Practically every second level now offers a Battle Coin booster reward (amongst other things).



The missions have been overhauled once again. This time, each mission will be possible to complete in any Tier 4 to Tier 10 vehicle. Since missions are not mandatory to receive your dose of Battle Path boosters, we’ve ramped the difficulty up – but also the prizes:


  • Finishing each of the four chains will award you with an exclusive skin that will not be available by any other means
  • Finishing each of the first three chains will also award you with 5 Mercenary Loot Crates
  • Finishing the top chain with the most difficult missions will award you with 15 whopping Mercenary Loot Crates


Mercenary Loot Crates are another new Loot Crates, exclusive to this Battle Path. They work much like the Iron Loot Crates. From EACH such crate, you can receive:


  • Premium vehicle (Tier 3 to Tier 10, including TOS-1M, Boxer RIWP, EMBT, Puma and many more)
  • Premium commander (including Ophelia Kitescu or Alexander Cortez)


No “last ditch” prizes such as Platinum Loot Crates or Boosters. Just vehicles, commanders, or, if you have the drop already, its full price in Gold as a compensation. And with 30 boxes on the line, that is one hell of a deal.

And, last but not least, we have added a couple of things to the Battle Path shop as usual – for the standardized prices, of course.

Conclusion



The rest of the Battle Path remains mostly the same. The Battle Path is currently planned to launch in early April but, as usual, the specific date will be announced a bit later.

We hope you’ll enjoy this Battle Path as much as we enjoyed designing it and, as always:

See you on the battlefield!

Update 0.270 Now Available

Commanders!

We are happy to announce that the Update 0.270 is now available!



List of Update 0.270 Changes



Vehicle Fixes and Updates

With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you:


  • Ajax: Fixed a number of visual issues on the Desert Ajax skin
  • ASCOD LT-105: Manned turret no longer receives reduced damage
  • Challenger 2 ATDU: Additional armor now correctly appears in the Armor Inspector window
  • FV101 Scorpion Kastet: Turret now correctly counts as unmanned
  • KF41 Lynx Prototype: It is now possible to damage or destroy the APS module
  • LAV-150 90: Fixed the missing toys on the Duckling skin
  • Leclerc: Fixed the camouflage net appearance on the Tropicalisé skin
  • Lynx Skyranger: Fixed the drive sprocket interaction with tracks
  • M1A2C: Fixed broken ERA clipping through the camouflage on the War Pig skin
  • M1A2C: Fixed a number of visual issues of the War Pig skin on low and medium graphics settings
  • M1A2C: Fixed the ERA texture on the SEP v3 PL skin and some other smaller visual issues
  • Puma: Added a shell ejection animation
  • T-14 Armata: Fixed the dirt appearance on the Nakidka skin
  • T-64BV Mod.2017: Fixed the frontal gun depression value
  • T-72A: Fixed the headlight appearance
  • T-72B: Fixed the headlight appearance
  • T-72B3 Fixed the headlight appearance
  • T-72M1: Fixed the headlight appearance
  • T-72M4CZ: Fixed the headlight appearance
  • T-80B: Fixed the destroyed ERA appearance on the Pacific Fleet Marines skin
  • T-90M: Fixed several smaller visual issues
  • Typhoon-VDV: Improved the vehicle’s passive ability, which now provides 100 meter spotting range bonus instead of the previously announced 30 meter one and improves the ability of your teammates to spot targets through foliage


General Changes


  • Fixed an issue where it was impossible to complete some Contract missions, including for Gold
  • Fixed an issue where broken (empty) achievements were awarded to players
  • Fixed some incorrectly deployed UI elements
  • Rate of Decay Special Operation: Fixed the electric pole that was getting players stuck at B4
  • Lone Star Special Operation: Fixed several smaller visual issues (small holes in buildings, incorrect detail settings of objects)
  • Added several assets for future events

Server Maintenance

On the 18th of February 2025, starting from 7:00 CET, the server will not be available for 7 hours due to a planned server maintenance.



Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.

In Development: KNIFV NLOS LPS

Commanders!

Today we’d like to show you the final prize of the Shadow Protocol Battle Path, the KNIFV NLOS LPS Tank Destroyer that will be available for reaching Level 50.



But before we get to its gameplay characteristics, let’s discuss what this vehicle actually is in real life.

Let’s unpack the name first. The name KNIFV stands for “Korean Next Infantry Fighting Vehicle” and is an earlier name for the K21 IFV. In other words, the vehicle chassis on the photo belongs to a heavily modified K21 with some elements from AS21 Redback.

Next, the NLOS LPS designation. NLOS stands for “non-line of sight”, which means the vehicle can fire at targets it cannot actually see. And, finally, LPS stands for “long-range precision system”, indicating the vehicle’s capability of engaging targets at very long ranges (up to 8km).

With this piece of information in mind, a more complete picture can already be formed. The KNIFV NLOS LPS is a long-range anti-tank guided missile launcher installed on a futuristic-looking tracked chassis. The concept was developed by Hanwha, the company behind the K21 and the Redback. It has two main weapon systems – a large missile launcher in the back, and a separate remote-controlled weapons station fitted with 12.7mm machinegun in front.



The missile launcher contains 12 TAipers missiles by Hanwha. TAipers stands allegedly for “tank snipers” (or Cheongeom in Korean). The name is perhaps a bit corny, but the missile itself is anything but. It is a next-gen ATGM, intended to replace the aging TOW systems in South Korean service.

It can be launched either from the ground or from the air and operates in two modes – fire-and-forget (has a combined optical and infrared seeker) or direct control via an optical cable. Its flight speed is 200 m/s and it has a maximum range of 8km. Its tandem HEAT warhead can defeat 1000mm of armor. The missile itself weighs some 35kg (roughly a third more than a TOW missile).

According to the available data, the vehicle weighs some 25-30 tons and is powered by a Doosan hybrid engine to reduce its IR signature on the battlefield, allowing for excellent speed (75 km/h maximum speed) and agility. The vehicle has a crew of three men (driver, commander, weapon operator), all sitting in an armored capsule in the hull. The protection is generally light (this is not a frontline vehicle) but hard-kill active protection systems were seen on the earlier iterations of this vehicle along with various jammers and other electronic warfare devices.



A small scale model of this vehicle started appearing perhaps around 2018 at various expos all around the world with South Korean presence (most recently at ADEX 2024 in Azerbaijan). The idea behind the vehicle was presented as a tank killer capable of operating in mountainous terrain, which is something South Korea is known for. The presentation (and the availability of TAipers for export) suggests that, if completed, it would become also available for export. That has, however, not happened yet, and the vehicle remains a small-scale concept.

In Armored Warfare, the KNIFV NLOS LPS will be a Tier 10 Premium Tank Destroyer.

As you’ll see, we took some liberties with the design in order to make its gameplay interesting, as we’re about to explain. But first let’s take a look at the more obvious things.



This is a light (25 tons), long-range missile-based tank destroyer. That means it’ll be mobile (thanks to its Doosan hybrid engine) and relatively stealthy. This will be compensated by thin armor, especially against kinetic ammunition. The vehicle follows the same armor concept as the XK3 – it’s an advanced composite hull, which means it’ll be well-protected against HEAT ammunition, but very weak to armor-piercing rounds.

In order to make it more survivable, the vehicle will be equipped with:


  • Smoke grenade launchers (forward-facing only)
  • Hard-kill APS (similar system to XK3)
  • Soft-kill APS (similar system to XK3)
  • Adaptive camouflage module (known from PL-01, available as a part of additional progression)


Now, let’s talk weapons.



The primary turret is the forward one. We replaced the real-life 12.7mm machinegun with a short 30mm XM914 autocannon you all know and love from Boxer RIWP and AbramsX, firing rather powerful HE shells. This is a close range defense weapon – you’re not supposed to use it as a primary weapon, but to ward off pesky scouts behind enemy lines.

The main weapon is, of course, the TAipers missile launcher with 12 missiles. The missiles themselves are rather powerful at 1500mm penetration and 1250 damage per hit, but there are several twists to them:


  • More than one missile is fired at once (we are currently testing a single launch with fast reload, two missiles at once or even three missiles at once) – but please note that no matter how we set it, the vehicle will hit like a ton of bricks
  • The launchers are always aiming upwards when ready to fire, which means the vehicle will be able to fire over obstacles much more easily than regular missiles
  • The launcher has two firing modes (that can be switched between using the Active Ability button) – either the missiles behave normally, or they switch to top-attack mode (with Javelin-like lock-on mechanic, although the lock-on time is very short)


However, there are two downsides:


  • The launcher is static and forward-facing, which means it won’t be easy to engage targets behind you with the missiles – at least not easily
  • The minimum range is roughly 70 meters – this is NOT a close combat vehicle


With all that being said, when played carefully, this vehicle will enable you to engage targets at long ranges and bombard them with advanced missiles before retreating to reload.



Despite looking almost ready, the vehicle is not in its final form yet and we are in the process of internal testing. All your feedback is appreciated and, as always:

See you on the battlefield!