Astra Exodus cover
Astra Exodus screenshot
Genre: Strategy, Indie

Astra Exodus

Published new closed Beta version B037

Version Beta 0.3.7 Changes


+ Fixed a bug when changing language with a selected profile, it showed the current mission briefing when doing so
+ Fixed some localizations and adjusted sizes to fit the game nicely
+ Updated the tutorial with the planet icon click navigation
+ Improved the shader configuration on many planets so they look better
+ Improved navigation by making planet icons on the galaxy view clickable
+ Added several new songs to the different playlists, including a new better one for the briefing
+ Made sure the correct playlist plays, when going back to the briefing screen, after completing a mission
+ Fixed a bug in which starship weapons were not prioritizing player given targets
+ Fixed a bug in which starship weapons were not firing some times, because they think the target is not in the firing arc, when in fact it is
+ Modified production conversion projects to be repetitive and thus potentially infinite
+ Reduced the pirate fleet strength on the first mission, which serves as an extended tutorial
+ Made sure the helptips close when clicking on the colonize/outpost/attack planet buttons
+ Fixed a bug in which some faction traits, such as Aquatic, were not being applied correctly on game load
+ Fixed a bug in which a player's resource production, was not correctly being updated after a colony's creation
+ Improved starsystem view, making sure planets and asteroid fields are always visible, including their correct tooltips
+ Fixed missing strings issue, on the Research Station, Xeno Bacteria and Tech Rate areas. Also added a Loading game message.
+ Now if Steam is not available, the Upload button for the mods will not be enabled, even if it is correctly defined
+ Updated the SW mod to take into account changes to the datanet and localization files
+ Add a default "No treaties made yet" message to the Government screen when that is the case
+ Updated Steam API in game UI objects, to use the AE's UI
+ Now mods update correctly, instead of creating a new Steam item on each upload