HOTFIX C013: Added equipped check, translations on science area
Fixed:
Check for equipped status on removing objects
Corrected translation on old objects or objects generated on other languages
Corrected translation on science areas
FULL-RELEASE C012: Added russian language to the game!
Fixed:
Healthbox and Shieldbox now removing after uptrade
Performance on multiple beasts improved
Random map comet direction bug
Random map layer bug on ground
Items now usable on 4k resolution in-game inventory
Added:
Russian language is now available!
Added and improved a lot of missing/wrong texts/translations
Changed:
Lasershard: range value is now doubled (only on NEW lasershards)
FULL-RELEASE-C011 Some more fine tuning...
Fixed:
Main menu intro also plays on going back to the main menu from headquarter
Texts on several timings fixed for readability
Overclocking on speedup value
Range values on lasershard where displayed wrong
Beastmenu on lasershard kill not showing up again
Added:
NEW Display for Mysth+ objects (boosted objects with uptrading 3x mysth)
Display for Laserdamage is now visible on beasts
Changed:
Buff on Lasershard, some more damage, less cost, better rate (currently the range is now very low, will be corrected on next season)
Rebalanced the local difficulty rewards for all maps (prestige-points)
Increased random map reward on hard difficulty
Chat preview position and size changed (online coop)
Reduced range of ALL beasts globally
Reduced health of ALL beasts higher lvl 10 by multiplier to current loop count and actual lvl (late game improvement on really high levels, fine tuning)
FULL-RELEASE-C010 Big-Update
Fixed:
No stunlock with stun effects (coop)
Playtime above one hour is now correctly added to statistics
Faster Team Rank-Up, 7500->6000, 27500->19500, 76000->48000, 175000->137000, 425000->340000, 1000000->770000
Mess effect (fire, poison) is not stacking to already effected beasts anymore
Balanced (all) star upgrades and added some limits for each object
Monster movement speed is now limited to a maximum value of 12.5 (fields / second)
Balanced ALL monsters harder on higher levels, increased base health, reduced range and movement speed
Balanced rewards (prestige-points, mortal segments and skillpoints) on difficulty settings, easy->less reward, hard->more reward
Selling objects always worth at least 1 skillpoint instead of possible 0
Main menu changed and a lot of UI / UX improvements
Refreshed eula with less entries to updated version
Thank ALL of you for the patience with the offline-mode (offline profiles) and I wish you a lot of fun on the new season. Your solo indie dev from germany!
Sincerely yours & stay healthy,
FreeTimeDevelopment (Nico W.)
FULL-RELEASE-B009 Update: NEW Global Leaderboard for golden trophys
Fixed:
Discord message spamming for leaderboard rank 1#
Added:
NEW Global leaderboard ranking for golden trophys of all players. All time. Every season one player can earn a golden trophy (rank 1) or silver, bronze rank 2/rank 3. So on this leaderboard are the most commited and best players all time.
Changed:
Nothing
UPDATE B008 NEW SEASON 2 OUT NOW! Easter Event! Fixes, improvements...
NEW SEASON 2 STARTED NOW. Join the battle and be the best.
Fixes:
Module leveling doubler skill now resets correctly
Orb hits tower monster freeze bug
Online coop drone ranges corrected
Font colors fixed on some UI places
Added:
NEW Trophyroom now displays SEASON (WIPE) statistics
Small improvements / corrections on easter event
Changed:
Global messages (notify) have more space now for entries
Update A007
Fixed:
Co-op player join / leave message correct color
Co-op player join / leave message correct text format
New notify system now displays correct sequence
Co-op module recycling is working now, even if all modules got destroyed