A minor update to add an option to disable controller input - if a connected controller has been interfering with keyboard input for you, this should help!
1.2.7 Hotfix
Just a small update to address a few minor bugs reported on the Discord
Poland/September Campaign Community Challenge 2022
We've done quite a few Community Challenges on the Discord, but this is the first time that we're going to try a real-time campaign challenge, playing through either the Poland or September Campaign over the next five weeks or so.
Community Challenges are an opportunity to play through a campaign and compare your fate with that of other players, and to see where your final score ends up on the leaderboard.
Please join our Discord server for more details and to join our community there!
Update 1.2.7
1.2.7 Changelog
ADD: New units from YARD and cjprince - a collection of additions from two prolific modders, adding new units and minor changes to some existing units FIX: Keyboard command not working in Crew Aswsignment menu
Update 1.2.6
This is an exciting update since it adds the first controller support to the game - I still want to add a few more Quality of Life features to help support this, but at least the game should be easier to run on the Steam Deck! Full changelog follows:
1.2.6 Changelog
ADD: Game controller support ADD: New tutorial slide regarding game controller input
CNG: Config file now stored in user directory CNG: Increased minimum Unbog chance
FIX: Crash in Unit Gallery when no units meet filters and Campaign Roster is selected
Update 1.2.5 Hotfix
Just a minor hotfix to address a crash, and to add a sanity check to the filtered list in the unit gallery when no unit types are being displayed.
Update 1.2.5
ADD: Weapon definitions can now include a special_ammo_regional tag: a dictionary of regions, ammo types, and rarity calendars; any ammo type found within the region of the current campaign will override the standard rarity calendar for that ammo type ADD: Check to make sure that game has write permissions in its own directory - if not, an error message is displayed and the game closes to avoid a crash ADD: Sanity check to avoid a crash when a non infantry/cavalry unit has its facing set to None
CNG: M3A1 Stuart now has C in South Pacific campaigns from August 12, 1942 onward
Update 1.2.4
1.2.4 Changelog
ADD: Air attacks can now be turned away by enemy AA weapons on the ground - friendly fire air attacks may also be turned away by friendly AA
CNG: Units that attempt to unbog now only having Moving status if they successfully unbog
FIX: Issue with moving AI units where they would not pivot to correct direction, and their turret (if any) could be rotated even if it were Fixed FIX: Possible that incoming aircraft would try and spot units that had already been destroyed FIX: Steam achievement for Polish Cross of Independence not being tracked properly FIX: Campaign Day Random Event messages were still being added to the day log
Update 1.2.3
1.2.3 Changelog
CNG: Reverted some of the small team portraits to previous versions CNG: Improvements to ammo loading, including a new option to have the RR automatically restocked after each scenario; thanks, Vanagandr! CNG: Reduced base chance to hit of Bazooka, Panzerschreck, and PIAT CNG: Reduced base AP score of early and late Bazooka CNG: Minor changes to Poland and September campaigns
FIX: Crash during random event where an enemy UK 25-pdr is spawned
Update 1.2.2
This is a minor, mostly bugfixing update:
ADD: Attacks that miss a target due to it having no turret (sort of a reverse Hull Down) now have a more clear result displayed
CNG: Sniper attacks on player unit no longer possible in foggy conditions CNG: Hold objectives will no longer be placed in hexrows 0-1 during Fighting Withdrawl day missions CNG: Gunslinger and Spray and Pray crewman skills make Covering Fire from that crewman more effective during bailing out
FIX: Several hundred fixed/updated portraits by cjprince FIX: Removed SU-12 from Barbarossa campaign FIX: Friendly units destroyed and units destroyed during friendly fire air attacks no longer count toward Seven of Clubs Steam achievement FIX: All 20mm autocannon weapons now have a minimum FP of 4 FIX: If a unit support category has no unit types that are available on the current date, it will not appear as an option FIX: If player completes a campaign and chooses not to continue with the same crew into a new campaign, loading that saved campaign will now not re-roll crew decorations, add additional Steam stats, etc.