* Yacht upgrades should now remain if you upgrade the Family Yacht again.
* After enountering a top 10, can fulfill their alliance requirement on Wanted menu.
* Game no longer starts out paused.
* New sandbox settings.
* Several crash fixes and load game errors fixed.
Version 14 Live
Version 14 is now live which has a few changes including the dramatic................pause (button). The patch notes include:
* Added a pause button.
* Completing additional travel challenges now grants additional rewards.
* Each new country visited, you have chance to find a random vehicle part left over in the warehouse.
* Investments have a chance to receive a bonus.
* Buttons now have mouseover images and clicked images.
* To prevent file loading problems save files from different beta subversions will no longer attempt to load.
* Added a Target Finder Challenge which can be viewed (or have it's messages disabled) on the new challenges menu by pressing N.
The extra supply nation weapons are currently not ready yet but should be added soon.
Version 12
The newest game update, version 12, is now live. Patch notes include:
* A country's economy will now update at the end of their war.
* Will now displays a message on buying and selling in person.
* Added option to stop at next country while traveling.
* Added an auto save every 10 minutes
* You can now rename your private transports as well as rearrange their order of appearance.
* You can now right click a vehicle to center view around it and follow it. (works for menus too)
* Added an unlockable follow option for private vehicles so they will move to the player when not at that location as well as an option for automatic travel exploration.
* Black Umbrella has been completely redone.
* Can now change keybindings for the hotkey menus. (more to come later)
* Starting country's general starts out bribed.
* Bribed generals will now alert you of a rare weapon available they can sell.
* Can now click an achieved bonus in the message area to open the bonus menu and view the bonus.
* Banking loans and deposits have been completely redone.
* Can now upgrade the yacht with parts you find or buy upgrades.
* Can now buy vehicles outside of smug auctions with customizable stats.
Version 11 Live
Hotfixes:
* Fixed a problem with agency ships never departing on a load game.
* Adjusted difficulties of all travel challenges.
* Fixed crash when game difficulty was harder than easy.
The newest game update, version 11, is now live. Patch notes include:
* Agency 1 is now active at the start which also allows The Bounty Hunters and The APA to become active later in game.
* Sell price will now update after each weapon sell.
* Updated pathfinding so traveling will take a shorter trip to and through countries and prevent impossible travel challenges.
* Updated travel challenge distances and now have a leaderboard for the hardest challenges beaten.
* Added button to hide story on story messages.
* Can now press double escape to close all menus instead of escape only closing one at a time.
* The world is no longer flat. Includes trans Pacific pathfinding, display, and travel challenges
* Included Buy, Sell, and Ship maximum buttons.
* Added several new sounds and ambient noises when zoomed in to locations on the map.
* Added option box on sell screen to only display items you have on you.
* Can now press the enter key while travel planning a private transport to move the menu back to the center of screen and begin the loading process.
* Can now right click to remove a node and every node after it in a travel planned path.
* Messages will now display for bribing a transport, canceling a bribed transport, and being unable to afford the bribe of a loaded departing transport.
* Added a dropdown box for selecting resolution in addition to the input box for common resolutions as well as being able to use custom resolutions.
* Added an option to help the player view the travel challenge in the travel planner.
* You will now automatically travel with your yacht to the last location when it is selected as your private transport to travel.
Version 12 High Priority Plans:
* Pause button.
* Control travel planning while traveling.
* Black Umbrella redesign.
Update 11 enters BETA
You will find Update 11 on the Beta branch build. Please let us know how it is working so we can release it or fix it. You will notice that several user suggestions are included in this patch. You are really shaping the game now!
Patch Notes:
Added button to hide story on story messages.
Can now press double escape to close all menus instead of escape only closing one at a time.
The world is no longer flat. Includes trans Pacific pathfinding, display, and travel challenges
Included Buy, Sell, and Ship maximum buttons.
Added several new sounds and ambient noises when zoomed in to locations on the map.
Added option box on sell screen to only display items you have on you.
Can now press the enter key while travel planning a private transport to move the menu back to the center of screen and begin the loading process.
Can now right click to remove a node and every node after it in a travel planned path.
Messages will now display for bribing a transport, canceling a bribed transport, and being unable to afford the bribe of a loaded departing transport.
Added a dropdown box for selecting resolution in addition to the input box for common resolutions as well as being able to use custom resolutions.
Added an option to help the player view the travel challenge in the travel planner.
You will now automatically travel with your yacht to the last location when it is selected as your private transport to travel.
Version 10 Patch Notes
*Changed how resolutions work slightly.
*Wars have been upgraded to be slightly more realistic and visually displayed.
*Countries are more likely go to war with those closer to them while still having a lower chance for war with countries further away.
*The Travel Challenges have been made easier.
*Black Umbrella is now back.
*Leaderboards are updating on Steam for Time Played and Most Wealth.
Version 9 Patch Notes
Steam overlay screenshots should now work correctly.
Vastly reduced RAM usage by almost 700 MB. The game now uses about 256 MB of RAM; although that will increase with the introduction of more countries.
Messages will now inform the player of the results of an intercepted transport that is of importance to them.
Fixed several crashes.
Two achievements are available to be obtained now.
The player's total time playing the game is now saved as a stat.
The time played stat is used to determine the Time Played leaderboard rankings of everyone.
Stats and Leaderboards don't currently update on Steam, but should start displaying values soon.
DEV CHAT #2 - Monday October 20th, 8PM EST
Stop by the official Arms Dealer group chat tomorrow night at 8PM EST, 5PM PST and ask any question you want of at least one developer. We may have a few developers on hand to answer your questions, listen to your jokes and stories, etc.
We have invited a couple of our other developer friends from other Indie games to stop by as well. If you can't make it, leave your question in the forum post about this topic and we will make sure to update it with an answer. It might even be accurate!
Build #8 Patch Notes
Item transactions will now load from a saved game properly on the item transaction menu.
Fixed a crash with loading a previously bribed public transportation after loading a save game.
Pressing hotkeys while typing input should no longer open up their menu.
Can no longer press escape to close new transport naming menu.
Pressing escape to close a menu should no longer cause problems for menus later in the game.
Fixed the crash that happened from encountering an Arms Dealer shortly after earning a wanted status.
Reduced the RAM usage by about 40 MB.
Can now take weapons out of a country's warehouse that you travel to after
loading a saved game.
Build 7 Patch Notes
*Item transactions will now load from a saved game properly on the item transaction menu.
*Fixed a crash with loading a previously bribed public transportation after loading a save game.
*Pressing hotkeys while typing input should no longer open up their menu.
*Can no longer press escape to close new transport naming menu.
*Pressing escape to close a menu should no longer cause problems for menus later in the game.
*Fixed the crash that happened from encountering an Arms Dealer shortly after earning a wanted status.
*Reduced the RAM usage by about 40 MB.
*Can now take weapons out of a country's warehouse that you travel to after loading a saved game.
We are going to continue working around the clock to fix all crashes. Once we are confident we have done so we are going to take our first 2 day break since beginning the game, but we will still maintain the forums. I hope you all can understand our need for a little rest and a chance to celebrate properly. Once returning we will double down on adding and fixing the content as requested by you all. We are beyond excited with the way launch is going and we have you all to thank for it. You Rock!